--dofile(minetest.get_modpath("christmas_craft").."/mods.lua")--disabled because 4seasons is not installed --dofile("crafts.lua");--temporary disabled because cristmas is over -- blocks -- minetest.register_node("christmas_craft:snowman", { description = "Snowman", tiles = {"snow.png", "snow.png", "snow.png", "snow.png", "snow.png", "Snowman_F.png"}, is_ground_content = true, paramtype2 = "facedir", groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("christmas_craft:christmas_lights", { description = "christmas lights", drawtype = "signlike", light_source = 10, walkable = false, tiles = { {name="lights_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=3.0}}, }, inventory_image = "c_lights.png", wield_image = "c_lights.png", paramtype = "light", paramtype2 = "wallmounted", selection_box = { type = "wallmounted", }, groups = {oddly_breakable_by_hand = 3}, }) minetest.register_node("christmas_craft:christmas_wreath", { description = "Christmas Wreath", drawtype = "signlike", walkable = false, tiles = { {name="Wreath.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=3.0}}, }, inventory_image = "Wreath.png", paramtype = "light", paramtype2 = "wallmounted", selection_box = { type = "wallmounted", }, groups = {oddly_breakable_by_hand = 3}, }) minetest.register_node("christmas_craft:christmas_star", { description = "christmas Star", drawtype = "plantlike", light_source = 10, tiles = {"star.png"}, is_ground_content = true, groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("christmas_craft:snow_block", { description = "snow block", tiles = {"snow.png"}, is_ground_content = true, groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("christmas_craft:christmas_leaves", { description = "Christmas leaves", drawtype = "allfaces_optional", tiles = {"christmas_leaves.png"}, is_ground_content = false, paramtype = "light", groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("christmas_craft:Christmas_present", { description = "Christmas present ", tiles = {"present_top.png", "present_bottom.png", "present_side.png"}, is_ground_content = true, groups = {crumbly=3}, drop = { max_items = 1, items = { {items = {'default:bookshelf'}, rarity = 10,}, {items = {'default:clay'}, rarity = 10,}, {items = {'default:pick_mese'}, rarity = 20,}, {items = {'default:shovel_steel'}, rarity = 15,}, {items = {'default:axe_steel'}, rarity = 15,}, {items = {'default:pick_steel'}, rarity = 15,}, {items = {'default:sign_wall'}, rarity = 20,}, {items = {'default:chest'}, rarity = 20,}, {items = {'default:furnace'}, rarity = 20,}, {items = {'default:steelblock'}, rarity = 25,}, {items = {'default:coal_lump'}, rarity = 25,}, {items = {'default:stone'}, rarity = 2,}, {items = {'diamonds:pick'}, rarity = 70,}, {items = {'diamonds:shovel'}, rarity = 70,}, {items = {'diamonds:axe'}, rarity = 70,}, {items = {'diamonds:block'}, rarity = 90,}, {items = {'fake_fire:flint_and_steel'}, rarity = 15,}, {items = {'default:chest_locked'}, rarity = 20,}, {items = {'default:ladder'}, rarity = 15,}, {items = {'default:jungletree'}, rarity = 30,}, {items = {'default:brick'}, rarity = 25,}, {items = {'default:dirt_with_grass'}, rarity = 30,}, }}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.4}, }), }) minetest.register_node("christmas_craft:Christmas_present_green", { description = "Christmas present green ", tiles = {"present_top_gr.png", "present_bottom_gr.png", "present_side_gr.png"}, is_ground_content = true, groups = {crumbly=3}, drop = { max_items = 1, items = { {items = {'default:bookshelf'}, rarity = 10,}, {items = {'default:clay'}, rarity = 10,}, {items = {'default:pick_mese'}, rarity = 20,}, {items = {'default:shovel_steel'}, rarity = 15,}, {items = {'default:axe_steel'}, rarity = 15,}, {items = {'default:pick_steel'}, rarity = 15,}, {items = {'default:sign_wall'}, rarity = 20,}, {items = {'default:chest'}, rarity = 20,}, {items = {'default:furnace'}, rarity = 20,}, {items = {'default:steelblock'}, rarity = 25,}, {items = {'default:coal_lump'}, rarity = 25,}, {items = {'default:stone'}, rarity = 2,}, {items = {'diamonds:pick'}, rarity = 70,}, {items = {'diamonds:shovel'}, rarity = 70,}, {items = {'diamonds:axe'}, rarity = 70,}, {items = {'diamonds:block'}, rarity = 90,}, {items = {'fake_fire:flint_and_steel'}, rarity = 15,}, {items = {'default:chest_locked'}, rarity = 20,}, {items = {'default:ladder'}, rarity = 15,}, {items = {'default:jungletree'}, rarity = 30,}, {items = {'default:brick'}, rarity = 25,}, {items = {'default:dirt_with_grass'}, rarity = 30,}, }}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.4}, }), }) minetest.register_node("christmas_craft:Christmas_present_blue", { description = "Christmas present blue ", tiles = {"present_top_bl.png", "present_bottom_bl.png", "present_side_bl.png"}, is_ground_content = true, groups = {crumbly=3}, drop = { max_items = 1, items = { {items = {'default:bookshelf'}, rarity = 10,}, {items = {'default:clay'}, rarity = 10,}, {items = {'default:pick_mese'}, rarity = 20,}, {items = {'default:shovel_steel'}, rarity = 15,}, {items = {'default:axe_steel'}, rarity = 15,}, {items = {'default:pick_steel'}, rarity = 15,}, {items = {'default:sign_wall'}, rarity = 20,}, {items = {'default:chest'}, rarity = 20,}, {items = {'default:furnace'}, rarity = 20,}, {items = {'default:steelblock'}, rarity = 25,}, {items = {'default:coal_lump'}, rarity = 25,}, {items = {'default:stone'}, rarity = 2,}, {items = {'diamonds:pick'}, rarity = 70,}, {items = {'diamonds:shovel'}, rarity = 70,}, {items = {'diamonds:axe'}, rarity = 70,}, {items = {'diamonds:block'}, rarity = 90,}, {items = {'fake_fire:flint_and_steel'}, rarity = 15,}, {items = {'default:chest_locked'}, rarity = 20,}, {items = {'default:ladder'}, rarity = 15,}, {items = {'default:jungletree'}, rarity = 30,}, {items = {'default:brick'}, rarity = 25,}, {items = {'default:dirt_with_grass'}, rarity = 30,}, }}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.4}, }), }) minetest.register_node("christmas_craft:Christmas_present_red", { description = "Christmas present red ", tiles = {"present_top_re.png", "present_bottom_re.png", "present_side_re.png"}, is_ground_content = true, groups = {crumbly=3}, drop = { max_items = 1, items = { {items = {'default:bookshelf'}, rarity = 10,}, {items = {'default:clay'}, rarity = 10,}, {items = {'default:pick_mese'}, rarity = 20,}, {items = {'default:shovel_steel'}, rarity = 15,}, {items = {'default:axe_steel'}, rarity = 15,}, {items = {'default:pick_steel'}, rarity = 15,}, {items = {'default:sign_wall'}, rarity = 20,}, {items = {'default:chest'}, rarity = 20,}, {items = {'default:furnace'}, rarity = 20,}, {items = {'default:steelblock'}, rarity = 25,}, {items = {'default:coal_lump'}, rarity = 25,}, {items = {'default:stone'}, rarity = 2,}, {items = {'diamonds:pick'}, rarity = 70,}, {items = {'diamonds:shovel'}, rarity = 70,}, {items = {'diamonds:axe'}, rarity = 70,}, {items = {'diamonds:block'}, rarity = 90,}, {items = {'fake_fire:flint_and_steel'}, rarity = 15,}, {items = {'default:chest_locked'}, rarity = 20,}, {items = {'default:ladder'}, rarity = 15,}, {items = {'default:jungletree'}, rarity = 30,}, {items = {'default:brick'}, rarity = 25,}, {items = {'default:dirt_with_grass'}, rarity = 30,}, }}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.4}, }), }) minetest.register_node("christmas_craft:Christmas_present_yellow", { description = "Christmas present yellow ", tiles = {"present_top_ye.png", "present_bottom_ye.png", "present_side_ye.png"}, is_ground_content = true, groups = {crumbly=3}, drop = { max_items = 1, items = { {items = {'default:bookshelf'}, rarity = 10,}, {items = {'default:clay'}, rarity = 10,}, {items = {'default:pick_mese'}, rarity = 20,}, {items = {'default:shovel_steel'}, rarity = 15,}, {items = {'default:axe_steel'}, rarity = 15,}, {items = {'default:pick_steel'}, rarity = 15,}, {items = {'default:sign_wall'}, rarity = 20,}, {items = {'default:chest'}, rarity = 20,}, {items = {'default:furnace'}, rarity = 20,}, {items = {'default:steelblock'}, rarity = 25,}, {items = {'default:coal_lump'}, rarity = 25,}, {items = {'default:stone'}, rarity = 2,}, {items = {'diamonds:pick'}, rarity = 70,}, {items = {'diamonds:shovel'}, rarity = 70,}, {items = {'diamonds:axe'}, rarity = 70,}, {items = {'diamonds:block'}, rarity = 90,}, {items = {'fake_fire:flint_and_steel'}, rarity = 15,}, {items = {'default:chest_locked'}, rarity = 20,}, {items = {'default:ladder'}, rarity = 15,}, {items = {'default:jungletree'}, rarity = 30,}, {items = {'default:brick'}, rarity = 25,}, {items = {'default:dirt_with_grass'}, rarity = 30,}, }}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.4}, }), }) minetest.register_node("christmas_craft:red_baubles", { description = "Red Baubles", drawtype = "plantlike", tiles = {"red_baubles.png"}, is_ground_content = true, paramtype = "light", groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("christmas_craft:yellow_baubles", { description = "Yellow Baubles", drawtype = "plantlike", tiles = {"yellow_baubles.png"}, is_ground_content = true, paramtype = "light", groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("christmas_craft:blue_baubles", { description = "Blue Baubles", drawtype = "plantlike", tiles = {"blue_baubles.png"}, is_ground_content = true, paramtype = "light", groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("christmas_craft:green_baubles", { description = "Green Baubles", drawtype = "plantlike", tiles = {"green_baubles.png"}, is_ground_content = true, paramtype = "light", groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("christmas_craft:silver_baubles", { description = "Silver Baubles", drawtype = "plantlike", tiles = {"silver_baubles.png"}, is_ground_content = true, paramtype = "light", groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) -- items -- minetest.register_craftitem("christmas_craft:paper_blue", { description = "Blue paper", inventory_image = "paper_bl.png", stack_max = 99, liquids_pointable = false, }) minetest.register_craftitem("christmas_craft:paper_yellow", { description = "Yellow paper", inventory_image = "paper_ye.png", stack_max = 99, liquids_pointable = false, }) minetest.register_craftitem("christmas_craft:paper_green", { description = "Green paper", inventory_image = "paper_gr.png", stack_max = 99, liquids_pointable = false, }) minetest.register_craftitem("christmas_craft:paper_red", { description = "Red paper", inventory_image = "paper_re.png", stack_max = 99, liquids_pointable = false, }) minetest.register_craftitem("christmas_craft:iron_nugget", { description = "Iron nugget", inventory_image = "iron_nugget.png", stack_max = 99, liquids_pointable = false, }) minetest.register_craftitem("christmas_craft:tin_nugget", { description = "Tin nugget", inventory_image = "tin_nugget.png", stack_max = 99, liquids_pointable = false, }) -- minetest.register_craftitem("christmas_craft:snow_ball", { -- description = "Snow ball", -- inventory_image = "snow_ball.png", -- stack_max = 16, -- liquids_pointable = false, --}) minetest.register_craftitem("christmas_craft:gold_nugget", { description = "Gold nugget", inventory_image = "gold_nugget.png", stack_max = 99, liquids_pointable = false, }) minetest.register_craftitem("christmas_craft:mithril_nugget", { description = "Mithril nugget", inventory_image = "mithril_nugget.png", stack_max = 99, liquids_pointable = false, }) minetest.register_craftitem("christmas_craft:cactus_bit", { description = "Cactus_bit", inventory_image = "Cactus_bit.png", stack_max = 99, liquids_pointable = false, }) -- crafts -- --for craft see in craft.lua -- override -- --minetest.registered_nodes["default:stick"].drawtype="torchlike"; --minetest.registered_nodes["default:stick"].selection_box = { -- type = "wallmounted", -- wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, -- } minetest.register_node(":default:stick", { description = "stick", drawtype = "torchlike", --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, tiles = {"side_stick.png"}, inventory_image = "default_stick.png", wield_image = "default_stick.png", paramtype = "light", paramtype2 = "wallmounted", sunlight_propagates = true, walkable = false, selection_box = { type = "wallmounted", wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, }, groups = {choppy=2,dig_immediate=3,flammable=1}, legacy_wallmounted = true, sounds = default.node_sound_defaults(), }) -- complex node -- snowball_DAMAGE=0.5 snowball_GRAVITY=9 snowball_VELOCITY=19 --Shoot snowball. local snow_shoot_snowball=function (item, player, pointed_thing) local playerpos=player:getpos() local obj=minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "christmas_craft:snowball_entity") local dir=player:get_look_dir() obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY}) obj:setacceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3}) item:take_item() return item end --The snowball Entity snow_snowball_ENTITY={ physical = false, timer=0, textures = {"snowball.png"}, lastpos={}, collisionbox = {0,0,0,0,0,0}, } --Snowball_entity.on_step()--> called when snowball is moving. snow_snowball_ENTITY.on_step = function(self, dtime) self.timer=self.timer+dtime local pos = self.object:getpos() local node = minetest.env:get_node(pos) --Become item when hitting a node. if self.lastpos.x~=nil then --If there is no lastpos for some reason. if node.name ~= "air" then minetest.env:place_node(self.lastpos,{name="air"}) self.object:remove() end end self.lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Node will be added at last pos outside the node end minetest.register_entity("christmas_craft:snowball_entity", snow_snowball_ENTITY) --Snowball. minetest.register_craftitem("christmas_craft:snowball", { Description = "Snowball", inventory_image = "snowball.png", on_use = snow_shoot_snowball, }) --Snow. minetest.register_node("christmas_craft:snow", { tiles = {"snow.png"}, drawtype = "nodebox", sunlight_propagates = true, paramtype = "light", param2 = nil, --param2 is reserved for what vegetation is hiding inside. --mapgen defines the vegetation. --1 = Moss groups = {crumbly=3,melts=1,falling_node=1}, buildable_to = true, drop = 'christmas_craft:snowball', node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.35, 0.5} }, }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.35, 0.5} }, }, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_gravel_footstep", gain=0.45}, }), })