table based triggers

This commit is contained in:
Rubenwardy
2013-02-23 12:02:02 +00:00
förälder 0b4ac32bfb
incheckning 96f692215e
4 ändrade filer med 96 tillägg och 37 borttagningar

Visa fil

@ -47,7 +47,31 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
local data=player_data[playern]
for i=1,# awards.onDig do
local res=awards.onDig[i](player,data)
local res=nil
if type(awards.onDig[i]) == "function" then
-- run the function
print(i.." is a function")
res=awards.onDig[i](player,data)
elseif type(awards.onDig[i]) == "table" then
-- handle table here
print(i.." is a table")
if not awards.onDig[i]['node'] or not awards.onDig[i]['target'] or not awards.onDig[i]['award'] then
-- table running failed!
else
-- run the table
local tnodedug = string.split(awards.onDig[i]['node'], ":")
local tmod=tnodedug[1]
local titem=tnodedug[2]
if tmod==nil or titem==nil or not data['count'][tmod] or not data['count'][tmod][titem] then
-- table running failed!
elseif data['count'][tmod][titem] > awards.onDig[i]['target']-1 then
res=awards.onDig[i]['award']
end
end
end
if res~=nil then
awards.give_achievement(playern,res)
@ -91,7 +115,31 @@ minetest.register_on_placenode(function(pos, newnode, placer)
local data=player_data[playern]
for i=1,# awards.onPlace do
local res=awards.onPlace[i](player,data)
local res=nil
if type(awards.onPlace[i]) == "function" then
-- run the function
print(i.." is a function")
res=awards.onPlace[i](player,data)
elseif type(awards.onPlace[i]) == "table" then
-- handle table here
print(i.." is a table")
if not awards.onPlace[i]['node'] or not awards.onPlace[i]['target'] or not awards.onPlace[i]['award'] then
-- table running failed!
else
-- run the table
local tnodedug = string.split(awards.onPlace[i]['node'], ":")
local tmod=tnodedug[1]
local titem=tnodedug[2]
if tmod==nil or titem==nil or not data['place'][tmod] or not data['place'][tmod][titem] then
-- table running failed!
elseif data['place'][tmod][titem] > awards.onPlace[i]['target']-1 then
res=awards.onPlace[i]['award']
end
end
end
if res~=nil then
awards.give_achievement(playern,res)
@ -102,7 +150,7 @@ end)
minetest.register_on_newplayer(function(player)
minetest.chat_send_player(player:get_player_name(),"[Awards] Registering you now...")
--Player data root
player_data[player:get_player_name()]={}
player_data[player:get_player_name()]['name']=player:get_player_name()