diff --git a/api.lua b/api.lua index 916441e..f53ee0d 100644 --- a/api.lua +++ b/api.lua @@ -115,6 +115,22 @@ function awards.get_item_count(data, field, itemname) end end +function awards.get_total_item_count(data, field) + local i = 0 + if data and field then + awards.assertPlayer(data) + awards.tbv(data, field) + for mod,_ in pairs(data[field]) do + awards.tbv(data[field], mod) + for item,_ in pairs(data[field][mod]) do + awards.tbv(data[field][mod], item, 0) + i = i + data[field][mod][item] + end + end + end + return i +end + function awards.register_on_unlock(func) table.insert(awards.on_unlock, func) end diff --git a/api_helpers.lua b/api_helpers.lua index 06e1ee6..cd499ab 100644 --- a/api_helpers.lua +++ b/api_helpers.lua @@ -27,6 +27,7 @@ function awards.assertPlayer(playern) awards.tbv(awards.players[playern], "place") awards.tbv(awards.players[playern], "count") awards.tbv(awards.players[playern], "craft") + awards.tbv(awards.players[playern], "eat") awards.tbv(awards.players[playern], "deaths", 0) awards.tbv(awards.players[playern], "joins", 0) awards.tbv(awards.players[playern], "chats", 0) diff --git a/depends.txt b/depends.txt index 476fed5..c0de3af 100644 --- a/depends.txt +++ b/depends.txt @@ -10,3 +10,4 @@ wool? vessels? moreblocks? fire? +flowers? diff --git a/init.lua b/init.lua index 805ce3c..e841603 100644 --- a/init.lua +++ b/init.lua @@ -684,6 +684,17 @@ if minetest.get_modpath("default") then target = 40 } }) + + awards.register_achievement("award_apples", { + title = S("Yummy!"), + description = S("Eat 80 apples."), + icon = "default_apple.png", + trigger = { + type = "eat", + item = "default:apple", + target = 80 + } + }) end if minetest.get_modpath("vessels") then @@ -743,6 +754,17 @@ if minetest.get_modpath("farming") then } }) + awards.register_achievement("award_bread", { + title = S("Baker"), + description = S("Eat 10 loaves of bread."), + icon = "farming_bread.png", + trigger = { + type = "eat", + item = "farming:bread", + target = 10 + } + }) + end if minetest.get_modpath("wool") and minetest.get_modpath("farming") then @@ -829,3 +851,86 @@ if minetest.get_modpath("dye") then } }) end + +if minetest.get_modpath("flowers") then + awards.register_achievement("awards_brown_mushroom1", { + title = S("Tasty Mushrooms"), + description = S("Eat 3 brown mushrooms."), + icon = "flowers_mushroom_brown.png^awards_level1.png", + trigger = { + type = "eat", + item= "flowers:mushroom_brown", + target = 3, + } + }) + awards.register_achievement("awards_brown_mushroom2", { + title = S("Mushroom Lover"), + description = S("Eat 33 brown mushrooms."), + icon = "flowers_mushroom_brown.png^awards_level2.png", + trigger = { + type = "eat", + item= "flowers:mushroom_brown", + target = 33, + } + }) + awards.register_achievement("awards_brown_mushroom3", { + title = S("Underground Mushroom Farmer"), + description = S("Eat 333 brown mushrooms."), + icon = "flowers_mushroom_brown.png^awards_level3.png", + trigger = { + type = "eat", + item= "flowers:mushroom_brown", + target = 333, + } + }) +end + +-- This ensures the following code is executed after all items have been registered +minetest.after(0, function() + -- Check whether there is at least one node which can be built by the player + local building_is_possible = false + for _, def in pairs(minetest.registered_nodes) do + if (def.description and def.pointable ~= false and not def.groups.not_in_creative_inventory) then + building_is_possible = true + break + end + end + + -- The following awards require at least one node which can be built + if not building_is_possible then + return + end + + awards.register_achievement("awards_builder1", { + title = S("Builder"), + icon = "awards_house.png^awards_level1.png", + trigger = { + type = "place", + target = 1000, + }, + }) + awards.register_achievement("awards_builder2", { + title = S("Constructor"), + icon = "awards_house.png^awards_level2.png", + trigger = { + type = "place", + target = 5000, + }, + }) + awards.register_achievement("awards_builder3", { + title = S("Architect"), + icon = "awards_house.png^awards_level3.png", + trigger = { + type = "place", + target = 10000, + }, + }) + awards.register_achievement("awards_builder4", { + title = S("Master Architect"), + icon = "awards_house.png^awards_level4.png", + trigger = { + type = "place", + target = 25000, + }, + }) +end) diff --git a/locale/de.txt b/locale/de.txt index 4d58454..6564eff 100644 --- a/locale/de.txt +++ b/locale/de.txt @@ -175,3 +175,24 @@ Join the game %d times. = Treten Sie dem Spiel %d mal bei. Show details of an achievement = Details einer Auszeichnung anzeigen OK = OK Error: No awards available. = Fehler: Keine Auszeichnungen vorhanden. +Eat: %d×%s = Essen Sie: %d×%s +Eat: %s = Essen Sie: %s +%d/%d eaten = %d/%d gegessen +Yummy! = Lecker! +Baker = Bäcker +Eat 10 loaves of bread. = Essen Sie 10 Brote. +Eat 80 apples. = Essen Sie 80 Äpfel. +Tasty Mushrooms = Leckere Pilze +Mushroom Lover = Pilzfreund +Underground Mushroom Farmer = Unterirdischer Pilzbauer +Eat 3 brown mushrooms. = Essen Sie 3 braune Pilze. +Eat 33 brown mushrooms. = Essen Sie 33 braune Pilze. +Eat 333 brown mushrooms. = Essen Sie 333 braune Pilze. +Builder = Bauarbeiter +Constructor = Konstrukteur +Architect = Architekt +Master Architect = Meisterarchitekt +Place %d block(s). = Platzieren Sie %d Blöcke. +Dig %d block(s). = Bauen Sie %d Blöcke ab. +Eat %d item(s). = Essen Sie %d Dinge. +Craft %d item(s). = Fertigen Sie %d Gegenstände. diff --git a/locale/template.txt b/locale/template.txt index 12a2ed1..454f153 100644 --- a/locale/template.txt +++ b/locale/template.txt @@ -177,3 +177,20 @@ You’re a copper = [c|clear|disable|enable] = OK = Error: No awards available. = +Eat: %d×%s = +Eat: %s = +%d/%d eaten = +Place %d block(s). = +Dig %d block(s). = +Eat %d item(s). = +Craft %d item(s). = +Yummy! = +Baker = +Eat 10 loaves of bread. = +Eat 80 apples. = +Tasty Mushrooms = +Mushroom Lover = +Underground Mushroom Farmer = +Eat 3 brown mushrooms. = +Eat 33 brown mushrooms. = +Eat 333 brown mushrooms. = diff --git a/readme.md b/readme.md index db5fc41..8323513 100644 --- a/readme.md +++ b/readme.md @@ -18,10 +18,19 @@ old fork in Carbone, under same license. * image [optional] - texture name, eg: award_one.png * background [optional] - texture name, eg: award_one.png * trigger [optional] [table] - * type - "dig", "place", "craft", "death", "chat" or "join" - * (for dig/place type) node - the nodes name - * (for craft type) item - the items name - * (for all types) target - how many to dig / place + * type - "dig", "place", "craft", "death", "chat", "join" or "eat" + * dig type: Dig a node. + * node: the dug node type. If nil, all dug nodes are counted + * place type: Place a node. + * node: the placed node type. If nil, all placed nodes are counted + * eat type: Eat an item. + * item: the eaten item type. If nil, all eaten items are counted + * craft type: Craft something. + * item: the crafted item type. If nil, all crafted items are counted + * death type: Die. + * chat type: Write a chat message. + * join type: Join the server. + * (for all types) target - how many times to dig/place/craft/etc. * See Triggers * secret [optional] - if true, then player needs to unlock to find out what it is. * on_unlock [optional] - func(name, def) @@ -101,6 +110,14 @@ Callbacks (register a function to be run) target = 100 } +### eat + + trigger = { + type = "eat", + item = "default:apple", + target = 100 + } + ## Callbacks relating to triggers * awards.register_on_dig(func(player, data)) @@ -109,6 +126,9 @@ Callbacks (register a function to be run) * awards.register_on_place(func(player, data)) * data is player data (see below) * return award name or null +* awards.register_on_eat(func(player, data)) + * data is player data (see below) + * return award name or null * awards.register_on_death(func(player, data)) * data is player data (see below) * return award name or null @@ -134,6 +154,9 @@ A list of data referenced/hashed by the player's name. * craft [table] - craft counter * modname [table] * itemname [int] + * eat [table] - eat counter + * modname [table] + * itemname [int] * deaths * chats * joins diff --git a/textures/awards_house.png b/textures/awards_house.png new file mode 100644 index 0000000..e23e30d Binary files /dev/null and b/textures/awards_house.png differ diff --git a/triggers.lua b/triggers.lua index 108a5c5..88a952f 100644 --- a/triggers.lua +++ b/triggers.lua @@ -29,22 +29,30 @@ awards.register_trigger("dig", function(def) } table.insert(awards.on.dig, tmp) def.getProgress = function(self, data) - local itemcount = awards.get_item_count(data, "count", tmp.node) or 0 + local itemcount + if tmp.node then + itemcount = awards.get_item_count(data, "count", tmp.node) or 0 + else + itemcount = awards.get_total_item_count(data, "count") + end return { perc = itemcount / tmp.target, label = string.format(S("%d/%d dug"), itemcount, tmp.target) } end def.getDefaultDescription = function(self) - local nname = minetest.registered_nodes[self.trigger.node].description - if nname == nil then - nname = self.trigger.node - end - local ddesc - if self.trigger.target ~= 1 then - return string.format(S("Mine blocks: %d×%s"), self.trigger.target, nname) + if self.trigger.node then + local nname = minetest.registered_nodes[self.trigger.node].description + if nname == nil then + nname = self.trigger.node + end + if self.trigger.target ~= 1 then + return string.format(S("Mine blocks: %d×%s"), self.trigger.target, nname) + else + return string.format(S("Mine a block: %s"), nname) + end else - return string.format(S("Mine a block: %s"), nname) + return string.format(S("Mine %d block(s)."), self.trigger.target) end end end) @@ -57,21 +65,66 @@ awards.register_trigger("place", function(def) } table.insert(awards.on.place, tmp) def.getProgress = function(self, data) - local itemcount = awards.get_item_count(data, "place", tmp.node) or 0 + local itemcount + if tmp.node then + itemcount = awards.get_item_count(data, "place", tmp.node) or 0 + else + itemcount = awards.get_total_item_count(data, "place") + end return { perc = itemcount / tmp.target, label = string.format(S("%d/%d placed"), itemcount, tmp.target) } end def.getDefaultDescription = function(self) - local nname = minetest.registered_nodes[self.trigger.node].description - if nname == nil then - nname = self.trigger.node - end - if self.trigger.target ~= 1 then - return string.format(S("Place blocks: %d×%s"), self.trigger.target, nname) + if self.trigger.node then + local nname = minetest.registered_nodes[self.trigger.node].description + if nname == nil then + nname = self.trigger.node + end + if self.trigger.target ~= 1 then + return string.format(S("Place blocks: %d×%s"), self.trigger.target, nname) + else + return string.format(S("Place a block: %s"), nname) + end else - return string.format(S("Place a block: %s"), nname) + return string.format(S("Place %d block(s)."), self.trigger.target) + end + end +end) + +awards.register_trigger("eat", function(def) + local tmp = { + award = def.name, + item = def.trigger.item, + target = def.trigger.target, + } + table.insert(awards.on.eat, tmp) + def.getProgress = function(self, data) + local itemcount + if tmp.item then + itemcount = awards.get_item_count(data, "eat", tmp.item) or 0 + else + itemcount = awards.get_total_item_count(data, "eat") + end + return { + perc = itemcount / tmp.target, + label = string.format(S("%d/%d eaten"), itemcount, tmp.target) + } + end + def.getDefaultDescription = function(self) + if self.trigger.item then + local iname = minetest.registered_items[self.trigger.item].description + if iname == nil then + iname = self.trigger.iode + end + if self.trigger.target ~= 1 then + return string.format(S("Eat: %d×%s"), self.trigger.target, iname) + else + return string.format(S("Eat: %s"), iname) + end + else + return string.format(S("Eat %d item(s)."), self.trigger.target) end end end) @@ -150,21 +203,30 @@ awards.register_trigger("craft", function(def) } table.insert(awards.on.craft, tmp) def.getProgress = function(self, data) - local itemcount = awards.get_item_count(data, "craft", tmp.item) or 0 + local itemcount + if tmp.item then + itemcount = awards.get_item_count(data, "craft", tmp.item) or 0 + else + itemcount = awards.get_total_item_count(data, "craft") + end return { perc = itemcount / tmp.target, label = string.format(S("%d/%d crafted"), itemcount, tmp.target) } end def.getDefaultDescription = function(self) - local iname = minetest.registered_items[self.trigger.item].description - if iname == nil then - iname = self.trigger.item - end - if self.trigger.target ~= 1 then - return string.format(S("Craft: %d×%s"), self.trigger.target, iname) + if self.trigger.item then + local iname = minetest.registered_items[self.trigger.item].description + if iname == nil then + iname = self.trigger.item + end + if self.trigger.target ~= 1 then + return string.format(S("Craft: %d×%s"), self.trigger.target, iname) + else + return string.format(S("Craft: %s"), iname) + end else - return string.format(S("Craft: %s"), iname) + return string.format(S("Craft %d item(s)."), self.trigger.target) end end end) @@ -188,13 +250,17 @@ minetest.register_on_dignode(function(pos, oldnode, digger) return end awards.run_trigger_callbacks(digger, data, "dig", function(entry) - if entry.node and entry.target then - local tnodedug = string.split(entry.node, ":") - local tmod = tnodedug[1] - local titem = tnodedug[2] - if not tmod or not titem or not data.count[tmod] or not data.count[tmod][titem] then - -- table running failed! - elseif data.count[tmod][titem] > entry.target-1 then + if entry.target then + if entry.node then + local tnodedug = string.split(entry.node, ":") + local tmod = tnodedug[1] + local titem = tnodedug[2] + if not tmod or not titem or not data.count[tmod] or not data.count[tmod][titem] then + -- table running failed! + elseif data.count[tmod][titem] > entry.target-1 then + return entry.award + end + elseif awards.get_total_item_count(data, "count") > entry.target-1 then return entry.award end end @@ -211,13 +277,43 @@ minetest.register_on_placenode(function(pos, node, digger) end awards.run_trigger_callbacks(digger, data, "place", function(entry) - if entry.node and entry.target then - local tnodedug = string.split(entry.node, ":") - local tmod = tnodedug[1] - local titem = tnodedug[2] - if not tmod or not titem or not data.place[tmod] or not data.place[tmod][titem] then - -- table running failed! - elseif data.place[tmod][titem] > entry.target-1 then + if entry.target then + if entry.node then + local tnodedug = string.split(entry.node, ":") + local tmod = tnodedug[1] + local titem = tnodedug[2] + if not tmod or not titem or not data.place[tmod] or not data.place[tmod][titem] then + -- table running failed! + elseif data.place[tmod][titem] > entry.target-1 then + return entry.award + end + elseif awards.get_total_item_count(data, "place") > entry.target-1 then + return entry.award + end + end + end) +end) + +minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack, user, pointed_thing) + if not user or not itemstack or not user:get_player_name() or user:get_player_name()=="" then + return + end + local data = awards.players[user:get_player_name()] + if not awards.increment_item_counter(data, "eat", itemstack:get_name()) then + return + end + awards.run_trigger_callbacks(user, data, "eat", function(entry) + if entry.target then + if entry.item then + local titemstring = string.split(entry.item, ":") + local tmod = titemstring[1] + local titem = titemstring[2] + if not tmod or not titem or not data.eat[tmod] or not data.eat[tmod][titem] then + -- table running failed! + elseif data.eat[tmod][titem] > entry.target-1 then + return entry.award + end + elseif awards.get_total_item_count(data, "eat") > entry.target-1 then return entry.award end end @@ -235,13 +331,17 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv end awards.run_trigger_callbacks(player, data, "craft", function(entry) - if entry.item and entry.target then - local titemcrafted = string.split(entry.item, ":") - local tmod = titemcrafted[1] - local titem = titemcrafted[2] - if not tmod or not titem or not data.craft[tmod] or not data.craft[tmod][titem] then - -- table running failed! - elseif data.craft[tmod][titem] > entry.target-1 then + if entry.target then + if entry.item then + local titemcrafted = string.split(entry.item, ":") + local tmod = titemcrafted[1] + local titem = titemcrafted[2] + if not tmod or not titem or not data.craft[tmod] or not data.craft[tmod][titem] then + -- table running failed! + elseif data.craft[tmod][titem] > entry.target-1 then + return entry.award + end + elseif awards.get_total_item_count(data, "craft") > entry.target-1 then return entry.award end end