Actions: added experimental, still WIP path-finding code in Lua
This commit is contained in:
@ -27,6 +27,7 @@ npc.trade.prices.table["default:stone"] = {tier = npc.trade.prices.curre
|
||||
npc.trade.prices.table["farming:seed_cotton"] = {tier = npc.trade.prices.currency.tier3, count = 3}
|
||||
npc.trade.prices.table["farming:seed_wheat"] = {tier = npc.trade.prices.currency.tier3, count = 3}
|
||||
npc.trade.prices.table["default:clay_lump"] = {tier = npc.trade.prices.currency.tier3, count = 3}
|
||||
npc.trade.prices.table["default:wood"] = {tier = npc.trade.prices.currency.tier3, count = 3}
|
||||
npc.trade.prices.table["mobs:meat_raw"] = {tier = npc.trade.prices.currency.tier3, count = 4}
|
||||
npc.trade.prices.table["default:sapling"] = {tier = npc.trade.prices.currency.tier3, count = 5}
|
||||
npc.trade.prices.table["mobs:meat"] = {tier = npc.trade.prices.currency.tier3, count = 5}
|
||||
|
Reference in New Issue
Block a user