advanced_npc/random_data/occupations_data.lua

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-- Occupations definitions
-- Register default occupation
npc.occupations.register_occupation("default_basic", npc.occupations.basic_def)
-- Test farmer
npc.occupations.register_occupation("test_farmer", {
dialogues = {},
textures = {},
initial_inventory = {},
workplace = {
search_nodes = {"cottages:gate_open","cottages:gate_closed"},
search_type = "orthogonal",
surrounding_nodes =
{
bottom = {
nodes = {"farming:soil", "farming:wet_soil", "default:dirt", "default:dirt_with_grass"},
criteria = "any"
}
sides = {
nodes = {"doors:wooden_fence"}
criteria = "exact"
}
}
}
schedule_entries = {
[7] = {
[1] =
{
task = npc.actions.cmd.WALK_TO_POS,
args = {
end_pos = npc.places.PLACE_TYPE.OTHER.HOME_OUTSIDE,
walkable = {}
}
},
[2] =
{
check = true,
range = 2,
random_execution_times = true
min_count = 10,
max_count = 12,
nodes = {"farming:cotton_3"},
actions =
{
-- Actions for grown cotton - harvest and replant
["farming:cotton_3"] =
{
[1] =
{
action = npc.actions.cmd.WALK_STEP,
},
[2] =
{
action = npc.actions.cmd.DIG,
},
[3] =
{
action = npc.actions.cmd.PLACE,
args =
{
node = "farming:cotton_1"
}
}
}
},
none_actions =
{
-- Walk a single step in a random direction
[1] = {
action = npc.actions.cmd.WALK_STEP,
args =
{
dir = "random"
}
},
}
}
}
}
})