forked from mtcontrib/awards
90 lines
2.0 KiB
Lua
90 lines
2.0 KiB
Lua
-- AWARDS
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-- by Rubenwardy, CC-BY-SA
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-------------------------------------------------------
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-- this is the api definition file for the awards mod
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-------------------------------------------------------
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-- The global award namespace
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awards={}
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player_data={}
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-- A table of award definitions
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awards.def={}
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-- Load files
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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-- Table Save Load Functions
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local function save(table, file)
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local file = io:open(file, "w")
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if file then
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file:write(minetest.serialize(table))
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file:close()
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end
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end
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local function load(file)
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local file = io:open(file, "r")
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if file then
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local table = minetest.deserialize(file:read("*all"))
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if type(table) == "table" then
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return table
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end
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end
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return {}
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end
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-- API Functions
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function awards.register_achievement(name,data_table)
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data_table["name"] = name
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table.insert(awards.def,data_table);
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end
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function awards.register_onDig(func)
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table.insert(awards.onDig,func);
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end
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function awards.give_achievement(name,award)
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local data=player_data[name]
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if not data['unlocked'] then
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data['unlocked']={}
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end
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if not data['unlocked'][award] or data['unlocked'][award]~=award then
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data['unlocked'][award]=award
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minetest.chat_send_player(name, "Achievement Unlocked: "..award)
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end
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end
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-- List a player's achievements
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minetest.register_chatcommand("list_awards", {
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params = "",
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description = "list_awards: list your awards",
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func = function(name, param)
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minetest.chat_send_player(name, "Your awards:");
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for i=1,# player_data[name]['unlocked'] do
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print(player_data[name]['unlocked'][i])
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minetest.chat_send_player(name, ">> "..player_data[name]['unlocked'][i]);
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end
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end,
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})
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-- Example Achievements
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awards.register_achievement("award_mesefind",{
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title = "First Mese Find",
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description = "Found some Mese!",
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})
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awards.register_onDig(function(player,data)
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if not data['count']['default'] or not data['count']['default']['mese'] then
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return
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end
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if data['count']['default']['mese'] > 0 then
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return "award_mesefind"
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end
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end) |