Created Concept: Dialogues (markdown)

Hector Kio 2017-03-09 20:13:35 -05:00
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## Dialogues
Dialogues are the most basic and essential way of interaction with the NPCs. Dialogues can vary from a very simple response from the NPC, complex multi-answer chats, to dialogues ending in trading.
To start a dialogue with a NPC, just right-click him/her. Depending on the NPC and what you are holding in your hand, different things can happen:
* Empty hand:
* The NPC will talk to you, or
* Might ask if you want to buy or sell items, or
* May offer to perform some task for you.
* Depending on what the NPC is doing at the moment, it might not talk at all and always be buying or selling items. For more info, see [[trading|Concept: Trading]]
* Item wielded in hand:
* An option window will pop-up asking you if you want to give the currently held item to the NPC.
* If you don't want to, the NPC will talk to you as normal
* If you do want to give the item to the NPC, then the NPC might or might not receive the item as a gift. If it does, you will become friendlier with the NPC. For more info, see [[relationships|Concept: Relationships]]
* The NPC might not want to receive any item, and will talk to you as if you had nothing.
Depending on the NPC and what does it do or what relationship you have to him/her, the NPC might talk about different things. For example, a NPC whose job is to be a trader will always ask to buy or sell items, at least while he/her is working (see [[trading|Concept: Trading]]). In another example, the NPC might talk about different things to you as you get friendlier with him/her. If you ever get to marry a NPC, you will be able to talk about different things, and ask your spouse to do things for you as well (see [[relationships|Concept: Relationship]]).