Relationships: Increase gift timer and relationship decrease timer to more usual values.
Fixed small bug on giving unliked items.
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@ -27,8 +27,8 @@ npc.relationships = {}
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npc.relationships.ITEM_GIFT_EFFECT = 2.5
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npc.relationships.ITEM_GIFT_EFFECT = 2.5
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-- Expected values for these are 720 each respectively
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-- Expected values for these are 720 each respectively
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npc.relationships.GIFT_TIMER_INTERVAL = 2
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npc.relationships.GIFT_TIMER_INTERVAL = 360
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npc.relationships.RELATIONSHIP_DECREASE_TIMER_INTERVAL = 60
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npc.relationships.RELATIONSHIP_DECREASE_TIMER_INTERVAL = 720
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npc.relationships.RELATIONSHIP_PHASE = {}
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npc.relationships.RELATIONSHIP_PHASE = {}
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-- Define phases
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-- Define phases
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@ -360,7 +360,7 @@ local function show_receive_gift_reaction(self, item_name, modifier, clicker_nam
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effect({x = pos.x, y = pos.y + 1, z = pos.z}, 8, "default_item_smoke.png")
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effect({x = pos.x, y = pos.y + 1, z = pos.z}, 8, "default_item_smoke.png")
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--minetest.log("Item name: "..item_name..", sex: "..self.sex)
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--minetest.log("Item name: "..item_name..", sex: "..self.sex)
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local message_to_send = npc.relationships.get_response_for_disliked_item(item_name, self.sex)
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local message_to_send = npc.relationships.get_response_for_disliked_item(item_name, self.sex)
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npc.name(self.npc_name, clicker_name, message_to_send)
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npc.chat(self.npc_name, clicker_name, message_to_send)
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end
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end
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end
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end
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