From 0acdd5435b7bd9741e20db27b232a56f71d094f7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nico=20Sch=C3=B6nerstedt?= Date: Tue, 6 Aug 2024 20:59:18 +0200 Subject: [PATCH 1/3] added mod.conf, fixed use_texture_alpha --- mod_files/multi-node.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mod_files/multi-node.lua b/mod_files/multi-node.lua index 426dacd..c65907d 100644 --- a/mod_files/multi-node.lua +++ b/mod_files/multi-node.lua @@ -84,7 +84,7 @@ minetest.register_node("christmas_craft:glass_bauble",{ }, is_ground_content = true, paramtype = "light", - use_texture_alpha = true, + use_texture_alpha = "clip", groups = {crumbly=3}, sounds = default.node_sound_glass_defaults(), node_box = { From c6cbae450b3ef16167ddd5343be143104802ae49 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nico=20Sch=C3=B6nerstedt?= Date: Tue, 6 Aug 2024 21:03:42 +0200 Subject: [PATCH 2/3] added mod.conf, fixed use_texture_alpha --- mod.conf | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 mod.conf diff --git a/mod.conf b/mod.conf new file mode 100644 index 0000000..cb103f3 --- /dev/null +++ b/mod.conf @@ -0,0 +1,3 @@ +name = christmas_craft +description = Bring the joy of Christmas to Minetest. This mod adds Christmas related things such as presents, baubles , decorations and more, also the mod can also allows you to cover the grass with snow, and make things such as snowmen. You can even have a snowball fight! +depends = default From 9c88d44223647479b09357f8ce4789328793d826 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nico=20Sch=C3=B6nerstedt?= Date: Tue, 6 Aug 2024 21:14:03 +0200 Subject: [PATCH 3/3] fixed use_texture_alpha of glass_bauble --- mod_files/multi-node.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mod_files/multi-node.lua b/mod_files/multi-node.lua index c65907d..7ca5aa0 100644 --- a/mod_files/multi-node.lua +++ b/mod_files/multi-node.lua @@ -84,7 +84,7 @@ minetest.register_node("christmas_craft:glass_bauble",{ }, is_ground_content = true, paramtype = "light", - use_texture_alpha = "clip", + use_texture_alpha = "blend", groups = {crumbly=3}, sounds = default.node_sound_glass_defaults(), node_box = {