diff --git a/npc.lua b/npc.lua index 210b1f9..7758c35 100755 --- a/npc.lua +++ b/npc.lua @@ -1226,7 +1226,7 @@ mobs:register_mob("advanced_npc:npc", { local item = clicker:get_wielded_item() local name = clicker:get_player_name() - npc.log("INFO", "Right-clicked NPC: "..dump(self)) + npc.log("DEBUG", "Right-clicked NPC: "..dump(self)) -- Receive gift or start chat. If player has no item in hand -- then it is going to start chat directly @@ -1373,14 +1373,13 @@ mobs:register_mob("advanced_npc:npc", { if schedule ~= nil then -- Check if schedule for this time exists if schedule[time] ~= nil then - npc.log("WARNING", "Found schedule for time "..dump(time)..": "..dump(schedule[time])) npc.log("DEBUG", "Adding actions to action queue") -- Add to action queue all actions on schedule for i = 1, #schedule[time] do -- Check if schedule has a check function if schedule[time][i].check then -- Add parameters for check function and run for first time - npc.log("INFO", "NPC "..dump(self.npc_name).." is starting check on "..minetest.pos_to_string(self.object:getpos())) + npc.log("DEBUG", "NPC "..dump(self.npc_name).." is starting check on "..minetest.pos_to_string(self.object:getpos())) local check_params = schedule[time][i] -- Calculates how many times check will be executed local execution_times = check_params.count @@ -1399,7 +1398,7 @@ mobs:register_mob("advanced_npc:npc", { -- Execute check for the first time npc.schedule_check(self) else - npc.log("INFO", "Executing schedule entry: "..dump(schedule[time][i])) + npc.log("DEBUG", "Executing schedule entry: "..dump(schedule[time][i])) -- Run usual schedule entry -- Check chance local execution_chance = math.random(1, 100) @@ -1434,13 +1433,13 @@ mobs:register_mob("advanced_npc:npc", { end else -- TODO: Change to debug - npc.log("WARNING", "Skipping schedule entry for time "..dump(time)..": "..dump(schedule[time][i])) + npc.log("DEBUG", "Skipping schedule entry for time "..dump(time)..": "..dump(schedule[time][i])) end end end -- Clear execution queue self.schedules.temp_executed_queue = {} - npc.log("WARNING", "New action queue: "..dump(self.actions)) + npc.log("DEBUG", "New action queue: "..dump(self.actions)) end end else