Created Concept: Dialogues (markdown)
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Concept:-Dialogues.md
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## Dialogues
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Dialogues are the most basic and essential way of interaction with the NPCs. Dialogues can vary from a very simple response from the NPC, complex multi-answer chats, to dialogues ending in trading.
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To start a dialogue with a NPC, just right-click him/her. Depending on the NPC and what you are holding in your hand, different things can happen:
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* Empty hand:
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* The NPC will talk to you, or
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* Might ask if you want to buy or sell items, or
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* May offer to perform some task for you.
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* Depending on what the NPC is doing at the moment, it might not talk at all and always be buying or selling items. For more info, see [[trading|Concept: Trading]]
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* Item wielded in hand:
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* An option window will pop-up asking you if you want to give the currently held item to the NPC.
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* If you don't want to, the NPC will talk to you as normal
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* If you do want to give the item to the NPC, then the NPC might or might not receive the item as a gift. If it does, you will become friendlier with the NPC. For more info, see [[relationships|Concept: Relationships]]
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* The NPC might not want to receive any item, and will talk to you as if you had nothing.
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Depending on the NPC and what does it do or what relationship you have to him/her, the NPC might talk about different things. For example, a NPC whose job is to be a trader will always ask to buy or sell items, at least while he/her is working (see [[trading|Concept: Trading]]). In another example, the NPC might talk about different things to you as you get friendlier with him/her. If you ever get to marry a NPC, you will be able to talk about different things, and ask your spouse to do things for you as well (see [[relationships|Concept: Relationship]]).
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