Relationships: Added favorite and disliked items hints to dialogues.

This commit is contained in:
zorman2000
2016-12-04 13:14:03 -05:00
parent 216c77ca81
commit f956101f61
2 changed files with 149 additions and 65 deletions

115
npc.lua
View File

@ -28,91 +28,119 @@ npc.FAVORITE_ITEMS = {
-- Female
npc.FAVORITE_ITEMS.female["phase1"] = {
{item = "default:apple",
response = "Hey, I really wanted an apple, thank you!"},
response = "Hey, I really wanted an apple, thank you!",
hint = "I could really do with an apple..."},
{item = "farming:bread",
response = "Thanks, you didn't have to, but thanks..."}
response = "Thanks, you didn't have to, but thanks...",
hint = "Some fresh bread would be good!"}
}
npc.FAVORITE_ITEMS.female["phase2"] = {
{item = "farming:cotton",
response = "This is going to be very helpful, thank you!"},
{item = "wool:wool",
response = "Thanks, you didn't have to, but thanks..."}
response = "This is going to be very helpful, thank you!",
hint = "If I just had some cotton lying around..."},
{item = "wool:white",
response = "Thanks, you didn't have to, but thanks...",
hint = "Have you seen a white sheep? I need some wool."}
}
npc.FAVORITE_ITEMS.female["phase3"] = {
{item = "default:apple",
response = "Hey, I really wanted an apple, thank you!"},
response = "Hey, I really wanted an apple, thank you!",
hint = "I could really do with an apple..."},
{item = "farming:bread",
response = "Thanks, you didn't have to, but thanks..."}
response = "Thanks, you didn't have to, but thanks...",
hint = "Some fresh bread would be good!"}
}
npc.FAVORITE_ITEMS.female["phase4"] = {
{item = "default:apple",
response = "Hey, I really wanted an apple, thank you!"},
response = "Hey, I really wanted an apple, thank you!",
hint = "I could really do with an apple..."},
{item = "farming:bread",
response = "Thanks, you didn't have to, but thanks..."}
response = "Thanks, you didn't have to, but thanks...",
hint = "SOme fresh bread would be good!"}
}
npc.FAVORITE_ITEMS.female["phase5"] = {
{item = "default:apple",
response = "Hey, I really wanted an apple, thank you!"},
response = "Hey, I really wanted an apple, thank you!",
hint = "I could really do with an apple..."},
{item = "farming:bread",
response = "Thanks, you didn't have to, but thanks..."}
response = "Thanks, you didn't have to, but thanks...",
hint = "Some fresh bread would be good!"}
}
npc.FAVORITE_ITEMS.female["phase6"] = {
{item = "default:apple",
response = "Hey, I really wanted an apple, thank you!"},
response = "Hey, I really wanted an apple, thank you!",
hint = "I could really do with an apple..."},
{item = "farming:bread",
response = "Thanks, you didn't have to, but thanks..."}
response = "Thanks, you didn't have to, but thanks...",
hint = "Some fresh bread would be good!"}
}
-- Male
npc.FAVORITE_ITEMS.male["phase1"] = {
{item = "default:apple",
response = "Hey, I really wanted an apple, thank you!"},
response = "Hey, I really wanted an apple, thank you!",
hint = "I could really do with an apple..."},
{item = "farming:bread",
response = "Thanks, you didn't have to, but thanks..."}
response = "Thanks, you didn't have to, but thanks...",
hint = "Some fresh bread would be good!"}
}
npc.FAVORITE_ITEMS.male["phase2"] = {
{item = "farming:cotton",
response = "This is going to be very helpful, thank you!"},
{item = "wool:wool",
response = "Thanks, you didn't have to, but thanks..."}
response = "This is going to be very helpful, thank you!",
hint = "If I just had some cotton lying around..."},
{item = "wool:white",
response = "Thanks, you didn't have to, but thanks...",
hint = "Have you seen a white sheep? I need some wool."}
}
npc.FAVORITE_ITEMS.male["phase3"] = {
{item = "default:apple",
response = "Hey, I really wanted an apple, thank you!"},
response = "Hey, I really wanted an apple, thank you!",
hint = "I could really do with an apple..."},
{item = "farming:bread",
response = "Thanks, you didn't have to, but thanks..."}
response = "Thanks, you didn't have to, but thanks...",
hint = "Some fresh bread would be good!"}
}
npc.FAVORITE_ITEMS.male["phase4"] = {
{item = "default:apple",
response = "Hey, I really wanted an apple, thank you!"},
response = "Hey, I really wanted an apple, thank you!",
hint = "I could really do with an apple..."},
{item = "farming:bread",
response = "Thanks, you didn't have to, but thanks..."}
response = "Thanks, you didn't have to, but thanks...",
hint = "SOme fresh bread would be good!"}
}
npc.FAVORITE_ITEMS.male["phase5"] = {
{item = "default:apple",
response = "Hey, I really wanted an apple, thank you!"},
response = "Hey, I really wanted an apple, thank you!",
hint = "I could really do with an apple..."},
{item = "farming:bread",
response = "Thanks, you didn't have to, but thanks..."}
response = "Thanks, you didn't have to, but thanks...",
hint = "Some fresh bread would be good!"}
}
npc.FAVORITE_ITEMS.male["phase6"] = {
{item = "default:apple",
response = "You always know what I want to eat honey... thanks!"},
response = "Hey, I really wanted an apple, thank you!",
hint = "I could really do with an apple..."},
{item = "farming:bread",
response = "Thanks, you didn't have to, but thanks..."}
response = "Thanks, you didn't have to, but thanks...",
hint = "Some fresh bread would be good!"}
}
-- Disliked items
npc.DISLIKED_ITEMS = {
female = {
{item = "default:stone",
response = "Stone, oh... why do you give me this?"},
response = "Stone, oh... why do you give me this?",
hint = "Why would someone want a stone?"},
{item = "default:cobble",
response = "Cobblestone? No, no, why?"}
response = "Cobblestone? No, no, why?",
hint = "Anything worst than stone is cobblestone."}
},
male = {
{item = "default:stone",
response = "Bah! Stone? I don't need this thing!"},
response = "Bah! Stone? I don't need this thing!",
hint = "Stones are useless!"},
{item = "default:cobble",
response = "Cobblestone!? Wow, you sure think a lot before giving a gift..."}
response = "Cobblestone!? Wow, you sure think a lot before giving a gift...",
hint = "If I really hate something, that's cobblestone!"}
}
}
@ -187,6 +215,27 @@ function npc.get_response_for_disliked_item(item_name, sex)
return nil
end
-- Gets the item hint for a favorite item
function npc.get_hint_for_favorite_item(item_name, sex, phase)
for i = 1, #npc.FAVORITE_ITEMS[sex][phase] do
if npc.FAVORITE_ITEMS[sex][phase][i].item == item_name then
return npc.FAVORITE_ITEMS[sex][phase][i].hint
end
end
return nil
end
-- Gets the item hint for a disliked item
function npc.get_hint_for_disliked_item(item_name, sex)
for i = 1, #npc.DISLIKED_ITEMS[sex] do
if npc.DISLIKED_ITEMS[sex][i].item == item_name then
return npc.DISLIKED_ITEMS[sex][i].hint
end
end
return nil
end
-- Functions on right click
---------------------------------------------------------------------------------------
-- Gift and relationship system
@ -776,7 +825,11 @@ local function npc_spawn(self, pos)
ent.is_married_to = nil
-- Initialize dialogues
ent.dialogues = npc.dialogue.select_random_dialogues_for_npc(ent.sex, "phase1")
ent.dialogues = npc.dialogue.select_random_dialogues_for_npc(ent.sex,
"phase1",
ent.gift_data.favorite_items,
ent.gift_data.disliked_items,
false)
minetest.log(dump(ent))