diff --git a/README.md b/README.md index 6016ad1..6632102 100644 --- a/README.md +++ b/README.md @@ -38,13 +38,13 @@ __Phase 2__: Dialogues: Complete - [x] NPCs should be able to perform complex dialogues: - [x] Use yes/no or multiple option dialogue boxes to interact with player - [x] Answers and responses by player -- [x] Specific dialogues on certain flags (so that events can change what an NPC says) (in progress) +- [x] Specific dialogues on certain flags (so that events can change what an NPC says) __Phase 3__: Trading: In progress - [ ] NPCs should be able to trade, either buy or sell items to/from player and other NPCs - There are two types of traders: casual and dedicated. - [x] Casual traders are normal NPC which occasionaly make buy or sell offers to the player - - [ ] Dedicated traders are traders that, when talked to, always make buy and sell offers. They have a greater variety too. + - [ ] Dedicated traders are traders that, when talked to, always make buy and sell offers. They have a greater variety too. (in progress) - [ ] NPCs will also be able to offer "services", for example, repairing tools, by receiving an item and a payment, and then returning a specific item. __Phase 4__: Actions: Complete