From 187caeeb17f2dc5104f9a6144c62d4c8f2d0236f Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Sun, 26 Feb 2017 15:05:00 -0500 Subject: [PATCH] use minetest_game's register-fence function (so that colored fences connect to default fences) --- init.lua | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/init.lua b/init.lua index 09cef95..a68c388 100644 --- a/init.lua +++ b/init.lua @@ -232,23 +232,16 @@ minetest.override_item("default:wood", { groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, ud_param2_colorable = 1}, }) -minetest.register_node("coloredwood:fence", { - drawtype = "fencelike", +default.register_fence("coloredwood:fence", { description = "Colored wooden fence", - tiles = { "coloredwood_fence_base.png" }, - paramtype = "light", + texture = "coloredwood_fence_base.png", paramtype2 = "color", palette = "unifieddyes_palette_extended.png", - place_param2 = 240, - walkable = true, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1}, sounds = default.node_sound_wood_defaults(), - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, after_dig_node = unifieddyes.after_dig_node, - drop = "default:fence_wood" + drop = "default:fence_wood", + material = "default:wood" }) minetest.override_item("default:fence_wood", {