@ -1311,6 +1311,12 @@ function npc.after_activate(self)
ifself.yaw_before_interactionthen
self.object:setyaw(self.yaw_before_interaction)
end
else
-- Temporary code - adds the new state variables
self.actions.move_state={
is_sitting=false,
is_laying=false
}
end
end
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