forked from mtcontrib/awards
		
	Add awards for death, pipeworks, and mesecons
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										149
									
								
								src/awards.lua
									
									
									
									
									
								
							
							
						
						
									
										149
									
								
								src/awards.lua
									
									
									
									
									
								
							| @@ -80,8 +80,62 @@ if minetest.get_modpath("fire") then | ||||
| 			} | ||||
| 		}) | ||||
| 	end | ||||
|  | ||||
|  | ||||
| 	-- Burned to death | ||||
| 	awards.register_award("award_burn", { | ||||
| 		title = S("You're a witch!"), | ||||
| 		description = S("Burn to death in a fire."), | ||||
| 		secret = true, | ||||
| 	}) | ||||
| 	awards.register_on_death(function(player,data) | ||||
| 		local pos = player:getpos() | ||||
| 		if pos and minetest.find_node_near(pos, 2, "fire:basic_flame") ~= nil then | ||||
| 			return "award_burn" | ||||
| 		end | ||||
| 		return nil | ||||
| 	end) | ||||
| end | ||||
|  | ||||
| -- You Suck! | ||||
| awards.register_award("award_you_suck", { | ||||
| 	title = S("You Suck!"), | ||||
| 	description = S("Die 100 times."), | ||||
| 	trigger = { | ||||
| 		type = "death", | ||||
| 		target = 100 | ||||
| 	}, | ||||
| 	secret = true, | ||||
| }) | ||||
|  | ||||
| -- Die hi | ||||
| awards.register_award("award_deep_down", { | ||||
| 	title = S("Death in the Deeps"), | ||||
| 	description = S("Die below -10000"), | ||||
| 	secret = true, | ||||
| }) | ||||
| awards.register_on_death(function(player,data) | ||||
| 	local pos = player:getpos() | ||||
| 	if pos and pos.y < -10000 then | ||||
| 		return "award_deep_down" | ||||
| 	end | ||||
| 	return nil | ||||
| end) | ||||
|  | ||||
| -- Die near diamond ore | ||||
| awards.register_award("award_no_screen", { | ||||
| 	title = S("In space, no one can hear you scream"), | ||||
| 	description = S("Die above 10000"), | ||||
| 	secret = true, | ||||
| }) | ||||
| awards.register_on_death(function(player,data) | ||||
| 	local pos = player:getpos() | ||||
| 	if pos and pos.y > 10000 then | ||||
| 		return "award_no_screen" | ||||
| 	end | ||||
| 	return nil | ||||
| end) | ||||
|  | ||||
| if minetest.get_modpath("default") then | ||||
| 	-- Light it up | ||||
| 	awards.register_award("award_lightitup",{ | ||||
| @@ -705,6 +759,51 @@ if minetest.get_modpath("default") then | ||||
| 			target = 80 | ||||
| 		} | ||||
| 	}) | ||||
|  | ||||
| 	-- Died in flowing lava | ||||
| 	awards.register_award("award_in_the_flow", { | ||||
| 		title = S("In the Flow"), | ||||
| 		description = S("Die in flowing lava."), | ||||
| 		secret = true, | ||||
| 	}) | ||||
| 	awards.register_on_death(function(player,data) | ||||
| 		local pos = player:getpos() | ||||
| 		if pos and (minetest.find_node_near(pos, 2, "default:lava_flowing") ~= nil or | ||||
| 				minetest.find_node_near(pos, 2, "default:lava_source") ~= nil) then | ||||
| 			return "award_in_the_flow" | ||||
| 		end | ||||
| 		return nil | ||||
| 	end) | ||||
|  | ||||
| 	-- Die near diamond ore | ||||
| 	awards.register_award("award_this_is_sad", { | ||||
| 		title = S("This is Sad"), | ||||
| 		description = S("Die near diamond ore."), | ||||
| 		secret = true, | ||||
| 	}) | ||||
| 	awards.register_on_death(function(player,data) | ||||
| 		local pos = player:getpos() | ||||
| 		if pos and minetest.find_node_near(pos, 5, "default:stone_with_diamond") ~= nil then | ||||
| 			return "award_this_is_sad" | ||||
| 		end | ||||
| 		return nil | ||||
| 	end) | ||||
| end | ||||
|  | ||||
| if minetest.get_modpath("bones") then | ||||
| 	-- Die near bones | ||||
| 	awards.register_award("award_the_stack", { | ||||
| 		title = S("Graveyard"), | ||||
| 		description = S("Die near bones."), | ||||
| 		secret = true, | ||||
| 	}) | ||||
| 	awards.register_on_death(function(player,data) | ||||
| 		local pos = player:getpos() | ||||
| 		if pos and minetest.find_node_near(pos, 5, "bones:bones") ~= nil then | ||||
| 			return "award_the_stack" | ||||
| 		end | ||||
| 		return nil | ||||
| 	end) | ||||
| end | ||||
|  | ||||
| if minetest.get_modpath("vessels") then | ||||
| @@ -959,3 +1058,53 @@ if minetest.get_modpath("nyancat") then | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| if minetest.get_modpath("pipeworks") then | ||||
| 	awards.register_award("award_pipeworks_transporter", { | ||||
| 		title = S("Item transporter"), | ||||
| 		description = S("Place 10000 tubes."), | ||||
| 		difficulty = 0.05, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "pipeworks:tube_1", | ||||
| 			target = 2000, | ||||
| 		} | ||||
| 	}) | ||||
|  | ||||
| 	awards.register_award("award_pipeworks_automator", { | ||||
| 		title = S("Factory"), | ||||
| 		description = S("Place 5 autocrafters."), | ||||
| 		difficulty = 3, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "pipeworks:autocrafter", | ||||
| 			target = 5, | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| if minetest.get_modpath("mesecons") then | ||||
| 	awards.register_award("awards_mesecons", { | ||||
| 		title = S("Electical Engineer"), | ||||
| 		description = S("Place 500 mesecon wires."), | ||||
| 		difficulty = 0.2, | ||||
| 		trigger = { | ||||
| 			type = "place", | ||||
| 			node = "pipeworks:tube_1", | ||||
| 			target = 500, | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| if minetest.get_modpath("basic_materials") then | ||||
| 	awards.register_award("awards_oil", { | ||||
| 		title = S("Oil Typhoon"), | ||||
| 		description = S("Craft 100 times flint and steel."), | ||||
|  | ||||
| 		trigger = { | ||||
| 			type = "craft", | ||||
| 			item = "basic_materials:oil_extract", | ||||
| 			target = 500, | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
|   | ||||
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