ColdDB =========== ColdDB is a lua library that implements a serverless, NoSQL database engine.
It provides a key or key-value storage system using plain Lua tables. It also can iterate through the keys.
It is not required to add this mod to secure.trusted_mods this mod will still work. Usage =========== Copy *colddb.lua* file to your minetest mod or game. Copy the code from colddb's init file to your mods init file
Then create a lua file for handling database's or any file you like.
Write this code in your lua file. 1. create a directory and link it as a database. ```lua coldbase = colddb.get_db("mydb") ``` 2. added an extra folder to the directory. every new file will be added to the global tag(folder). ```lua colddb.add_global_tag(coldbase,"ips") ``` 3. store key item(this key has no value) ```lua colddb.set_key(coldbase,"MyKey") ``` 4. store key-value item ```lua colddb.set(coldbase,"MyKeyAndValue","Hello world") ``` 5. retrieve items (get_key will return true, false, or nil) ```lua local key_and_value = colddb.get(coldbase,"MyKeyAndValue") local key = colddb.get_key(coldbase,"MyKey") ``` 6. delete key(file) this function works on both keys and key-value keys. ```lua colddb.remove(coldbase,"MyKeyAndValue") ``` 7. if add_to_mem_pool is true(true by default). keys are stored in a lua table(memory) for 30 seconds or more depending on its use. This is to prevent the database from constantly loading up the data file. ```lua coldbase.add_to_mem_pool = true ``` 8. if indexes is true(false by default). When a key file is created an indexing file stores the key for look-ups. this makes it possible to iterate through keys. ```lua coldbase.indexes = true ``` 9. only if coldbase.indexes == true. returns the amount of keys are in the indexing file. ```lua colddb.get_count(coldbase) ``` 10. only if coldbase.indexes == true. iterates through the indexing file 50 times per game tick(breaks and ends if it reached the end of the file). ```lua colddb.iterate_index_table(coldbase,nil,func_list_keys,nil,50) ``` 11. adds folders which can be used in other functions that have tag_name arg. ```lua colddb.add_tag(coldbase,"Extra_Folder",{"Extra","Folder"}) ``` 12. returns the tag name if the tag does not exists creates it. ```lua colddb.get_or_add_tag(coldbase,"Extra_Folder",{"Extra","Folder"}) ``` 13. remove tag by name. ```lua colddb.remove_tag(coldbase,"Extra_Folder") ``` Quick Look =========== ```lua -- create an directory(watchlist) and link it as a database. ip_db = colddb.get_db("watchlist") -- add an extra folder to the directory. colddb.add_global_tag(ip_db,"ips") -- return a recorded ip address from the data base. function ip_db.find(player) local f = colddb.get(ip_db,player) if f then return f end return nil end -- Key is the file and file name. Value is the content's within the file. -- global tag(ips)--->key(Player name)--->value(ip address) function ip_db.record_ip(player,ip) colddb.set(ip_db,player, ip) end function ip_db.delete(player) colddb.remove(db,player) end -- When ever a player join's his/her ip address is recorded to the database by player name. minetest.register_on_prejoinplayer(function(name, ip) ip_db.record_ip(name,ip) end) ``` Quick Look Notes =========== In the example above we could also create a more complex ip database using tags. Creating tags named after the player then assigning the ip files to it.
This way we could store many ips associated with the player instead of just one ip. API =========== - **Functions** - **colddb.get_db(directory) --> db** Creates an directory and links it as a database. Returns a 'db' obeject. - License =========== ColdDB is distributed under the LGPLv2.1+ license.