From bd3521d4396da91d1b7f5db04b4f618c53965860 Mon Sep 17 00:00:00 2001 From: Hugues Ross Date: Sat, 13 Jun 2020 08:54:13 -0400 Subject: [PATCH] Documentation pass, part 3 --- table.lua | 28 ++++++++++++++++++++++++++++ util.lua | 1 + 2 files changed, 29 insertions(+) diff --git a/table.lua b/table.lua index cd734e2..bb40900 100644 --- a/table.lua +++ b/table.lua @@ -1,3 +1,10 @@ +-- Arguments +-- gui: The GUI API +-- gui_skin: The GUI skin +-- audio: The audio playback API +-- maps: The map API +-- materials: The material API +-- map_item: The map item API local gui, gui_skin, audio, maps, materials, map_item = ...; local MAP_SIZE = 40; @@ -7,8 +14,11 @@ local SCALE_LARGE = 4; local SCALE_HUGE = 8; -- Get the material cost for the given map scale and detail level +-- -- scale: The map scale -- detail: The detail level +-- +-- Returns a table with material costs local function get_material_cost(scale, detail) local paper = scale * 4; local pigment = detail * 5; @@ -30,6 +40,7 @@ local function get_material_cost(scale, detail) end -- Get the material cost of the craft settings from the given table metadata +-- -- meta: The metadata to read -- -- Returns a table with the material costs, and a boolean indicating if the @@ -53,6 +64,7 @@ end -- Check if the given table metadata has enough materials to cover the given -- cost table. +-- -- cost: A table of material costs -- meta: The metadata -- @@ -64,6 +76,7 @@ local function can_afford(cost, meta) end -- Get the material cost of the copy settings from the given table metadata +-- -- meta: The metadata to read -- -- Returns a table with the material costs @@ -90,6 +103,7 @@ end local fs = {}; -- Draw a 1px thick horizontal separator formspec element +-- -- y: The y position of the separator -- skin: A 9-slice background skin table -- @@ -106,6 +120,7 @@ function fs.separator(y, skin) end -- Draw all the essential formspec data (size, background, styles, tabs) +-- -- w: The width of the formspec -- h: The height of the formspec -- rank: An into defining the 'rank' of the table being displayed @@ -217,6 +232,7 @@ function fs.header(w, h, rank, tab, skin) end -- Draw material counters from a table's metadata +-- -- x: The x position of the labels -- y: The y position of the labels -- meta: A metadata object containing the material quantities @@ -283,6 +299,7 @@ function fs.materials(x, y, meta, skin) end -- Draw a label with material costs from a table +-- -- x: The x position of the interface -- y: The y position of the interface -- cost: A table of material costs, with string keys for the material @@ -337,6 +354,7 @@ function fs.cost(x, y, cost, skin) end -- Draw the material conversion tab UI +-- -- x: The x position of the interface -- y: The y position of the interface -- pos: The table position (for displaying the inventory) @@ -379,9 +397,11 @@ function fs.convert(x, y, pos, skin) end -- Draw the map crafting tab UI +-- -- x: The x position of the interface -- y: The y position of the interface -- pos: The table position (for displaying the inventory) +-- rank: The 'rank' of the table -- meta: A metadata object containing the table settings and material -- quantities -- skin: A formspec skin table @@ -521,6 +541,7 @@ function fs.craft(x, y, pos, rank, meta, skin) end -- Draw the map copying tab UI +-- -- x: The x position of the interface -- y: The y position of the interface -- pos: The table position (for displaying the inventory) @@ -570,6 +591,7 @@ function fs.copy(x, y, pos, skin) end -- Draw the player's inventory +-- -- x: The x position of the inventory -- y: The y position of the inventory -- skin: A formspec skin table @@ -648,6 +670,7 @@ end -- Called when a player sends input to the server from a formspec -- This callback handles player input in the table formspec +-- -- player: The player who sent the input -- name: The formspec name -- fields: A table containing the input @@ -740,6 +763,7 @@ minetest.register_on_player_receive_fields(function(player, name, fields) end); -- Called after a table is placed. Sets up the table's inventory and metadata. +-- -- pos: The node's position local function setup_table_node(pos) local meta = minetest.get_meta(pos); @@ -755,6 +779,7 @@ end -- Called when the player tries to put an item into one of the table's -- inventories. +-- -- listname: The name of the inventory the item is being placed in. -- stack: The itemstack -- @@ -774,6 +799,7 @@ end -- Called when the player tries to move an item between two of the table's -- inventories. +-- -- to_list: The name of the inventory the item is being placed in. -- count: The number of items being moved -- @@ -788,6 +814,7 @@ local function table_can_move(_, _, _, to_list, _, count, _) end -- Called when a change occurs in a table's inventory +-- -- pos: The node's position -- listname: The name of the changed inventory list local function table_on_items_changed(pos, listname, _, _, _) @@ -801,6 +828,7 @@ local function table_on_items_changed(pos, listname, _, _, _) end end +-- The table node definitions minetest.register_node("cartographer:simple_table", { description = "Shabby Cartographer's Table", drawtype = "mesh", diff --git a/util.lua b/util.lua index c760a07..26a21ea 100644 --- a/util.lua +++ b/util.lua @@ -1,5 +1,6 @@ return { -- Get an entry from a list for a given detail level + -- -- textures: An array of textures -- detail: The detail level --