From fcb6de872cc1ff50938279efdc218a709cff9b9d Mon Sep 17 00:00:00 2001 From: Hugues Ross Date: Mon, 20 Apr 2020 19:27:43 -0400 Subject: [PATCH] Fix player position on scaled maps --- map_formspec.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/map_formspec.lua b/map_formspec.lua index c4ec079..a766da6 100644 --- a/map_formspec.lua +++ b/map_formspec.lua @@ -66,8 +66,6 @@ end local function generate_map(data, x, y, w, h, player_x, player_y, detail, map_scale, is_visible, get_marker, user) local str = ""; local noise = PerlinNoiseMap(MAP_NOISE, { x=w + 1, y=h + 1, z=1}):get_2d_map({ x=x, y=y}); - player_x = math.floor(player_x / map_scale + 0.5); - player_y = math.floor(player_y / map_scale + 0.5); for i = x,x + w,1 do local fx = (i - x) * TILE_OFFSET;