Spawner: Large code refactor to remove dependency on plotmarkers.
Most spawner functions can now be called without giving a plotmarker. Move scanning functions to places.lua. Places: Cleanup and add more area-scanning functions. Schedules: Bugfix where schedules weren't being executed due to wrong "end" order in the do_custom() function. Data: Moved random data to "data" folder. Textures: Add 14 male textures and 10 female textures. Occupations: Small tweaks to "default_basic" occupation.
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8
init.lua
8
init.lua
@ -37,9 +37,9 @@ dofile(path .. "/actions/node_registry.lua")
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dofile(path .. "/occupations/occupations.lua")
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-- Load random data definitions
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dofile(path .. "/random_data.lua")
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dofile(path .. "/random_data/dialogues_data.lua")
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dofile(path .. "/random_data/gift_items_data.lua")
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dofile(path .. "/random_data/names_data.lua")
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dofile(path .. "/random_data/occupations_data.lua")
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dofile(path .. "/data/dialogues_data.lua")
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dofile(path .. "/data/gift_items_data.lua")
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dofile(path .. "/data/names_data.lua")
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dofile(path .. "/data/occupations_data.lua")
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print (S("[Mod] Advanced NPC loaded"))
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