Dialogues: Finish implementation of registered dialogues.

Ported all trade dialogues to use new dialogue system.
This commit is contained in:
Hector Franqui
2017-07-19 14:00:29 -04:00
parent b5dc9926cd
commit 3edc959d3a
6 changed files with 346 additions and 185 deletions

View File

@ -8,37 +8,6 @@ npc.data.DIALOGUES = {
male = {}
}
npc.dialogue.register_dialogue({
text = "Hello there!",
tags = {"unisex", "phase1"}
})
npc.dialogue.register_dialogue({
text = "How are you doing?",
tags = {"unisex", "phase1"}
})
npc.dialogue.register_dialogue({
text = "Just living another day...",
tags = {"unisex", "phase1"}
})
npc.dialogue.register_dialogue({
text = "Is there any woman in this area more beautiful than I am?",
tags = {"female", "phase1"}
})
npc.dialogue.register_dialogue({
text = "Hunting is the best pasttime!",
tags = {"male", "phase1"}
})
npc.dialogue.register_dialogue({
text = "I hope my wheat grows well this harvest.",
tags = {"male", "default_farmer"}
})
-- Female dialogue options defined by phase
-- Phase 1
npc.data.DIALOGUES.female["phase1"] = {