Schedules: Allow to set trade list as a schedule property.
Trade: Trading list now supports setting maximum sell count, buy count and how much to keep (in case of sell). Add price for empty bucket.
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@ -37,6 +37,7 @@ npc.trade.prices.table["default:shovel_stone"] = {tier = npc.trade.prices.curre
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npc.trade.prices.table["default:axe_stone"] = {tier = npc.trade.prices.currency.tier3.string, count = 6}
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npc.trade.prices.table["default:hoe_stone"] = {tier = npc.trade.prices.currency.tier3.string, count = 6}
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npc.trade.prices.table["default:pick_stone"] = {tier = npc.trade.prices.currency.tier3.string, count = 7}
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npc.trade.prices.table["bucket:bucket_empty"] = {tier = npc.trade.prices.currency.tier3.string, count = 10}
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npc.trade.prices.table["farming:cotton"] = {tier = npc.trade.prices.currency.tier3.string, count = 15}
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npc.trade.prices.table["farming:bread"] = {tier = npc.trade.prices.currency.tier3.string, count = 20}
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trade/trade.lua
1102
trade/trade.lua
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