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Author SHA1 Message Date
Sys Quatre 6d278538a9 Merge remote-tracking branch 'upstream/master' into dev 2020-08-08 10:14:25 +02:00
61 changed files with 203 additions and 273 deletions

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@ -1,10 +0,0 @@
name: luacheck
on: [push, pull_request]
jobs:
luacheck:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@master
- name: Luacheck
uses: lunarmodules/luacheck@master

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@ -1,22 +0,0 @@
read_globals = {
-- Defined by Minetest
"vector", "PseudoRandom", "VoxelArea", "table",
-- Mods
"digiline", "default", "creative",
-- Required for the mesechest registration
minetest = {
fields = {
register_lbm = {read_only = false},
register_node = {read_only = false},
registered_on_player_receive_fields = {
read_only = false,
other_fields = true,
},
},
other_fields = true
}
}
globals = {"moremesecons", "mesecon"}
ignore = {"212", "631", "422", "432"}

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@ -0,0 +1,3 @@
mesecons
moremesecons_utils
craft_guide?

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@ -1,3 +0,0 @@
name = moremesecons_adjustable_blinkyplant
depends = mesecons,moremesecons_utils
optional_depends = craft_guide

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@ -0,0 +1,2 @@
mesecons
craft_guide?

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@ -4,7 +4,7 @@
local function make_formspec(meta) local function make_formspec(meta)
meta:set_string("formspec", "size[9,5]" .. meta:set_string("formspec", "size[9,5]" ..
"field[0.3, 0;9,2;scanname;Comma-separated list of the names of players to scan for (empty for any):;${scanname}]".. "field[0.3, 0;9,2;scanname;Coma-separated list of the names of players to scan for (empty for any):;${scanname}]"..
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
"field[0.3,3;4,2;radius;Detection radius:;${radius}]".. "field[0.3,3;4,2;radius;Detection radius:;${radius}]"..
"button_exit[3.5,3.5;2,3;;Save]") "button_exit[3.5,3.5;2,3;;Save]")

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@ -1,3 +0,0 @@
name = moremesecons_adjustable_player_detector
depends = mesecons
optional_depends = craft_guide

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@ -0,0 +1,3 @@
mesecons
moremesecons_utils
craft_guide?

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@ -52,17 +52,17 @@ local function receive_fields(pos, _, fields, player)
end end
local function resolve_commands(commands, pos) local function resolve_commands(commands, pos)
local nearest = "" local nearest = nil
local min_distance = math.huge local min_distance = math.huge
local players = minetest.get_connected_players() local players = minetest.get_connected_players()
for _, player in pairs(players) do for index, player in pairs(players) do
local distance = vector.distance(pos, player:get_pos()) local distance = vector.distance(pos, player:getpos())
if distance < min_distance then if distance < min_distance then
min_distance = distance min_distance = distance
nearest = player:get_player_name() nearest = player:get_player_name()
end end
end end
local new_commands = commands:gsub("@nearest", nearest) new_commands = commands:gsub("@nearest", nearest)
return new_commands, min_distance, new_commands ~= commands return new_commands, min_distance, new_commands ~= commands
end end

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@ -1,3 +0,0 @@
name = moremesecons_commandblock
depends = mesecons,moremesecons_utils
optional_depends = craft_guide

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@ -0,0 +1,2 @@
mesecons
craft_guide?

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@ -5,7 +5,7 @@ local nodebox = {
local function signalchanger_get_output_rules(node) local function signalchanger_get_output_rules(node)
local rules = {{x=-1, y=0, z=0}} local rules = {{x=-1, y=0, z=0}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -13,7 +13,7 @@ end
local function signalchanger_get_input_rules(node) local function signalchanger_get_input_rules(node)
local rules = {{x=0, y=0, z=-1, name="input_on"}, {x=0, y=0, z=1, name="input_off"}, {x=1, y=0, z=0, name="input_signal"}} local rules = {{x=0, y=0, z=-1, name="input_on"}, {x=0, y=0, z=1, name="input_off"}, {x=1, y=0, z=0, name="input_signal"}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules

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@ -1,3 +0,0 @@
name = moremesecons_conductor_signalchanger
depends = mesecons
optional_depends = craft_guide

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@ -0,0 +1,2 @@
mesecons
craft_guide?

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@ -1,6 +1,6 @@
local function dual_delayer_get_input_rules(node) local function dual_delayer_get_input_rules(node)
local rules = {{x=1, y=0, z=0}} local rules = {{x=1, y=0, z=0}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -8,7 +8,7 @@ end
local function dual_delayer_get_output_rules(node) local function dual_delayer_get_output_rules(node)
local rules = {{x=0, y=0, z=1}, {x=0, y=0, z=-1}} local rules = {{x=0, y=0, z=1}, {x=0, y=0, z=-1}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -17,19 +17,19 @@ end
local dual_delayer_activate = function(pos, node) local dual_delayer_activate = function(pos, node)
mesecon.receptor_on(pos, {dual_delayer_get_output_rules(node)[1]}) -- Turn on the port 1 mesecon.receptor_on(pos, {dual_delayer_get_output_rules(node)[1]}) -- Turn on the port 1
minetest.swap_node(pos, {name = "moremesecons_dual_delayer:dual_delayer_10", param2 = node.param2}) minetest.swap_node(pos, {name = "moremesecons_dual_delayer:dual_delayer_10", param2 = node.param2})
minetest.after(0.4, function() minetest.after(0.4, function(pos, node)
mesecon.receptor_on(pos, {dual_delayer_get_output_rules(node)[2]}) -- Turn on the port 2 mesecon.receptor_on(pos, {dual_delayer_get_output_rules(node)[2]}) -- Turn on the port 2
minetest.swap_node(pos, {name = "moremesecons_dual_delayer:dual_delayer_11", param2 = node.param2}) minetest.swap_node(pos, {name = "moremesecons_dual_delayer:dual_delayer_11", param2 = node.param2})
end) end, pos, node)
end end
local dual_delayer_deactivate = function(pos, node, link) local dual_delayer_deactivate = function(pos, node, link)
mesecon.receptor_off(pos, {dual_delayer_get_output_rules(node)[2]}) -- Turn off the port 2 mesecon.receptor_off(pos, {dual_delayer_get_output_rules(node)[2]}) -- Turn off the port 2
minetest.swap_node(pos, {name = "moremesecons_dual_delayer:dual_delayer_10", param2 = node.param2}) minetest.swap_node(pos, {name = "moremesecons_dual_delayer:dual_delayer_10", param2 = node.param2})
minetest.after(0.4, function() minetest.after(0.4, function(pos, node)
mesecon.receptor_off(pos, {dual_delayer_get_output_rules(node)[1]}) -- Turn off the port 1 mesecon.receptor_off(pos, {dual_delayer_get_output_rules(node)[1]}) -- Turn off the port 1
minetest.swap_node(pos, {name = "moremesecons_dual_delayer:dual_delayer_00", param2 = node.param2}) minetest.swap_node(pos, {name = "moremesecons_dual_delayer:dual_delayer_00", param2 = node.param2})
end) end, pos, node)
end end
@ -58,10 +58,6 @@ for n,i in pairs({{0,0},{1,0},{1,1}}) do
top_texture = pre..top_texture top_texture = pre..top_texture
end end
local use_texture_alpha
if minetest.features.use_texture_alpha_string_modes then
use_texture_alpha = "opaque"
end
minetest.register_node("moremesecons_dual_delayer:dual_delayer_"..i1 ..i2, { minetest.register_node("moremesecons_dual_delayer:dual_delayer_"..i1 ..i2, {
description = "Dual Delayer", description = "Dual Delayer",
drop = "moremesecons_dual_delayer:dual_delayer_00", drop = "moremesecons_dual_delayer:dual_delayer_00",
@ -78,7 +74,6 @@ for n,i in pairs({{0,0},{1,0},{1,1}}) do
}, },
groups = groups, groups = groups,
tiles = {top_texture, "moremesecons_dual_delayer_bottom.png", "moremesecons_dual_delayer_side_left.png", "moremesecons_dual_delayer_side_right.png", "moremesecons_dual_delayer_ends.png", "moremesecons_dual_delayer_ends.png"}, tiles = {top_texture, "moremesecons_dual_delayer_bottom.png", "moremesecons_dual_delayer_side_left.png", "moremesecons_dual_delayer_side_right.png", "moremesecons_dual_delayer_ends.png", "moremesecons_dual_delayer_ends.png"},
use_texture_alpha = use_texture_alpha,
mesecons = { mesecons = {
receptor = { receptor = {
state = mesecon.state.off, state = mesecon.state.off,

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@ -1,3 +0,0 @@
name = moremesecons_dual_delayer
depends = mesecons
optional_depends = craft_guide

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@ -0,0 +1,2 @@
mesecons
craft_guide?

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@ -4,7 +4,7 @@
local function make_formspec(meta) local function make_formspec(meta)
meta:set_string("formspec", "size[9,5]" .. meta:set_string("formspec", "size[9,5]" ..
"field[0.3, 0;9,2;scanname;Comma-separated list of the names (itemstring) of entities to scan for (empty for any):;${scanname}]".. "field[0.3, 0;9,2;scanname;Coma-separated list of the names (itemstring) of entities to scan for (empty for any):;${scanname}]"..
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
"field[0.3,3;2,2;radius;Detection radius:;${radius}]".. "field[0.3,3;2,2;radius;Detection radius:;${radius}]"..
"button_exit[3.5,3.5;2,3;;Save]") "button_exit[3.5,3.5;2,3;;Save]")
@ -26,8 +26,7 @@ local function object_detector_on_receive_fields(pos, _, fields, player)
meta:set_string("digiline_channel", fields.digiline_channel) meta:set_string("digiline_channel", fields.digiline_channel)
local r = tonumber(fields.radius) local r = tonumber(fields.radius)
if r then if r then
local max_radius = moremesecons.setting("entity_detector", "max_radius", 16, 0) meta:set_int("radius", r)
meta:set_int("radius", math.min(r, max_radius))
end end
end end
@ -37,19 +36,23 @@ local object_detector_scan = function (pos)
local scanname = meta:get_string("scanname") local scanname = meta:get_string("scanname")
local scan_all = scanname == "" local scan_all = scanname == ""
local scan_names = scanname:split(',') local scan_names = scanname:split(',')
local max_radius = moremesecons.setting("entity_detector", "max_radius", 16, 0) local radius = meta:get_int("radius")
local radius = math.min(tonumber(meta:get("radius")) or 6, max_radius) if radius == 0 then
radius = 6
end
for _,obj in pairs(minetest.get_objects_inside_radius(pos, radius)) do for _,obj in pairs(minetest.get_objects_inside_radius(pos, radius)) do
local luaentity = obj:get_luaentity() if not obj:is_player() then
if luaentity then local luaentity = obj:get_luaentity()
if scan_all then
return true
end
local isname = luaentity.name local isname = luaentity.name
for _, name in ipairs(scan_names) do if isname then
if isname == name or (isname == "__builtin:item" and luaentity.itemstring == name) then if scan_all then
return true return true
end end
for _, name in ipairs(scan_names) do
if isname == name or (isname == "__builtin:item" and luaentity.itemstring == name) then
return true
end
end
end end
end end
end end

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@ -1,3 +0,0 @@
name = moremesecons_entity_detector
depends = mesecons
optional_depends = craft_guide

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@ -0,0 +1,3 @@
mesecons
fire
craft_guide?

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@ -1,3 +0,0 @@
name = moremesecons_igniter
depends = mesecons,fire
optional_depends = craft_guide

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@ -0,0 +1,3 @@
mesecons
mesecons_torch
default

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@ -18,6 +18,10 @@ local function induction_transmitter_get_output_rules(node)
return {vector.multiply(minetest.facedir_to_dir(node.param2), 2)} return {vector.multiply(minetest.facedir_to_dir(node.param2), 2)}
end end
local function induction_transmitter_get_virtual_output_rules(node)
return {minetest.facedir_to_dir(node.param2)}
end
local function act(pos, node, state) local function act(pos, node, state)
minetest.swap_node(pos, {name = "moremesecons_induction_transmitter:induction_transmitter_"..state, param2 = node.param2}) minetest.swap_node(pos, {name = "moremesecons_induction_transmitter:induction_transmitter_"..state, param2 = node.param2})

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@ -1,2 +0,0 @@
name = moremesecons_induction_transmitter
depends = mesecons,mesecons_torch,default

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@ -0,0 +1,2 @@
mesecons
craft_guide?

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@ -1,6 +1,6 @@
local injector_controller_get_output_rules = function(node) local injector_controller_get_output_rules = function(node)
local rules = {{x = 0, y = 0, z = 1}} local rules = {{x = 0, y = 0, z = 1}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -10,7 +10,7 @@ local injector_controller_get_input_rules = function(node)
local rules = {{x = 0, y = 0, z = -1}, local rules = {{x = 0, y = 0, z = -1},
{x = 1, y = 0, z = 0}, {x = 1, y = 0, z = 0},
{x = -1, y = 0, z = 0}} {x = -1, y = 0, z = 0}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules

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@ -1,3 +0,0 @@
name = moremesecons_injector_controller
depends = mesecons
optional_depends = craft_guide

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@ -0,0 +1,3 @@
mesecons
moremesecons_utils
craft_guide?

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@ -1,3 +0,0 @@
name = moremesecons_jammer
depends = mesecons,moremesecons_utils
optional_depends = craft_guide

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@ -0,0 +1,2 @@
mesecons
moremesecons_utils

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@ -128,33 +128,33 @@ minetest.register_node("moremesecons_luablock:luablock", {
env.pos = table.copy(npos) env.pos = table.copy(npos)
env.mem = minetest.deserialize(meta:get_string("mem")) or {} env.mem = minetest.deserialize(meta:get_string("mem")) or {}
local func, err_syntax local func, err
if _VERSION == "Lua 5.1" then if _VERSION == "Lua 5.1" then
func, err_syntax = loadstring(code) func, err = loadstring(code)
if func then if func then
setfenv(func, env) setfenv(func, env)
end end
else else
func, err_syntax = load(code, nil, "t", env) func, err = load(code, nil, "t", env)
end end
if not func then if not func then
meta:set_string("errmsg", err_syntax) meta:set_string("errmsg", err)
make_formspec(meta, npos) make_formspec(meta, pos)
return return
end end
local good, err_runtime = pcall(func) local good, err = pcall(func)
if not good then if not good then -- Runtime error
meta:set_string("errmsg", err_runtime) meta:set_string("errmsg", err)
make_formspec(meta, npos) make_formspec(meta, pos)
return return
end end
meta:set_string("mem", minetest.serialize(env.mem)) meta:set_string("mem", minetest.serialize(env.mem))
meta:set_string("errmsg", "") meta:set_string("errmsg", "")
make_formspec(meta, npos) make_formspec(meta, pos)
end end
}} }}
}) })

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@ -1,2 +0,0 @@
name = moremesecons_luablock
depends = mesecons,moremesecons_utils

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@ -0,0 +1,3 @@
mesecons
mesecons_luacontroller
moremesecons_utils

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@ -76,17 +76,14 @@ end]]
local file_path = minetest.get_worldpath().."/MoreMesecons_lctt" local file_path = minetest.get_worldpath().."/MoreMesecons_lctt"
-- load templates from a compressed file -- load templates from a compressed file
do local templates_file = io.open(file_path, "rb")
local templates_file = io.open(file_path, "rb") if templates_file then
if templates_file then local templates_raw = templates_file:read("*all")
local templates_raw = templates_file:read("*all") io.close(templates_file)
io.close(templates_file) if templates_raw
if templates_raw and templates_raw ~= "" then
and templates_raw ~= "" then for name,t in pairs(minetest.deserialize(minetest.decompress(templates_raw))) do
local data = minetest.deserialize(minetest.decompress(templates_raw)) templates[name] = t
for name,t in pairs(data) do
templates[name] = t
end
end end
end end
end end

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@ -1,2 +0,0 @@
name = moremesecons_luacontroller_tool
depends = mesecons,mesecons_luacontroller,moremesecons_utils

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@ -0,0 +1,2 @@
default
mesecons

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@ -2,7 +2,7 @@ local function mesechest_get_output_rules(node)
local rules = {{x=-1, y=0, z=0}, local rules = {{x=-1, y=0, z=0},
{x=0, y=0, z=-1}, {x=0, y=0, z=-1},
{x=0, y=0, z=1}} {x=0, y=0, z=1}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -61,7 +61,7 @@ for i, f in ipairs(minetest.registered_on_player_receive_fields) do
end end
end end
default.chest.register_chest("moremesecons_mesechest:mesechest", { default.register_chest("mesechest", {
description = "Mese Chest", description = "Mese Chest",
tiles = { tiles = {
"default_chest_top.png^[colorize:#d8e002:70", "default_chest_top.png^[colorize:#d8e002:70",
@ -82,7 +82,7 @@ default.chest.register_chest("moremesecons_mesechest:mesechest", {
} }
}) })
default.chest.register_chest("moremesecons_mesechest:mesechest_locked", { default.register_chest("mesechest_locked", {
description = "Locked Mese Chest", description = "Locked Mese Chest",
tiles = { tiles = {
"default_chest_top.png^[colorize:#d8e002:70", "default_chest_top.png^[colorize:#d8e002:70",
@ -108,19 +108,13 @@ minetest.register_node = old_minetest_register_node
minetest.register_lbm = old_minetest_register_lbm minetest.register_lbm = old_minetest_register_lbm
minetest.register_craft({ minetest.register_craft({
output = "moremesecons_mesechest:mesechest", output = "default:mesechest",
recipe = {{"group:mesecon_conductor_craftable", "default:chest", "group:mesecon_conductor_craftable"}} recipe = {{"group:mesecon_conductor_craftable", "default:chest", "group:mesecon_conductor_craftable"}}
}) })
minetest.register_craft({ minetest.register_craft({
output = "moremesecons_mesechest:mesechest_locked", output = "default:mesechest_locked",
recipe = {{"group:mesecon_conductor_craftable", "default:chest_locked", "group:mesecon_conductor_craftable"}} recipe = {{"group:mesecon_conductor_craftable", "default:chest_locked", "group:mesecon_conductor_craftable"}}
}) })
-- Legacy
minetest.register_alias("default:mesechest", "moremesecons_mesechest:mesechest")
minetest.register_alias("mesechest", "moremesecons_mesechest:mesechest")
minetest.register_alias("default:mesechest_locked", "moremesecons_mesechest:mesechest")
minetest.register_alias("mesechest_locked", "moremesecons_mesechest:mesechest_locked")
minetest.log("action", "[moremesecons_mesechest] loaded.") minetest.log("action", "[moremesecons_mesechest] loaded.")

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@ -1,2 +0,0 @@
name = moremesecons_mesechest
depends = default,mesecons

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@ -0,0 +1,4 @@
mesecons
mesecons_materials
moremesecons_utils
craft_guide?

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@ -4,7 +4,7 @@ local kill_nearest_player = function(pos)
-- Search the nearest player -- Search the nearest player
local nearest local nearest
local min_distance = MAX_DISTANCE local min_distance = MAX_DISTANCE
for _, player in pairs(minetest.get_connected_players()) do for index, player in pairs(minetest.get_connected_players()) do
local distance = vector.distance(pos, player:getpos()) local distance = vector.distance(pos, player:getpos())
if distance < min_distance then if distance < min_distance then
min_distance = distance min_distance = distance

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@ -1,3 +0,0 @@
name = moremesecons_playerkiller
depends = mesecons,mesecons_materials,moremesecons_utils
optional_depends = craft_guide

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@ -0,0 +1,5 @@
mesecons
mesecons_noteblock
moremesecons_utils
default
craft_guide?

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@ -1,3 +0,0 @@
name = moremesecons_sayer
depends = mesecons,mesecons_noteblock,moremesecons_utils,default
optional_depends = craft_guide

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@ -0,0 +1,2 @@
mesecons
craft_guide?

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@ -6,7 +6,7 @@ local nodebox = {
local function signalchanger_get_output_rules(node) local function signalchanger_get_output_rules(node)
local rules = {{x=-1, y=0, z=0}, local rules = {{x=-1, y=0, z=0},
{x=1, y=0, z=0}} {x=1, y=0, z=0}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -14,7 +14,7 @@ end
local function signalchanger_get_input_rules(node) local function signalchanger_get_input_rules(node)
local rules = {{x=0, y=0, z=-1, name="input_on"}, {x=0, y=0, z=1, name="input_off"}} local rules = {{x=0, y=0, z=-1, name="input_on"}, {x=0, y=0, z=1, name="input_off"}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules

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@ -1,3 +0,0 @@
name = moremesecons_signalchanger
depends = mesecons
optional_depends = craft_guide

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@ -0,0 +1,2 @@
mesecons
craft_guide?

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@ -80,7 +80,7 @@ minetest.register_node("moremesecons_switchtorch:switchtorch_on", {
selection_box = torch_selectionbox, selection_box = torch_selectionbox,
groups = {dig_immediate=3, not_in_creative_inventory = 1}, groups = {dig_immediate=3, not_in_creative_inventory = 1},
drop = "moremesecons_switchtorch:switchtorch_off", drop = "moremesecons_switchtorch:switchtorch_off",
light_source = 9, light_source = LIGHT_MAX-5,
mesecons = {receptor = { mesecons = {receptor = {
state = mesecon.state.on, state = mesecon.state.on,
rules = torch_get_output_rules rules = torch_get_output_rules

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@ -1,3 +0,0 @@
name = moremesecons_switchtorch
depends = mesecons
optional_depends = craft_guide

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@ -0,0 +1,3 @@
mesecons
moremesecons_utils
craft_guide?

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@ -24,12 +24,12 @@ local function teleport_nearest(pos)
-- Search for the nearest player -- Search for the nearest player
local nearest = nil local nearest = nil
local min_distance_player = MAX_PLAYER_DISTANCE local min_distance = MAX_PLAYER_DISTANCE
local players = minetest.get_connected_players() local players = minetest.get_connected_players()
for _, player in pairs(players) do for index, player in pairs(players) do
local distance = vector.distance(pos, player:getpos()) local distance = vector.distance(pos, player:getpos())
if distance <= min_distance_player then if distance <= min_distance then
min_distance_player = distance min_distance = distance
nearest = player nearest = player
end end
end end

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@ -1,3 +0,0 @@
name = moremesecons_teleporter
depends = mesecons,moremesecons_utils
optional_depends = craft_guide

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@ -0,0 +1,2 @@
mesecons
craft_guide?

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@ -1,6 +1,6 @@
local timegate_get_output_rules = function(node) local timegate_get_output_rules = function(node)
local rules = {{x = 0, y = 0, z = 1}} local rules = {{x = 0, y = 0, z = 1}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -8,7 +8,7 @@ end
local timegate_get_input_rules = function(node) local timegate_get_input_rules = function(node)
local rules = {{x = 0, y = 0, z = -1}} local rules = {{x = 0, y = 0, z = -1}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -35,7 +35,7 @@ local function timegate_activate(pos, node)
end) end)
end end
local boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
{ -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
{ -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 }, { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
@ -47,10 +47,6 @@ local boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
{ -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }} { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
local use_texture_alpha
if minetest.features.use_texture_alpha_string_modes then
use_texture_alpha = "opaque"
end
mesecon.register_node("moremesecons_timegate:timegate", { mesecon.register_node("moremesecons_timegate:timegate", {
description = "Time Gate", description = "Time Gate",
drawtype = "nodebox", drawtype = "nodebox",
@ -88,7 +84,6 @@ mesecon.register_node("moremesecons_timegate:timegate", {
"moremesecons_timegate_sides_off.png", "moremesecons_timegate_sides_off.png",
"moremesecons_timegate_sides_off.png" "moremesecons_timegate_sides_off.png"
}, },
use_texture_alpha = use_texture_alpha,
groups = {bendy=2,snappy=1,dig_immediate=2}, groups = {bendy=2,snappy=1,dig_immediate=2},
mesecons = { mesecons = {
receptor = receptor =
@ -111,7 +106,6 @@ mesecon.register_node("moremesecons_timegate:timegate", {
"moremesecons_timegate_sides_on.png", "moremesecons_timegate_sides_on.png",
"moremesecons_timegate_sides_on.png" "moremesecons_timegate_sides_on.png"
}, },
use_texture_alpha = use_texture_alpha,
groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}, groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1},
mesecons = { mesecons = {
receptor = { receptor = {

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@ -1,3 +0,0 @@
name = moremesecons_timegate
depends = mesecons
optional_depends = craft_guide

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@ -243,11 +243,12 @@ MapDataStorage.__index = {
indices[i] = ("%.17g"):format(vi) indices[i] = ("%.17g"):format(vi)
values[i] = v values[i] = v
end end
return minetest.serialize({ result = {
version = "MapDataStorage_v1", version = "MapDataStorage_v1",
indices = "return {" .. table.concat(indices, ",") .. "}", indices = "return {" .. table.concat(indices, ",") .. "}",
values = minetest.serialize(values), values = minetest.serialize(values),
}) }
return minetest.serialize(result)
end, end,
} }
MapDataStorage.deserialize = function(txtdata) MapDataStorage.deserialize = function(txtdata)
@ -316,7 +317,6 @@ end
--[[
-- This testing code shows an example usage of the MapDataStorage code -- This testing code shows an example usage of the MapDataStorage code
local function do_test() local function do_test()
print("Test if iter returns correct positions when a lot is set") print("Test if iter returns correct positions when a lot is set")
@ -339,14 +339,14 @@ local function do_test()
end end
end end
local i = 0 local i = 0
for pos in data:iter({x=-4, y=-4, z=-4}, {x=2, y=2, z=2}) do for pos, v in data:iter({x=-4, y=-4, z=-4}, {x=2, y=2, z=2}) do
i = i + 1 i = i + 1
assert(vector.equals(pos, expected_positions[i])) assert(vector.equals(pos, expected_positions[i]))
end end
print("Test if iter works correctly on a corner") print("Test if iter works correctly on a corner")
local found = false local found = false
for pos in data:iter({x=-8, y=-7, z=-80}, {x=-5, y=-5, z=-5}) do for pos, v in data:iter({x=-8, y=-7, z=-80}, {x=-5, y=-5, z=-5}) do
assert(not found) assert(not found)
found = true found = true
assert(vector.equals(pos, {x=-5, y=-5, z=-5})) assert(vector.equals(pos, {x=-5, y=-5, z=-5}))
@ -377,6 +377,6 @@ local function do_test()
--~ data:iterAll() --~ data:iterAll()
end end
do_test()
--]] --~ do_test()
minetest.log("action", "[moremesecons_utils] loaded.") minetest.log("action", "[moremesecons_utils] loaded.")

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@ -1,2 +0,0 @@
name = moremesecons_utils
description = Various helping functions for moremesecons

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@ -0,0 +1,4 @@
mesecons
moremesecons_utils
digilines?
craft_guide?

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@ -186,10 +186,10 @@ function wireless_receptor_off(pos, id, network, check)
end end
end end
local function activate_network(owner, channel) function activate_network(owner, channel)
local network = wireless[owner][channel] local network = wireless[owner][channel]
for i, wl_pos in pairs(network.members) do for i, wl_pos in pairs(network.members) do
wireless_receptor_on(wl_pos, i, network) wireless_receptor_on(wl_pos, id, network)
end end
end end
@ -253,35 +253,22 @@ function wireless_effector_off(pos)
update_mod_storage() update_mod_storage()
end end
-- This table is required to prevent a message from being sent in loop between wireless nodes
local sending_digilines = {}
local function on_digiline_receive(pos, node, channel, msg) local function on_digiline_receive(pos, node, channel, msg)
if is_jammed(pos) then if is_jammed(pos) then
return return
end end
local wls = moremesecons.get_data_from_pos(wireless_meta, pos) local wls = moremesecons.get_data_from_pos(wireless_meta, pos)
if not wls then
return
end
if wls.owner == "" or not wireless[wls.owner] or channel == "" or not wireless[wls.owner][wls.channel] then if wls.owner == "" or not wireless[wls.owner] or channel == "" or not wireless[wls.owner][wls.channel] then
return return
end end
local pos_hash = minetest.hash_node_position(pos)
if sending_digilines[pos_hash] then
return
end
sending_digilines[pos_hash] = true
for i, wl_pos in pairs(wireless[wls.owner][wls.channel].members) do for i, wl_pos in pairs(wireless[wls.owner][wls.channel].members) do
if i ~= wls.id then if i ~= wls.id and check_wireless_exists(wl_pos) then
digiline:receptor_send(wl_pos, digiline.rules.default, channel, msg) digiline:receptor_send(wl_pos, digiline.rules.default, channel, msg)
end end
end end
sending_digilines[pos_hash] = nil
end end
mesecon.register_node("moremesecons_wireless:wireless", { mesecon.register_node("moremesecons_wireless:wireless", {
@ -303,6 +290,7 @@ mesecon.register_node("moremesecons_wireless:wireless", {
mesecon.receptor_off(pos) mesecon.receptor_off(pos)
end, end,
after_place_node = function(pos, placer) after_place_node = function(pos, placer)
local placername = placer:get_player_name()
set_owner(pos, placer:get_player_name()) set_owner(pos, placer:get_player_name())
end, end,
on_receive_fields = function(pos, _, fields, player) on_receive_fields = function(pos, _, fields, player)
@ -339,15 +327,6 @@ mesecon.register_node("moremesecons_wireless:wireless", {
minetest.register_alias("moremesecons_wireless:wireless", "moremesecons_wireless:wireless_off") minetest.register_alias("moremesecons_wireless:wireless", "moremesecons_wireless:wireless_off")
minetest.register_craft({
output = "moremesecons_wireless:wireless_off 2",
recipe = {
{"group:mesecon_conductor_craftable", "", "group:mesecon_conductor_craftable"},
{"", "mesecons_torch:mesecon_torch_on", ""},
{"group:mesecon_conductor_craftable", "", "group:mesecon_conductor_craftable"},
}
})
local function remove_jammer(pos) local function remove_jammer(pos)
moremesecons.remove_data_from_pos(jammers, pos) moremesecons.remove_data_from_pos(jammers, pos)
end end
@ -375,76 +354,83 @@ function is_jammed(pos)
return false return false
end end
if moremesecons.setting("wireless", "enable_jammer", true) then mesecon.register_node("moremesecons_wireless:jammer", {
mesecon.register_node("moremesecons_wireless:jammer", { description = "Wireless Jammer",
description = "Wireless Jammer", paramtype = "light",
paramtype = "light", drawtype = "nodebox",
drawtype = "nodebox", },{
},{ tiles = {"mesecons_wire_off.png^moremesecons_jammer_top.png", "moremesecons_jammer_bottom.png", "mesecons_wire_off.png^moremesecons_jammer_side_off.png"},
tiles = {"mesecons_wire_off.png^moremesecons_jammer_top.png", "moremesecons_jammer_bottom.png", "mesecons_wire_off.png^moremesecons_jammer_side_off.png"}, node_box = {
node_box = { type = "fixed",
type = "fixed", fixed = {
fixed = { -- connection
-- connection {-1/16, -0.5, -0.5, 1/16, -7/16, 0.5},
{-1/16, -0.5, -0.5, 1/16, -7/16, 0.5}, {-0.5, -0.5, -1/16, 0.5, -7/16, 1/16},
{-0.5, -0.5, -1/16, 0.5, -7/16, 1/16},
--stabilization --stabilization
{-1/16, -7/16, -1/16, 1/16, -6/16, 1/16}, {-1/16, -7/16, -1/16, 1/16, -6/16, 1/16},
-- fields -- fields
{-7/16, -6/16, -7/16, 7/16, -4/16, 7/16}, {-7/16, -6/16, -7/16, 7/16, -4/16, 7/16},
{-5/16, -4/16, -5/16, 5/16, -3/16, 5/16}, {-5/16, -4/16, -5/16, 5/16, -3/16, 5/16},
{-3/16, -3/16, -3/16, 3/16, -2/16, 3/16}, {-3/16, -3/16, -3/16, 3/16, -2/16, 3/16},
{-1/16, -2/16, -1/16, 1/16, -1/16, 1/16}, {-1/16, -2/16, -1/16, 1/16, -1/16, 1/16},
},
}, },
groups = {dig_immediate=2}, },
mesecons = {effector = { groups = {dig_immediate=2},
rules = mesecon.rules.flat, mesecons = {effector = {
action_on = function(pos) rules = mesecon.rules.flat,
add_jammer(pos) action_on = function(pos)
minetest.swap_node(pos, {name="moremesecons_wireless:jammer_on"}) add_jammer(pos)
end minetest.swap_node(pos, {name="moremesecons_wireless:jammer_on"})
}} end
},{ }}
tiles = {"mesecons_wire_on.png^moremesecons_jammer_top.png", "moremesecons_jammer_bottom.png", "mesecons_wire_on.png^moremesecons_jammer_side_on.png"}, },{
node_box = { tiles = {"mesecons_wire_on.png^moremesecons_jammer_top.png", "moremesecons_jammer_bottom.png", "mesecons_wire_on.png^moremesecons_jammer_side_on.png"},
type = "fixed", node_box = {
fixed = { type = "fixed",
-- connection fixed = {
{-1/16, -0.5, -0.5, 1/16, -7/16, 0.5}, -- connection
{-0.5, -0.5, -1/16, 0.5, -7/16, 1/16}, {-1/16, -0.5, -0.5, 1/16, -7/16, 0.5},
{-0.5, -0.5, -1/16, 0.5, -7/16, 1/16},
--stabilization --stabilization
{-1/16, -7/16, -1/16, 1/16, 5/16, 1/16}, {-1/16, -7/16, -1/16, 1/16, 5/16, 1/16},
-- fields -- fields
{-7/16, -6/16, -7/16, 7/16, -4/16, 7/16}, {-7/16, -6/16, -7/16, 7/16, -4/16, 7/16},
{-5/16, -3/16, -5/16, 5/16, -1/16, 5/16}, {-5/16, -3/16, -5/16, 5/16, -1/16, 5/16},
{-3/16, 0, -3/16, 3/16, 2/16, 3/16}, {-3/16, 0, -3/16, 3/16, 2/16, 3/16},
{-1/16, 3/16, -1/16, 1/16, 5/16, 1/16}, {-1/16, 3/16, -1/16, 1/16, 5/16, 1/16},
},
}, },
groups = {dig_immediate=2, not_in_creative_inventory=1}, },
mesecons = {effector = { groups = {dig_immediate=2, not_in_creative_inventory=1},
rules = mesecon.rules.flat, mesecons = {effector = {
action_off = function(pos) rules = mesecon.rules.flat,
remove_jammer(pos) action_off = function(pos)
minetest.swap_node(pos, {name="moremesecons_wireless:jammer_off"}) remove_jammer(pos)
end minetest.swap_node(pos, {name="moremesecons_wireless:jammer_off"})
}}, end
on_destruct = remove_jammer, }},
on_construct = add_jammer, on_destruct = remove_jammer,
}) on_construct = add_jammer,
})
minetest.register_craft({ minetest.register_craft({
output = "moremesecons_wireless:jammer_off", output = "moremesecons_wireless:jammer_off",
recipe = { recipe = {
{"moremesecons_wireless:wireless", "mesecons_torch:mesecon_torch_on", "moremesecons_wireless:wireless"} {"moremesecons_wireless:wireless", "mesecons_torch:mesecon_torch_on", "moremesecons_wireless:wireless"}
} }
}) })
end
minetest.register_craft({
output = "moremesecons_wireless:wireless_off 2",
recipe = {
{"group:mesecon_conductor_craftable", "", "group:mesecon_conductor_craftable"},
{"", "mesecons_torch:mesecon_torch_on", ""},
{"group:mesecon_conductor_craftable", "", "group:mesecon_conductor_craftable"},
}
})
if moremesecons.setting("wireless", "enable_lbm", false) then if moremesecons.setting("wireless", "enable_lbm", false) then
minetest.register_lbm({ minetest.register_lbm({

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@ -1,3 +0,0 @@
name = moremesecons_wireless
depends = mesecons,moremesecons_utils
optional_depends = digilines,craft_guide

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@ -13,10 +13,6 @@ moremesecons_commandblock.authorized_commands (Authorized commands) string tell
# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value # Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value
moremesecons_commandblock.nearest_max_distance (Nearest player maximum distance) float 8 moremesecons_commandblock.nearest_max_distance (Nearest player maximum distance) float 8
[Entity Detector]
moremesecons_entity_detector.max_radius (Maximum entity detector radius) float 16 0
[Signal Jammer] [Signal Jammer]
# Jammer action range # Jammer action range
@ -67,9 +63,6 @@ moremesecons_teleporter.enable_lbm (Enable Registration LBM) bool false
[Wireless] [Wireless]
# Whether to enable the wireless jammer node
moremesecons_wireless.enable_jammer (Enable wireless jammer) bool true
# Wireless Jammer action range # Wireless Jammer action range
# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value # Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value
moremesecons_wireless.jammer_max_distance (Wireless Jammer action range) float 15 moremesecons_wireless.jammer_max_distance (Wireless Jammer action range) float 15