-- Table used for skinning cartographer's look and feel cartographer.skin = { -- The texture to use in maps for the sides of tiles cliff_texture = "cartographer_cliff", -- The animated texture data to use for the player icon player_icon = { frame_count = 2, frame_duration = 500, texture = "cartographer_player_icon", }, -- The texture to use in maps when biome data is missing or empty unknown_biome_texture = "cartographer_unknown_biome", };