'Disable' table buttons when an action is invalid
This commit is contained in:
parent
913cd03594
commit
59c359a3a3
@ -41,6 +41,7 @@ cartographer.skin = {
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},
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},
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button = {
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button = {
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font_color = "#694a3a",
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font_color = "#694a3a",
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disabled_font_color = "#606060",
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texture = "cartographer_simple_table_button",
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texture = "cartographer_simple_table_button",
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selected_texture = "cartographer_simple_table_button_pressed",
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selected_texture = "cartographer_simple_table_button_pressed",
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hovered_texture = "cartographer_simple_table_button_hovered",
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hovered_texture = "cartographer_simple_table_button_hovered",
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@ -84,6 +85,7 @@ cartographer.skin = {
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},
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},
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button = {
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button = {
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font_color = "#694a3a",
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font_color = "#694a3a",
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disabled_font_color = "#606060",
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texture = "cartographer_simple_table_button",
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texture = "cartographer_simple_table_button",
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selected_texture = "cartographer_simple_table_button_pressed",
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selected_texture = "cartographer_simple_table_button_pressed",
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hovered_texture = "cartographer_simple_table_button_hovered",
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hovered_texture = "cartographer_simple_table_button_hovered",
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@ -127,6 +129,7 @@ cartographer.skin = {
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},
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},
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button = {
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button = {
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font_color = "#1f2533",
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font_color = "#1f2533",
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disabled_font_color = "#606060",
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texture = "cartographer_advanced_table_button",
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texture = "cartographer_advanced_table_button",
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selected_texture = "cartographer_advanced_table_button_pressed",
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selected_texture = "cartographer_advanced_table_button_pressed",
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hovered_texture = "cartographer_advanced_table_button_hovered",
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hovered_texture = "cartographer_advanced_table_button_hovered",
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125
table.lua
125
table.lua
@ -48,21 +48,34 @@ end
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-- Get the material cost of the craft settings from the given table metadata
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-- Get the material cost of the craft settings from the given table metadata
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-- meta: The metadata to read
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-- meta: The metadata to read
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--
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--
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-- Returns a table with the material costs
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-- Returns a table with the material costs, and a boolean indicating if the
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-- costs were positive or negative before clamping.
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local function get_craft_material_cost(meta)
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local function get_craft_material_cost(meta)
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local cost = get_material_cost(meta:get_int("size") or SIZE_SMALL, meta:get_int("detail") or 0);
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local cost = get_material_cost(meta:get_int("size") or SIZE_SMALL, meta:get_int("detail") or 0);
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local stack = meta:get_inventory():get_stack("output", 1);
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local stack = meta:get_inventory():get_stack("output", 1);
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local is_positive = true;
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if stack:get_name() == "cartographer:map" then
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if stack:get_name() == "cartographer:map" then
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local smeta = stack:get_meta();
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local smeta = stack:get_meta();
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local sub_cost = get_material_cost(smeta:get_int("cartographer:size") or SIZE_SMALL, (smeta:get_int("cartographer:detail") or 1) - 1);
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local sub_cost = get_material_cost(smeta:get_int("cartographer:size") or SIZE_SMALL, (smeta:get_int("cartographer:detail") or 1) - 1);
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is_positive = cost.paper >= sub_cost.paper and cost.pigment >= sub_cost.pigment;
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cost.paper = math.max(cost.paper - sub_cost.paper, 0);
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cost.paper = math.max(cost.paper - sub_cost.paper, 0);
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cost.pigment = math.max(cost.pigment - sub_cost.pigment, 0);
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cost.pigment = math.max(cost.pigment - sub_cost.pigment, 0);
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end
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end
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return cost;
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return cost, is_positive;
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end
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-- Check if the given table metadata has enough materials to cover the given
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-- cost table.
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-- cost: A table of material costs
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-- meta: The metadata
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--
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-- Returns true if the table's materials can cover the cost
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local function can_afford(cost, meta)
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return cost.paper + cost.pigment > 0
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and cost.paper <= meta:get_int("paper")
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and cost.pigment <= meta:get_int("pigment");
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end
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end
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-- Get the material cost of the copy settings from the given table metadata
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-- Get the material cost of the copy settings from the given table metadata
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@ -123,6 +136,24 @@ end
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local fs = {};
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local fs = {};
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-- Draw a button, with support for enabled/disabled states
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-- x: The x position of the button
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-- y: The y position of the button
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-- w: The width of the button
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-- h: The height of the button
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-- id: The element id
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-- text: The text to display in the button
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-- enabled: Whether or not the button is enabled
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--
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-- Returns a formspec string
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function fs.button(x, y, w, h, id, text, enabled)
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if enabled then
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return string.format("button[%f,%f;%f,%f;%s;%s]", x, y, w, h, id, text);
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end
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return string.format("button[%f,%f;%f,%f;disabled_button;%s]", x, y, w, h, text);
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end
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-- Draw a 1px thick horizontal separator formspec element
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-- Draw a 1px thick horizontal separator formspec element
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-- y: The y position of the separator
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-- y: The y position of the separator
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-- skin: A 9-slice background skin table
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-- skin: A 9-slice background skin table
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@ -154,7 +185,8 @@ function fs.header(w, h, rank, tab, skin)
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data = data .. string.format("button[3.25,-0.425;1.5,0.55;tab3;Copy Map]", tab);
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data = data .. string.format("button[3.25,-0.425;1.5,0.55;tab3;Copy Map]", tab);
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end
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end
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return data .. string.format("style_type[button;border=false;bgimg=%s.png;bgimg_hovered=%s.png;bgimg_pressed=%s.png;bgimg_middle=%s;textcolor=%s]", skin.button.texture, skin.button.hovered_texture, skin.button.pressed_texture, tostring(skin.button.radius), skin.button.font_color);
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return data .. string.format("style_type[button;border=false;bgimg=%s.png;bgimg_hovered=%s.png;bgimg_pressed=%s.png;bgimg_middle=%s;textcolor=%s]", skin.button.texture, skin.button.hovered_texture, skin.button.pressed_texture, tostring(skin.button.radius), skin.button.font_color)
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.. string.format("style[disabled_button;bgimg=;bgimg_hovered=;bgimg_pressed=;textcolor=%s]", skin.button.disabled_font_color);
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end
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end
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-- Draw material counters from a table's metadata
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-- Draw material counters from a table's metadata
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@ -205,13 +237,14 @@ end
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-- Returns a formspec string
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-- Returns a formspec string
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function fs.convert(x, y, pos, skin)
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function fs.convert(x, y, pos, skin)
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local meta = minetest.get_meta(pos);
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local meta = minetest.get_meta(pos);
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local value = cartographer.get_material_value(meta:get_inventory():get_stack("input", 1));
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return string.format("container[%f,%f]", x, y)
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return string.format("container[%f,%f]", x, y)
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.. "formspec_version[3]"
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.. "formspec_version[3]"
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.. inventory_bg(0, 0, 1, 1, skin.slot)
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.. inventory_bg(0, 0, 1, 1, skin.slot)
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.. string.format("list[nodemeta:%d,%d,%d;input;0,0;1,1;]", pos.x, pos.y, pos.z)
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.. string.format("list[nodemeta:%d,%d,%d;input;0,0;1,1;]", pos.x, pos.y, pos.z)
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.. "button[1.25,0.5;2,0.5;convert;Convert Materials]"
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.. fs.button(1.25, 0.5, 2, 0.5, "convert", "Convert Materials", value.paper + value.pigment > 0)
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.. fs.cost(1.25, 0.125, cartographer.get_material_value(meta:get_inventory():get_stack("input", 1)), skin)
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.. fs.cost(1.25, 0.125, value, skin)
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.. "container_end[]";
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.. "container_end[]";
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end
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end
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@ -225,12 +258,13 @@ end
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--
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--
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-- Returns a formspec string
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-- Returns a formspec string
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function fs.craft(x, y, pos, rank, meta, skin)
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function fs.craft(x, y, pos, rank, meta, skin)
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local cost, is_positive = get_craft_material_cost(meta);
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local data = string.format("container[%f,%f]", x, y)
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local data = string.format("container[%f,%f]", x, y)
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.. "formspec_version[3]"
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.. "formspec_version[3]"
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.. inventory_bg(0, 0.75, 1, 1, skin.slot)
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.. inventory_bg(0, 0.75, 1, 1, skin.slot)
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.. string.format("list[nodemeta:%d,%d,%d;output;0,0.75;1,1;]", pos.x, pos.y, pos.z)
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.. string.format("list[nodemeta:%d,%d,%d;output;0,0.75;1,1;]", pos.x, pos.y, pos.z)
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.. "button[1.25,1.25;2,0.5;craft;Craft Map]"
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.. fs.button(1.25, 1.25, 2, 0.5, "craft", "Craft Map", is_positive and can_afford(cost, meta))
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.. fs.cost(1.25, 0.875, get_craft_material_cost(meta), skin);
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.. fs.cost(1.25, 0.875, cost, skin);
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if rank > 1 then
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if rank > 1 then
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local size = "s";
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local size = "s";
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@ -276,13 +310,14 @@ end
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-- Returns a formspec string
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-- Returns a formspec string
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function fs.copy(x, y, pos, skin)
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function fs.copy(x, y, pos, skin)
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local meta = minetest.get_meta(pos);
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local meta = minetest.get_meta(pos);
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local costs = get_copy_material_cost(meta);
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return string.format("container[%f,%f]", x, y)
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return string.format("container[%f,%f]", x, y)
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.. "formspec_version[3]"
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.. "formspec_version[3]"
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.. inventory_bg(0, 0, 1, 1, skin.slot)
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.. inventory_bg(0, 0, 1, 1, skin.slot)
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.. string.format("list[nodemeta:%d,%d,%d;copy_input;0,0;1,1;]", pos.x, pos.y, pos.z)
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.. string.format("list[nodemeta:%d,%d,%d;copy_input;0,0;1,1;]", pos.x, pos.y, pos.z)
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.. "button[1.25,0.5;2,0.5;copy;Copy Map]"
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.. fs.button(1.25, 0.5, 2, 0.5, "copy", "Copy Map", can_afford(costs, meta))
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.. fs.cost(1.25, 0.125, get_copy_material_cost(meta), skin)
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.. fs.cost(1.25, 0.125, costs, skin)
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.. inventory_bg(8.75, 0, 1, 1, skin.slot)
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.. inventory_bg(8.75, 0, 1, 1, skin.slot)
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.. string.format("list[nodemeta:%d,%d,%d;copy_output;8.75,0;1,1;]", pos.x, pos.y, pos.z)
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.. string.format("list[nodemeta:%d,%d,%d;copy_output;8.75,0;1,1;]", pos.x, pos.y, pos.z)
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.. "container_end[]";
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.. "container_end[]";
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@ -367,7 +402,6 @@ end
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-- fields: A table containing the input
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-- fields: A table containing the input
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minetest.register_on_player_receive_fields(function(player, name, fields)
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minetest.register_on_player_receive_fields(function(player, name, fields)
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if name == "simple_table" then
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if name == "simple_table" then
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minetest.chat_send_all(name..": ");
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local meta = minetest.get_meta(player_tables[player:get_player_name()].pos);
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local meta = minetest.get_meta(player_tables[player:get_player_name()].pos);
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if fields["convert"] then
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if fields["convert"] then
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@ -385,35 +419,19 @@ minetest.register_on_player_receive_fields(function(player, name, fields)
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local size = meta:get_int("size");
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local size = meta:get_int("size");
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local detail = meta:get_int("detail");
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local detail = meta:get_int("detail");
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local scale = meta:get_int("scale");
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local scale = meta:get_int("scale");
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local paper = meta:get_int("paper");
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local cost, is_positive = get_craft_material_cost(meta);
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local pigment = meta:get_int("pigment");
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if is_positive and can_afford(cost, meta) then
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meta:set_int("paper", meta:get_int("paper") - cost.paper);
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meta:set_int("pigment", meta:get_int("paper") - cost.pigment);
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local inv = meta:get_inventory();
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local inv = meta:get_inventory();
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local stack = inv:get_stack("output", 1);
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local stack = inv:get_stack("output", 1);
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local cost = get_craft_material_cost(meta);
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if stack:is_empty() then
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if stack:is_empty() then
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if paper >= cost.paper and pigment >= cost.pigment then
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paper = paper - cost.paper;
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pigment = pigment - cost.pigment;
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meta:set_int("paper", paper);
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meta:set_int("pigment", pigment);
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cartographer.map_sound("cartographer_write", player);
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inv:set_stack("output", 1, cartographer.create_map_item(size, 1 + detail, scale));
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inv:set_stack("output", 1, cartographer.create_map_item(size, 1 + detail, scale));
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end
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else
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else
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local smeta = stack:get_meta();
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local smeta = stack:get_meta();
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local old_size = smeta:get_int("cartographer:size");
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local old_detail = smeta:get_int("cartographer:detail") - 1;
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if old_detail <= detail and old_size <= size and not (old_detail == detail and old_size == size) and paper >= cost.paper and pigment >= cost.pigment then
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paper = paper - cost.paper;
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pigment = pigment - cost.pigment;
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meta:set_int("paper", paper);
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meta:set_int("pigment", pigment);
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smeta:set_int("cartographer:detail", 1 + detail);
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smeta:set_int("cartographer:detail", 1 + detail);
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cartographer.resize_map_item(smeta, size);
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cartographer.resize_map_item(smeta, size);
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@ -421,34 +439,21 @@ minetest.register_on_player_receive_fields(function(player, name, fields)
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if map then
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if map then
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map.detail = 1 + detail;
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map.detail = 1 + detail;
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end
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end
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cartographer.map_sound("cartographer_write", player);
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inv:set_stack("output", 1, stack);
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inv:set_stack("output", 1, stack);
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end
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end
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cartographer.map_sound("cartographer_write", player);
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end
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end
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elseif fields["copy"] then
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elseif fields["copy"] then
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local paper = meta:get_int("paper");
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local cost = get_copy_material_cost(meta);
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local pigment = meta:get_int("pigment");
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if can_afford(cost, meta) then
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meta:set_int("paper", meta:get_int("paper") - cost.paper);
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meta:set_int("pigment", meta:get_int("paper") - cost.pigment);
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local inv = meta:get_inventory();
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cartographer.map_sound("cartographer_write", player);
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local in_stack = inv:get_stack("copy_input", 1);
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local out_stack = inv:get_stack("copy_output", 1);
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local inv = meta:get_inventory();
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if out_stack:is_empty() and in_stack:get_name() == "cartographer:map" then
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inv:set_stack("copy_output", 1, cartographer.copy_map_item(inv:get_stack("copy_input", 1)));
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local smeta = in_stack:get_meta();
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local size = smeta:get_int("cartographer:size") or SIZE_SMALL;
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local detail = smeta:get_int("cartographer:detail") or 1;
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local cost = get_material_cost(size, detail - 1);
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if paper >= cost.paper and pigment >= cost.pigment then
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paper = paper - cost.paper;
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pigment = pigment - cost.pigment;
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meta:set_int("paper", paper);
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meta:set_int("pigment", pigment);
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cartographer.map_sound("cartographer_write", player);
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inv:set_stack("copy_output", 1, cartographer.copy_map_item(in_stack));
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end
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end
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end
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elseif fields["s"] then
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elseif fields["s"] then
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meta:set_int("size", SIZE_SMALL);
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meta:set_int("size", SIZE_SMALL);
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