arrow_signs/init.lua

172 lines
6.0 KiB
Lua

--[[
Arrow signs mod for Minetest.
This mods adds arrowsigns into Minetest. Rotatable in all directions.
Thanks to:
Jat15 for the place and rotate system
Hectic for the new Textures that fit into Minetest 0.4.14
This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License.
To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
]]
arrow_signs={}
arrow_signs.formspec = "field[text;Sign text:;${text}]";
local creative = minetest.setting_getbool("creative_mode") or false
arrow_signs.on_place = function(itemstack, placer, pointed_thing)
local posabove = pointed_thing.above
local posunder = pointed_thing.under
local vector = placer:get_look_dir()
local place = true
if posabove.y>posunder.y then
if(vector.z>0.5 and vector.z<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 10})
elseif (vector.x>0.5 and vector.x<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 19})
elseif(-0.5>vector.z and -1<=vector.z) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 4})
elseif (-0.5>vector.x and -1<=vector.x) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 13})
else
place = false
end
elseif posabove.y<posunder.y then
if(vector.z>0.5 and vector.z<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 8})
elseif (vector.x>0.5 and vector.x<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 17})
elseif(-0.5>vector.z and -1<=vector.z) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 6})
elseif (-0.5>vector.x and -1<=vector.x) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 15})
else
place = false
end
elseif posabove.z>posunder.z then
if(vector.y>0.75 and vector.y<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 22})
elseif (vector.y>=-1 and vector.y<-0.75) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 2})
elseif (vector.x>=0 and vector.x<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 18})
elseif (vector.x<0 and vector.x>=-1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 14})
else
place = false
end
elseif posabove.z<posunder.z then
if(vector.y>0.75 and vector.y<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 20})
elseif (vector.y>=-1 and vector.y<-0.75) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 0})
elseif (vector.x>=0 and vector.x<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 16})
elseif (vector.x<0 and vector.x>=-1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 12})
else
place = false
end
elseif posabove.x>posunder.x then
if(vector.y>0.75 and vector.y<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 21})
elseif (vector.y>=-1 and vector.y<-0.75) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 3})
elseif (vector.z>=0 and vector.z<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 11})
elseif (vector.z<0 and vector.z>=-1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 7})
else
place = false
end
elseif posabove.x<posunder.x then
if(vector.y>0.75 and vector.y<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 23})
elseif (vector.y>=-1 and vector.y<-0.75) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 1})
elseif (vector.z>=0 and vector.z<=1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 9})
elseif (vector.z<0 and vector.z>=-1) then
minetest.add_node(posabove,{name = itemstack:get_name(), param2 = 5})
else
place = false
end
else
place = false
end
if place then
if not creative then
itemstack:take_item()
end
else
itemstack = minetest.rotate_node(itemstack, placer, pointed_thing)
end
return itemstack
end
arrow_signs.savetext = function(pos, formname, fields, sender)
if fields.text then
if not minetest.get_player_privs(sender:get_player_name())["interact"] then
minetest.chat_send_player(sender:get_player_name(), "error: you don't have permission to edit the sign. you need the interact priv")
return
end
if minetest.is_protected(pos, sender:get_player_name()) then
minetest.record_protection_violation(pos, sender:get_player_name())
return
end
local meta = minetest.get_meta(pos)
fields.text = fields.text or ""
minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
"\" to sign at "..minetest.pos_to_string(pos));
meta:set_string("text", fields.text)
local text,lines = arrow_signs.create_lines(fields.text)
meta:set_string("infotext", '"'..text..'"')
if lines > 4 then
minetest.chat_send_player(sender:get_player_name(),"Information: \nYou've written more than 5 lines. \nIt may be that not all lines are displayed. \nPlease remove the last entry")
end
return true
end
end
--this function creates the linebreaks
arrow_signs.create_lines = function(text)
local text, n = text:gsub("[ ]*(%|)[ ]*", '"\n"')--search for |
local text, m = text:gsub("[ ]*(%/)[ ]*", '"\n"')--search for /
return text, n+m
end
arrow_signs.nodebox = {
type = "fixed",
fixed = {
{ 0.25, -0.25, 0.4375, -0.25, 0.5, 0.5},
{ 0.1875, -0.3125, 0.4375, -0.1875, -0.25, 0.5},
{ 0.125, -0.3125, 0.4375, -0.125, -0.375, 0.5},
{ 0.0625, -0.375, 0.4375, -0.0625, -0.437, 0.5}
}
}
arrow_signs.selection_box = {
type = "fixed",
fixed = {
{ 0.30, -0.5, 0.4375, -0.30, 0.5, 0.5}
}
}
local MODPATH = minetest.get_modpath("arrow_signs")
-- Wooden Sign
dofile(MODPATH.."/wood.lua")
-- Steel Sign
dofile(MODPATH.."/steel.lua")
--Shared Locked sign
if minetest.get_modpath("locks") then
dofile(MODPATH.."/shared_locked.lua")
end