Updated progress on trading.
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@ -25,12 +25,12 @@ __Phase 2__: Dialogues: Complete
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- [x] Answers and responses by player
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- [x] Answers and responses by player
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- [x] Specific dialogues on certain flags (so that events can change what an NPC says)
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- [x] Specific dialogues on certain flags (so that events can change what an NPC says)
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__Phase 3__: Trading: In progress
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__Phase 3__: Trading: Complete
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- [x] NPCs should be able to trade, either buy or sell items to/from player and other NPCs
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- [x] NPCs should be able to trade, either buy or sell items to/from player and other NPCs
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- There are two types of traders: casual and dedicated.
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- There are two types of traders: casual and dedicated.
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- [x] Casual traders are normal NPC which occasionaly make buy or sell offers to the player
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- [x] Casual traders are normal NPC which occasionaly make buy or sell offers to the player
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- [x] Dedicated traders are traders that, when talked to, always make buy and sell offers. They have a greater variety too.
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- [x] Dedicated traders are traders that, when talked to, always make buy and sell offers. They have a greater variety too.
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- [ ] NPCs will also be able to have custom trade offers, useful for example, for repairing tools. For this version, only sell custom trades are supported (NPC selling to player) with up to 4 payment items accepted. (In progress)
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- [x] NPCs will also be able to have custom trade offers, useful for example, for repairing tools. For this version, only sell custom trades are supported (NPC selling to player) with up to 4 payment items accepted.
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__Phase 4__: Actions: Complete
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__Phase 4__: Actions: Complete
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- [x] NPCs should be able to use chests, furnaces, doors, beds and sit on "sittable" nodes
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- [x] NPCs should be able to use chests, furnaces, doors, beds and sit on "sittable" nodes
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