Create init.lua

This commit is contained in:
jimy-byerley 2014-06-20 09:50:53 +02:00
parent 572cb01ff8
commit a53e649c08

254
init.lua Normal file
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-- This code is distributed under GN GPL v2 license. Copyright© Jimy-Byerley
local welcome_message = "/* welcome to cybertronic OS v2.0 */"
local default_laptop = "computers:laptop_open"
computers = {}
local computer_action = function(pos, formname, fields, sender)
local node = minetest.env:get_node(pos)
--use shell
computers.execute_oscommand(fields.text, pos, sender)
end
computers.registered_oscommands = {}
computers.computer_help = {}
computers.register_oscommand = function(name, exe, help)
computers.registered_oscommands[name] = exe
computers.computer_help[name] = help
end
computers.execute_oscommand = function(cmdline, pos, player)
if cmdline == nil then return end
local command = string.match(cmdline, "([^ ]+) *")
if command == nil then return end
local message = "["..command.." : command not found]"
local continue = false
print("pass command to computer : "..command)
local func = computers.registered_oscommands[command]
if func then
continue = true
message, continue = func(cmdline, pos, player)
end
--minetest.chat_send_player(player:get_player_name(), message)
--display message
local meta = minetest.env:get_meta(pos)
meta:set_string("infotext", message)
return continue
end
dofile(minetest.get_modpath("computers").."/os.lua")
-- crafting
minetest.register_craft({
output = 'computers:keyboard',
recipe = {
{'technology:button', 'technology:button', 'technology:button'},
{'technology:button', 'technology:button', 'technology:button'},
{'technology:button', 'technology:button', 'technology:button'},
}
})
minetest.register_craft({
output = 'computers:laptop_close',
recipe = {
{'technology:flat_screen_off', "technology:wire"},
{'technology:electronic_card', "technology:wire"},
{'technology:keyboard', "technology:wire"},
}
})
-- node defs
minetest.register_node("computers:keyboard", {
description = "keyboard",
stack_max = 1,
node_placement_prediction = "",
paramtype = "light",
light_source = 3,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {-0.44, -0.5, -0.44, 0.44, -0.45, -0.02}},
selection_box = {type = "fixed", fixed = {-0.44, -0.5, -0.44, 0.44, -0.45, -0.02}},
tiles = {"keyboard_top.png", "keyboard_bottom.png", "keyboard_side.png", "keyboard_side.png", "keyboard_side.png", "keyboard_side.png"},
walkable = true,
groups = {choppy=2, dig_immediate=2},
})
minetest.register_node("computers:laptop_open", {
description = "Laptop from computers mod",
stack_max = 1,
node_placement_prediction = "",
paramtype = "light",
light_source = 4,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {
--{-0.45, -0.40, 0.30, 0.45, 0.30, 0.25},
--{-0.45, -0.5, -0.45, 0.45, -0.425, 0.25},
-- top part
{-0.3, -0.45, 0.05, 0.3, 0.05, 0.1},
-- bottom part
{-0.3, -0.5, -0.45, 0.3, -0.45, 0.075},
}},
selection_box = {type = "fixed", fixed = {
-- top part
{-0.3, -0.45, 0.05, 0.3, 0.05, 0.1},
-- bottom part
{-0.3, -0.5, -0.45, 0.3, -0.45, 0.075},
}},
tiles = {"laptop_top.png", "laptop_bottom.png", "laptop_left.png", "laptop_right.png", "laptop_back.png", {
image="laptop_front_general.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=128, aspect_h=128, length=4.5}
}
},
walkable = true,
groups = {choppy=2, dig_immediate=2},
drop = default_laptop,
on_punch = function(pos, node, puncher)
node.name = "computers:laptop_close"
minetest.env:set_node(pos, node)
end,
on_construct = function(pos)
--set metadata
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", "field[text;;${text}]")
meta:set_string("infotext", welcome_message)
end,
on_receive_fields = computer_action,
})
laptop_open_action = function(pos, node, puncher)
--set opened computer
node.name = "computers:laptop_open"
minetest.env:set_node(pos, node)
--set metadata
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", "field[text;;${text}]")
meta:set_string("infotext", welcome_message)
end
minetest.register_node("computers:laptop_close", {
description = "Laptop from computers mod",
stack_max = 1,
node_placement_prediction = "",
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {
-- bottom part
{-0.3, -0.5, -0.45, 0.3, -0.4, 0.075},
}},
selection_box = {type = "fixed", fixed = {-0.3, -0.5, -0.45, 0.3, -0.4, 0.075},},
tiles = {"laptop_cover.png", "laptop_bottom.png", "laptop_left.png", "laptop_right.png", "laptop_back.png", {
image="laptop_front_general.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=128, aspect_h=128, length=4.5}
}
},
walkable = true,
groups = {choppy=2, dig_immediate=2, not_in_creative_inventory=1},
drop = default_laptop,
on_punch = laptop_open_action,
on_rightclick = laptop_open_action,
})
minetest.register_node("computers:laptop_connect", {
inventory_image = "laptop_wielded.png",
wield_image = "laptop_wielded.png",
stack_max = 1,
node_placement_prediction = "",
paramtype = "light",
light_source = 6,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {
{-0.45, -0.40, 0.30, 0.45, 0.30, 0.25},
{-0.45, -0.5, -0.45, 0.45, -0.425, 0.25},
}},
selection_box = {type = "fixed", fixed = {-0.45, -0.40, 0.30, 0.45, 0.30, 0.25}},
tiles = {"laptop_top.png", "laptop_bottom.png", "laptop_left.png", "laptop_right.png", "laptop_back.png", "laptop_front_connect.png"},
walkable = true,
groups = {choppy=2, dig_immediate=2, not_in_creative_inventory=1},
drop = default_laptop,
on_punch = function(pos, node, puncher)
node.name = "computers:laptop_close"
minetest.env:set_node(pos, node)
end,
on_receive_fields = function(pos, formname, fields, sender)
--get remote coordinates
local meta = minetest.env:get_meta(pos)
local remote_pos = {}
remote_pos.x, remote_pos.y, remote_pos.z = string.match(meta:get_string("destination"), "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
local self = minetest.env:get_node(pos)
local node = minetest.env:get_node(remote_pos)
if fields.text == "disconnect" then
--change local
if math.random(1,2) == 1 then
self.name = "computers:laptop_smalltext"
else
self.name = "computers:laptop_bigtext"
end
minetest.env:set_node(pos, self)
--set local metadata
meta:set_string("formspec", "field[text;;${text}]")
meta:set_string("infotext", "")
--change remote text
if math.random(1,2) == 1 then
node.name = "computers:laptop_smalltext"
else
node.name = "computers:laptop_bigtext"
end
minetest.env:set_node(remote_pos, node)
--set remote metadata
local meta = minetest.env:get_meta(remote_pos)
meta:set_string("formspec", "field[text;;${text}]")
meta:set_string("infotext", "")
else
--verify host activity
if node.name ~= "computers:laptop_connect" then
minetest.chat_send_player(sender:get_player_name(), "[connection failed]")
--change text
if math.random(1,2) == 1 then
self.name = "computers:laptop_smalltext"
else
self.name = "computers:laptop_bigtext"
end
minetest.env:set_node(pos, self)
--set metadata
meta:set_string("formspec", "field[text;;${text}]")
meta:set_string("infotext", "")
end
if remote_pos.x and remote_pos.y and remote_pos.z then
print(sender:get_player_name().." send packet to "..remote_pos.x..","..remote_pos.y..","..remote_pos.z)
--transfer message
local recievers = minetest.env:get_objects_inside_radius(remote_pos, 3)
local i=1
while recievers[i] ~= nil do
local name = recievers[i]:get_player_name()
minetest.chat_send_player(name, "["..fields.text.."]")
i = i+1
end
else
minetest.chat_send_player(sender:get_player_name(), "[bad address]")
end
end
end,
})
minetest.register_alias("computers:laptop", "computers:laptop_close")