bitchange/init.lua
SmallJoker b49ba5dc14 Shop: Allow server admins to open the owner formspec of shops
Clean up the position entry on leave
Add wrench support
2016-10-16 09:17:33 +02:00

79 lines
2.2 KiB
Lua

--Created by Krock for the BitChange mod
bitchange = {}
bitchange.mod_path = minetest.get_modpath("bitchange")
local world_path = minetest.get_worldpath()
if rawget(_G, "freeminer") then
minetest = freeminer
end
dofile(bitchange.mod_path.."/config.default.txt")
-- Copied from moretrees mod
if not io.open(world_path.."/bitchange_config.txt", "r") then
io.input(bitchange.mod_path.."/config.default.txt")
io.output(world_path.."/bitchange_config.txt")
while true do
local block = io.read(256) -- 256B at once
if not block then
io.close()
break
end
io.write(block)
end
else
dofile(world_path.."/bitchange_config.txt")
end
dofile(bitchange.mod_path.."/minecoins.lua")
dofile(bitchange.mod_path.."/moreores.lua")
if bitchange.enable_exchangeshop then
dofile(bitchange.mod_path.."/shop.lua")
end
if bitchange.enable_moneychanger then
dofile(bitchange.mod_path.."/moneychanger.lua")
end
if bitchange.enable_warehouse then
dofile(bitchange.mod_path.."/warehouse.lua")
end
if bitchange.enable_toolrepair then
dofile(bitchange.mod_path.."/toolrepair.lua")
end
if bitchange.enable_donationbox then
dofile(bitchange.mod_path.."/donationbox.lua")
end
if bitchange.enable_bank then
local loaded_bank = false
for i, v in ipairs({"money", "money2", "currency"}) do
if minetest.get_modpath(v) then
loaded_bank = v
break
end
end
if loaded_bank then
dofile(bitchange.mod_path.."/bank.lua")
bitchange.bank.file_path = world_path.."/bitchange_bank_"..loaded_bank
dofile(bitchange.mod_path.."/bank_"..loaded_bank..".lua")
print("[BitChange] Bank loaded: "..loaded_bank)
end
end
if not minetest.setting_getbool("creative_mode") and bitchange.initial_give > 0 then
-- Giving initial money
minetest.register_on_newplayer(function(player)
player:get_inventory():add_item("main", "bitchange:mineninth "..bitchange.initial_give)
end)
end
-- Privs
minetest.register_privilege("bitchange", "Can access to owned nodes of the bitchange mod")
function bitchange.has_access(owner, player_name)
if player_name == owner or owner == "" then
return true
end
local privs = minetest.get_player_privs(player_name)
return privs.server or privs.bitchange
end
print("[BitChange] Loaded.")