-- Sticks portion of Colored Wood mod by Vanessa Ezekowitz ~~ 2012-07-17 -- based on my unified dyes modding template. -- -- License: WTFPL local colored_block_modname = "coloredwood" local colored_block_description = "Stick" for shade = 1, 3 do local shadename = coloredwood.shades[shade] local shadename2 = coloredwood.shades2[shade] for hue = 1, 12 do local huename = coloredwood.hues[hue] local huename2 = coloredwood.hues2[hue] local colorname = colored_block_modname..":stick_"..shadename..huename local pngname = colored_block_modname.."_stick_"..shadename..huename..".png" local itemdesc = shadename2..huename2..colored_block_description local woodname = colored_block_modname..":wood_"..shadename..huename local s50colorname = colored_block_modname..":stick_"..shadename..huename.."_s50" local s50pngname = colored_block_modname.."_stick_"..shadename..huename.."_s50.png" local s50itemdesc = shadename2..huename2..colored_block_description.." (50% Saturation)" local s50woodname = colored_block_modname..":wood_"..shadename..huename.."_s50" minetest.register_craft({ type = "fuel", recipe = colorname, burntime = 7, }) minetest.register_craft({ type = "fuel", recipe = s50colorname, burntime = 7, }) minetest.register_craftitem(colorname, { description = itemdesc, inventory_image = pngname, groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 } }) minetest.register_craftitem(s50colorname, { description = s50itemdesc, inventory_image = s50pngname, groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 } }) minetest.register_craft( { type = "shapeless", output = colorname.." 4", recipe = { woodname } }) minetest.register_craft( { type = "shapeless", output = s50colorname.." 4", recipe = { s50woodname } }) end end -- Generate the "light" shades separately, since they don"t have a low-sat version. for hue = 1, 12 do local huename = coloredwood.hues[hue] local huename2 = coloredwood.hues2[hue] local colorname = colored_block_modname..":stick_light_"..huename local pngname = colored_block_modname.."_stick_light_"..huename..".png" local itemdesc = "Light "..huename2..colored_block_description local woodname = colored_block_modname..":wood_light_"..huename minetest.register_craftitem(colorname, { description = itemdesc, inventory_image = pngname, groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 } }) minetest.register_craft({ type = "fuel", recipe = colorname, burntime = 7, }) minetest.register_craft( { type = "shapeless", output = colorname.." 4", recipe = { woodname } }) end -- ============================================================ -- The 5 levels of greyscale. -- -- Oficially these are 0, 25, 50, 75, and 100% relative to white, -- but in practice, they"re actually 7.5%, 25%, 50%, 75%, and 95%. -- (otherwise black and white would wash out). for grey = 1,5 do local greyname = coloredwood.greys[grey] local greyname2 = coloredwood.greys2[grey] local greyshadename = colored_block_modname..":stick_"..greyname local pngname = colored_block_modname.."_stick_"..greyname..".png" local itemdesc = greyname2..colored_block_description local greywoodname = colored_block_modname..":wood_"..greyname minetest.register_craftitem(greyshadename, { description = itemdesc, inventory_image = pngname, groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 } }) minetest.register_craft({ type = "fuel", recipe = greyshadename, burntime = 7, }) minetest.register_craft( { type = "shapeless", output = greyshadename.." 4", recipe = { greywoodname } }) end -- ==================================================================== -- This recipe causes all colored sticks to be usable to craft ladders. minetest.register_craft({ output = "default:ladder 2" , recipe = { {"group:coloredsticks", "" , "group:coloredsticks" }, {"group:coloredsticks", "group:coloredsticks", "group:coloredsticks" }, {"group:coloredsticks", "" , "group:coloredsticks" } } })