ColdDB
===========
ColdDB is a minetest database mod that implements a serverless, NoSQL database engine.
It provides a key or key-value storage system using plain Lua tables. It also can iterate through the keys.
It is not required to add this mod to secure.trusted_mods this mod will still work.
Usage
===========
Copy *colddb.lua* file to your minetest mod or game. Copy the code from colddb's init file to your mods init file
Then create a lua file for handling database's or any file you like.
Write this code in your lua file.
1. create a directory and link it as a database.
```lua
coldbase = colddb.get_db("mydb")
```
2. added an extra folder to the directory. every new file will be added to the global tag(folder).
```lua
colddb.add_global_tag(coldbase,"ips")
```
3. store key item(this key has no value)
```lua
colddb.set_key(coldbase,"MyKey")
```
4. store key-value item
```lua
colddb.set(coldbase,"MyKeyAndValue","Hello world")
```
5. retrieve items (get_key will return true, false, or nil)
```lua
local key_and_value = colddb.get(coldbase,"MyKeyAndValue")
local key = colddb.get_key(coldbase,"MyKey")
```
6. delete key(file) this function works on both keys and key-value keys.
```lua
colddb.remove(coldbase,"MyKeyAndValue")
```
7. if add_to_mem_pool is true(true by default). keys are stored in a lua table(memory) for 30 seconds or more depending on its use. This is to prevent the database from constantly loading up the data file.
```lua
coldbase.add_to_mem_pool = true
```
8. if indexes is true(false by default). When a key file is created an indexing file stores the key for look-ups. this makes it possible to iterate through keys.
```lua
coldbase.indexes = true
```
9. only if coldbase.indexes == true. returns the amount of keys are in the indexing file.
```lua
colddb.get_count(coldbase)
```
10. only if coldbase.indexes == true. iterates through the indexing file 50 times per game tick(breaks and ends if it reached the end of the file).
```lua
colddb.iterate_index_table(coldbase,nil,func_list_keys,nil,50)
```
11. adds folders which can be used in other functions that have tag_name arg.
```lua
colddb.add_tag(coldbase,"Extra_Folder",{"Extra","Folder"})
```
12. returns the tag name if the tag does not exists creates it.
```lua
colddb.get_or_add_tag(coldbase,"Extra_Folder",{"Extra","Folder"})
```
13. remove tag by name.
```lua
colddb.remove_tag(coldbase,"Extra_Folder")
```
Quick Look
===========
```lua
-- create an directory(watchlist) and link it as a database.
ip_db = colddb.get_db("watchlist")
-- add an extra folder to the directory.
colddb.add_global_tag(ip_db,"ips")
-- return a recorded ip address from the data base.
function ip_db.find(player)
local f = colddb.get(ip_db,player)
if f then
return f
end
return nil
end
-- Key is the file and file name. Value is the content's within the file.
-- global tag(ips)--->key(Player name)--->value(ip address)
function ip_db.record_ip(player,ip)
colddb.set(ip_db,player, ip)
end
function ip_db.delete(player)
colddb.remove(db,player)
end
-- When ever a player join's his/her ip address is recorded to the database by player name.
minetest.register_on_prejoinplayer(function(name, ip)
ip_db.record_ip(name,ip)
end)
```
Quick Look Notes
===========
In the example above we could also create a more complex ip database using tags. Creating tags named after the player then assigning the ip files to it.
This way we could store many ips associated with the player instead of just one ip.
API
===========
- **Functions**
- **colddb.get_db(directory) --> db**
Creates an directory and links it as a database. Returns a 'db' obeject.
-
License
===========
ColdDB is distributed under the LGPLv2.1+ license.