diff --git a/Home.md b/Home.md index 5633b61..c7ef817 100644 --- a/Home.md +++ b/Home.md @@ -38,12 +38,17 @@ __Phase 4__: Actions: Complete - [x] NPCs should have the ability to identify nodes that belong to him/her, and recall them __Phase 5__: Schedules and fundamental jobs - - [ ] NPCs should be able to perform different activities on depending on the time of the day. For instance, a NPC could be farming during the morning, selling its product on the afternoon, and comfortable sitting at home during the night. + - [ ] NPCs should be able to perform different activities depending on the time of the day. For instance, a NPC could be farming during the morning, selling its product on the afternoon, and comfortable sitting at home during the night. + - [ ] A schedule will consist of a table of hours and an activity that the NPC will perform once it is that time of the day + - [ ] Hours will be consistent with the `/time` command, therefore hours should be close to 1 min in real life + - [ ] Activities will be and array of actions/tasks + - [ ] An NPC can have more than one schedule. but for the first version, only the first one will be executed. - [ ] Add the fundamental jobs, which are: - [ ] Mining - [ ] Wood cutting - [ ] Farming - [ ] Cooking + - __NOTE__: Jobs may be left for another version __Phase 6__: Advanced spawners for villages - [ ] Support for mg_villages mod by Sokomine