Created Concept: Dialogues (markdown)
parent
9cb080107e
commit
f442c5d4f0
17
Concept:-Dialogues.md
Normal file
17
Concept:-Dialogues.md
Normal file
|
@ -0,0 +1,17 @@
|
|||
## Dialogues
|
||||
|
||||
Dialogues are the most basic and essential way of interaction with the NPCs. Dialogues can vary from a very simple response from the NPC, complex multi-answer chats, to dialogues ending in trading.
|
||||
|
||||
To start a dialogue with a NPC, just right-click him/her. Depending on the NPC and what you are holding in your hand, different things can happen:
|
||||
* Empty hand:
|
||||
* The NPC will talk to you, or
|
||||
* Might ask if you want to buy or sell items, or
|
||||
* May offer to perform some task for you.
|
||||
* Depending on what the NPC is doing at the moment, it might not talk at all and always be buying or selling items. For more info, see [[trading|Concept: Trading]]
|
||||
* Item wielded in hand:
|
||||
* An option window will pop-up asking you if you want to give the currently held item to the NPC.
|
||||
* If you don't want to, the NPC will talk to you as normal
|
||||
* If you do want to give the item to the NPC, then the NPC might or might not receive the item as a gift. If it does, you will become friendlier with the NPC. For more info, see [[relationships|Concept: Relationships]]
|
||||
* The NPC might not want to receive any item, and will talk to you as if you had nothing.
|
||||
|
||||
Depending on the NPC and what does it do or what relationship you have to him/her, the NPC might talk about different things. For example, a NPC whose job is to be a trader will always ask to buy or sell items, at least while he/her is working (see [[trading|Concept: Trading]]). In another example, the NPC might talk about different things to you as you get friendlier with him/her. If you ever get to marry a NPC, you will be able to talk about different things, and ask your spouse to do things for you as well (see [[relationships|Concept: Relationship]]).
|
Loading…
Reference in New Issue
Block a user