local function map_from_meta(meta, player_x, player_y) local size = meta:get_int("cartographer:size") or 10; local detail = meta:get_int("cartographer:detail") or 1; local scale = meta:get_int("cartographer:scale") or 1; local total_size = size * scale; local map_x = math.floor((player_x + 10)/total_size) * total_size - 10 local map_y = math.floor((player_y + 10)/total_size) * total_size - 10; local id = cartographer.create_map(map_x, map_y, size, size, false, detail, scale); meta:set_int("cartographer:map_id", id); meta:set_string("description", "Map #" .. tostring(id) .. "\n[" .. tostring(fromchunk(map_x)) .. "," .. tostring(fromchunk(map_y)) .. "] - [" .. tostring(fromchunk(map_x + total_size)) .. "," .. tostring(fromchunk(map_y + total_size)) .. "]") return id; end -- The map item/node minetest.register_node("cartographer:map", { description = "Map", inventory_image = "cartographer_map.png", tiles = { "cartographer_map.png" }, drawtype = "signlike", paramtype = "light", paramtype2 = "wallmounted", stack_max = 1, sunlight_propagates = true, walkable = false, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -7 / 16, 0.5}, }, }, on_use = function(stack, player, _) local pos = player:get_pos(); local name = player:get_player_name(); local player_x = tochunk(pos.x); local player_y = tochunk(pos.z); local meta = stack:get_meta(); local id = meta:get_int("cartographer:map_id"); if id == 0 then id = map_from_meta(meta, player_x, player_y); end cartographer.fill_local(id, player_x, player_y); minetest.show_formspec(player:get_player_name(), "map", cartographer.get_map_formspec_map(data, cartographer.get_map(id), player_x, player_y)); return stack; end, -- Called when this node is placed in the world. Copies map data from the -- item to the node. -- pos: The position of the node -- placer: The object that placed this node (can be nil) -- stack: The itemstack that was placed -- pointed_thing: The current pointed thing after_place_node = function(pos, placer, stack, pointed_thing) local meta = stack:get_meta():to_table(); local node_meta = minetest.get_meta(pos); node_meta:from_table(meta); -- Consume the item after placing return false; end, on_rightclick = function(pos, node, player, itemstack, pointed_thing) local meta = minetest.get_meta(pos); local player_x = tochunk(pos.x); local player_y = tochunk(pos.z); local id = meta:get_int("cartographer:map_id"); if id == 0 then id = map_from_meta(meta, player_x, player_y); end cartographer.fill_local(id, player_x, player_y); minetest.show_formspec(player:get_player_name(), "map", cartographer.get_map_formspec_map(data, cartographer.get_map(id), player_x, player_y)); end, }); function cartographer.create_map_item(size, detail, scale) local map = ItemStack("cartographer:map"); local meta = map:get_meta(); meta:set_int("cartographer:size", size); meta:set_int("cartographer:detail", detail); meta:set_int("cartographer:scale", scale); meta:set_string("description", "Empty Map\nUse to set the initial location"); return map; end function cartographer.copy_map_item(stack) local meta = stack:get_meta(); local size = meta:get_int("cartographer:size"); local detail = meta:get_int("cartographer:detail"); local scale = meta:get_int("cartographer:scale"); local copy = cartographer.create_map_item(size, detail, scale); local copy_meta = copy:get_meta(); local id = meta:get_int("cartographer:map_id"); local new_id = 0; if id > 0 then local src = cartographer.get_map(id); new_id = cartographer.create_map(src.x, src.z, src.w, src.h, false, src.detail, src.scale); local dest = cartographer.get_map(new_id); for k,v in pairs(src.fill) do dest.fill[k] = v; end copy_meta:set_int("cartographer:map_id", new_id); copy_meta:set_string("description", "Map #" .. tostring(new_id) .. "\n[" .. tostring(fromchunk(dest.x)) .. "," .. tostring(fromchunk(dest.z)) .. "] - [" .. tostring(fromchunk(dest.x + dest.w)) .. "," .. tostring(fromchunk(dest.z + dest.h)) .. "]") end return copy; end function cartographer.resize_map_item(meta, size) local old_size = meta:get_int("cartographer:size"); if old_size >= size then return; end meta:set_int("cartographer:size", size); local id = meta:get_int("cartographer:map_id"); if id > 0 then local map = cartographer.get_map(id); cartographer.resize_map(id, size, size); meta:set_string("description", "Map #" .. tostring(id) .. "\n[" .. tostring(fromchunk(map.x)) .. "," .. tostring(fromchunk(map.z)) .. "] - [" .. tostring(fromchunk(map.x + map.w)) .. "," .. tostring(fromchunk(map.z + map.h)) .. "]") end end