From 493b53ac7445213bfdfd13a443f01cf928cb62c3 Mon Sep 17 00:00:00 2001 From: zorman2000 Date: Fri, 10 Mar 2017 08:02:19 -0500 Subject: [PATCH] Update roadmap. --- Home.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/Home.md b/Home.md index c7ef817..2efa427 100644 --- a/Home.md +++ b/Home.md @@ -17,7 +17,7 @@ __Phase 1__: Gifts and relationships: In progress - [x] Giving an NPC their favorite or disliked item will affect positively/negatively their relationship with that player. - [x] Eventually, an NPC can fall in love with that player and marry him/her -- [ ] Relationships among NPCs should be possible too +- [ ] Relationships among NPCs should be possible too. This will be for another phase. __Phase 2__: Dialogues: Complete - [x] NPCs should be able to perform complex dialogues: @@ -37,12 +37,12 @@ __Phase 4__: Actions: Complete - [x] NPCs should be able to walk to specific places. Should also be able to open doors, fence gates and any other type of openable node while going to a place. - [x] NPCs should have the ability to identify nodes that belong to him/her, and recall them -__Phase 5__: Schedules and fundamental jobs - - [ ] NPCs should be able to perform different activities depending on the time of the day. For instance, a NPC could be farming during the morning, selling its product on the afternoon, and comfortable sitting at home during the night. - - [ ] A schedule will consist of a table of hours and an activity that the NPC will perform once it is that time of the day - - [ ] Hours will be consistent with the `/time` command, therefore hours should be close to 1 min in real life - - [ ] Activities will be and array of actions/tasks - - [ ] An NPC can have more than one schedule. but for the first version, only the first one will be executed. +__Phase 5__: Schedules and fundamental jobs: In progress + - [x] NPCs should be able to perform different activities depending on the time of the day. For instance, a NPC could be farming during the morning, selling its product on the afternoon, and comfortable sitting at home during the night. + - [x] A schedule will consist of a table of hours and an activity that the NPC will perform once it is that time of the day + - [x] Hours will be consistent with the `/time` command, therefore hours should be close to 1 min in real life + - [x] Activities will be and array of actions/tasks + - [x] An NPC can have more than one schedule. but for the first version, only the first one will be executed. - [ ] Add the fundamental jobs, which are: - [ ] Mining - [ ] Wood cutting