Fix coordinates in marker calls
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@ -272,7 +272,7 @@ minetest.register_on_player_receive_fields(function(player, name, fields)
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local marker = k:match("marker%-(.+)");
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local marker = k:match("marker%-(.+)");
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local pos = player:get_pos();
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local pos = player:get_pos();
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if marker or k == "clear_marker" then
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if marker or k == "clear_marker" then
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local player_x, player_z = map:to_coordinates(pos.x, pos.z);
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local player_x, player_z = map:to_coordinates(pos.x, pos.z, true);
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map:set_marker(player_x, player_z, marker);
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map:set_marker(player_x, player_z, marker);
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audio.play_feedback("cartographer_write", player);
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audio.play_feedback("cartographer_write", player);
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@ -44,7 +44,7 @@ end
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-- z: The z position, in map coordinates
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-- z: The z position, in map coordinates
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-- marker: The marker ID to set, or nil to unset
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-- marker: The marker ID to set, or nil to unset
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function Map.set_marker(self, x, z, marker)
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function Map.set_marker(self, x, z, marker)
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if x < self.x or x > self.x + self.w or z < self.z or z > self.z + self.h then
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if x < 0 or x > self.w or z < 0 or z > self.h then
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return;
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return;
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end
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end
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@ -64,7 +64,7 @@ end
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--
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--
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-- Returns a marker id
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-- Returns a marker id
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function Map.get_marker(self, x, z)
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function Map.get_marker(self, x, z)
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if x < self.x or x > self.x + self.w or z < self.z or z > self.z + self.h or not self.markers[x] then
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if x < 0 or x > self.w or z < 0 or z > self.h or not self.markers[x] then
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return nil;
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return nil;
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end
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end
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