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								 Hugues Ross | 7bb3b544e2 | Bugfixes - Fix crash on map placement
- Add temp map texture
- Fix player marker on map | 2020-03-20 08:02:30 -04:00 |  | 
			
				
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								 Hugues Ross | 26e4377cf9 | Add marker registration function and support for multi-detail markers | 2020-03-17 07:15:38 -04:00 |  | 
			
				
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								 Hugues Ross | 23da5f8900 | Add support for displaying markers on maps | 2020-03-17 06:52:15 -04:00 |  | 
			
				
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								 Hugues Ross | 8f786cda9a | Add map scale support to the advanced table | 2020-03-08 10:34:20 -04:00 |  | 
			
				
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								 Hugues Ross | 85eeb529b6 | Remove home/death marker code | 2020-03-08 10:06:26 -04:00 |  | 
			
				
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								 Hugues Ross | 17e0ade3f4 | Fix crash when scanning biome data - Cleanup table node definitions a little | 2020-03-08 09:56:12 -04:00 |  | 
			
				
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								 Hugues Ross | 950414baf2 | Various changes | 2020-03-07 10:26:24 -05:00 |  | 
			
				
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								 Hugues Ross | bce0db5e7a | Add graphics for 2nd tier table | 2020-02-25 20:23:09 -05:00 |  | 
			
				
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								 Hugues Ross | 1404058a06 | Add height data to maps | 2020-02-19 19:56:31 -05:00 |  | 
			
				
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								 Hugues Ross | e5371e19ed | Record heightmap when scanning - Use heightmap value for more granular biome texture selection | 2020-02-16 20:18:47 -05:00 |  | 
			
				
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								 Hugues Ross | d0f7c58c47 | Initial commit | 2020-02-16 12:55:07 -05:00 |  |