diff --git a/init.lua b/init.lua index e9214df..8d77c86 100644 --- a/init.lua +++ b/init.lua @@ -6,6 +6,28 @@ dofile(minetest.get_modpath("awards").."/api.lua") +-- Light it up +awards.register_achievement("award_lightitup",{ + title = "Light It Up", + description = "You have placed 100 torches", + trigger={ + type="dig", + node="default:tree", + target=100, + }, +}) + +-- Lumber Jack +awards.register_achievement("award_lumberjack",{ + title = "Lumber Jack", + description = "You have dug 100 tree blocks", + trigger={ + type="dig", + node="default:torch", + target=100, + }, +}) + -- Found some Mese! awards.register_achievement("award_mesefind",{ title = "First Mese Find", @@ -17,17 +39,46 @@ awards.register_achievement("award_mesefind",{ }, }) -awards.register_onDig(function(player,data) - return nil -end) - --- First Brick Placed! -awards.register_achievement("award_foundations",{ - title = "Foundations", - description = "Every house starts from its foundations!", +-- Just entered the mine +awards.register_achievement("award_mine1",{ + title = "Just Entered the mine", + description = "You have dug 10 stone blocks", trigger={ - type="place", - node="default:brick", - target=1, + type="dig", + node="default:stone", + target=10, + }, +}) + +-- Mini Miner +awards.register_achievement("award_mine2",{ + title = "Mini Miner", + description = "You have dug 100 stone blocks", + trigger={ + type="dig", + node="default:stone", + target=100, + }, +}) + +-- Hardened Miner +awards.register_achievement("award_mine3",{ + title = "Hardened Miner", + description = "You have dug 1000 stone blocks", + trigger={ + type="dig", + node="default:stone", + target=1000, + }, +}) + +-- Master Miner +awards.register_achievement("award_mine4",{ + title = "Master Miner", + description = "You have dug 10000 stone blocks", + trigger={ + type="dig", + node="default:stone", + target=10000, }, }) \ No newline at end of file