forked from mtcontrib/awards
Add luacheck
This commit is contained in:
24
triggers.lua
24
triggers.lua
@ -233,9 +233,9 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
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local tnodedug = string.split(entry.node, ":")
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local tmod = tnodedug[1]
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local titem = tnodedug[2]
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if not tmod or not titem or not data.count[tmod] or not data.count[tmod][titem] then
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-- table running failed!
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elseif data.count[tmod][titem] > entry.target-1 then
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if not (not tmod or not titem or not data.count[tmod] or
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not data.count[tmod][titem]) and
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data.count[tmod][titem] > entry.target-1 then
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return entry.award
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end
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elseif awards.get_total_item_count(data, "count") > entry.target-1 then
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@ -260,9 +260,9 @@ minetest.register_on_placenode(function(pos, node, digger)
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local tnodedug = string.split(entry.node, ":")
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local tmod = tnodedug[1]
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local titem = tnodedug[2]
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if not tmod or not titem or not data.place[tmod] or not data.place[tmod][titem] then
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-- table running failed!
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elseif data.place[tmod][titem] > entry.target-1 then
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if not (not tmod or not titem or not data.place[tmod] or
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not data.place[tmod][titem]) and
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data.place[tmod][titem] > entry.target-1 then
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return entry.award
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end
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elseif awards.get_total_item_count(data, "place") > entry.target-1 then
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@ -286,9 +286,9 @@ minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack,
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local titemstring = string.split(entry.item, ":")
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local tmod = titemstring[1]
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local titem = titemstring[2]
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if not tmod or not titem or not data.eat[tmod] or not data.eat[tmod][titem] then
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-- table running failed!
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elseif data.eat[tmod][titem] > entry.target-1 then
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if not (not tmod or not titem or not data.eat[tmod] or
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not data.eat[tmod][titem]) and
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data.eat[tmod][titem] > entry.target-1 then
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return entry.award
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end
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elseif awards.get_total_item_count(data, "eat") > entry.target-1 then
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@ -314,9 +314,9 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
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local titemcrafted = string.split(entry.item, ":")
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local tmod = titemcrafted[1]
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local titem = titemcrafted[2]
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if not tmod or not titem or not data.craft[tmod] or not data.craft[tmod][titem] then
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-- table running failed!
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elseif data.craft[tmod][titem] > entry.target-1 then
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if not (not tmod or not titem or not data.craft[tmod] or
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not data.craft[tmod][titem]) and
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data.craft[tmod][titem] > entry.target-1 then
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return entry.award
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end
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elseif awards.get_total_item_count(data, "craft") > entry.target-1 then
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