-- This is inspired by the landrush mod by Bremaweb local S = minetest.get_translator("areas") areas.hud = {} areas.hud.refresh = 0 minetest.register_globalstep(function(dtime) areas.hud.refresh = areas.hud.refresh + dtime if areas.hud.refresh > areas.config["tick"] then areas.hud.refresh = 0 else return end for _, player in pairs(minetest.get_connected_players()) do local name = player:get_player_name() local pos = vector.round(player:get_pos()) pos = vector.apply(pos, function(p) return math.max(math.min(p, 2147483), -2147483) end) local areaStrings = {} for id, area in pairs(areas:getAreasAtPos(pos)) do local faction_info if area.faction_open and areas.factions_available then -- Gather and clean up disbanded factions local changed = false for i, fac_name in ipairs(area.faction_open) do if not factions.get_owner(fac_name) then table.remove(area.faction_open, i) changed = true end end if #area.faction_open == 0 then -- Prevent DB clutter, remove value area.faction_open = nil else faction_info = table.concat(area.faction_open, ", ") end if changed then areas:save() end end table.insert(areaStrings, ("%s [%u] (%s%s%s)") :format(area.name, id, area.owner, area.open and S(":open") or area.openfarming and ":openfarming" or "", faction_info and ":"..faction_info or "")) end for i, area in pairs(areas:getExternalHudEntries(pos)) do local str = "" if area.name then str = area.name .. " " end if area.id then str = str.."["..area.id.."] " end if area.owner then str = str.."("..area.owner..")" end table.insert(areaStrings, str) end local areaString = S("Areas:") if #areaStrings > 0 then areaString = areaString.."\n".. table.concat(areaStrings, "\n") end local hud = areas.hud[name] if not hud then hud = {} areas.hud[name] = hud hud.areasId = player:hud_add({ [minetest.features.hud_def_type_field and "type" or "hud_elem_type"] = "text", -- compatible with older versions name = "Areas", number = 0xFFFFFF, position = {x=0, y=1}, offset = {x=8, y=-8}, text = areaString, scale = {x=200, y=60}, alignment = {x=1, y=-1}, }) hud.oldAreas = areaString return elseif hud.oldAreas ~= areaString then player:hud_change(hud.areasId, "text", areaString) hud.oldAreas = areaString end end end) minetest.register_on_leaveplayer(function(player) areas.hud[player:get_player_name()] = nil end)