d95c8504ec
anymore. Spawner: Add command "/restore_area" to clear up node ownership & usage in manually spawned places. "/restore_plotmarkers" now clean up node ownership & usage in mg_villages.
97 lines
3.1 KiB
Lua
97 lines
3.1 KiB
Lua
-- Basic utilities to work with table operations in Lua, and specific querying
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-- By Zorman2000
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npc.utils = {}
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function npc.utils.split(inputstr, sep)
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if sep == nil then
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sep = "%s"
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end
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local t={}
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local i=1
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for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
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t[i] = str
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i = i + 1
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end
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return t
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end
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function npc.utils.array_contains(array, item)
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--minetest.log("Array: "..dump(array))
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--minetest.log("Item being searched: "..dump(item))
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for i = 1, #array do
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--minetest.log("Equals? "..dump(array[i] == item))
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if array[i] == item then
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return true
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end
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end
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return false
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end
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function npc.utils.array_is_subset_of_array(set, subset)
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local match_count = 0
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for j = 1, #subset do
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for k = 1, #set do
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if subset[j] == set[k] then
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match_count = match_count + 1
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end
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end
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end
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-- Check match count
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return match_count == #subset
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end
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function npc.utils.get_map_keys(map)
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local result = {}
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for key, _ in pairs(map) do
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table.insert(result, key)
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end
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return result
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end
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function npc.utils.get_map_values(map)
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local result = {}
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for _, value in pairs(map) do
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table.insert(result, value)
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end
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return result
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end
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-- This function searches for a node given the conditions specified in the
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-- query object, starting from the given start_pos and up to a certain, specified
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-- range.
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-- Query object:
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-- search_type: determines the direction to search nodes.
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-- Valid values are: orthogonal, cross, cube
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-- - orthogonal search means only nodes which are parallel to the search node's faces
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-- will be considered. This limits the search to only 6 nodes.
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-- - cross search will look at the same nodes as orthogonal, plus will also
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-- check nodes diagonal to the node four horizontal nodes. This search looks at 14 nodes
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-- - cube search means to look every node surrounding the node, including all diagonals.
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-- This search looks at 26 nodes.
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-- search_nodes: array of nodes to search for
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-- surrounding_nodes: object specifying which neighbor nodes are to be expected and
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-- at which locations. Valid keys are:
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-- - North (+Z dir)
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-- - East (+x dir)
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-- - South (-Z dir)
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-- - West (-X dir)
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-- - Top (+Y dir)
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-- - Bottom (-Y dir)
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-- Example: ["bottom"] = {nodes={"default:dirt"}, criteria="all"}
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-- Each object will contain nodes, and criteria for acceptance.
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-- Criteria values are:
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-- - any: true as long as one of the nodes on this side is one of the specified
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-- in "nodes"
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-- - all: true when the set of neighboring nodes on this side contain one or many of
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-- the specified "nodes"
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-- - all-exact: true when the set of neighboring nodes on this side contain all nodes
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-- specified in "nodes"
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-- - shape: true when the set of neighboring nodes on this side contains nodes in
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-- the exact given shape. If so, nodes will not be an array, but a 2d array
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-- of three rows and three columns, with the specific shape. Notice that
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-- the nodes on the side can vary depending on the search type (orthogonal,
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-- cross, cube)
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function npc.utils.search_node(query, start_pos, range)
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end |