craftguide/init.lua
Jean-Patrick Guerrero c32feb44fc Update template
2019-10-05 00:23:46 +02:00

1864 lines
42 KiB
Lua

craftguide = {}
local p = 0
local CORE_VERSION = core.get_version().string:match("[^%-]*"):gsub("%.", function(a)
p = p + 1
return p == 3 and a or ""
end)
CORE_VERSION = tonumber(CORE_VERSION)
-- Caches
local pdata = {}
local init_items = {}
local searches = {}
local recipes_cache = {}
local usages_cache = {}
local fuel_cache = {}
local toolrepair
local progressive_mode = core.settings:get_bool("craftguide_progressive_mode")
local sfinv_only = core.settings:get_bool("craftguide_sfinv_only") and rawget(_G, "sfinv")
local reg_items = core.registered_items
local reg_tools = core.registered_tools
local reg_aliases = core.registered_aliases
local log = core.log
local after = core.after
local clr = core.colorize
local chat_send = core.chat_send_player
local show_formspec = core.show_formspec
local globalstep = core.register_globalstep
local on_shutdown = core.register_on_shutdown
local get_players = core.get_connected_players
local get_craft_result = core.get_craft_result
local on_joinplayer = core.register_on_joinplayer
local get_all_recipes = core.get_all_craft_recipes
local register_command = core.register_chatcommand
local get_player_by_name = core.get_player_by_name
local slz, dslz = core.serialize, core.deserialize
local on_mods_loaded = core.register_on_mods_loaded
local on_leaveplayer = core.register_on_leaveplayer
local on_receive_fields = core.register_on_player_receive_fields
local ESC = core.formspec_escape
local S = CORE_VERSION >= 500 and core.get_translator("craftguide") or
function(...)
local args, i = {...}, 1
return args[1]:gsub("@%d+", function()
i = i + 1
return args[i]
end)
end
local maxn, sort, concat, copy, insert, remove =
table.maxn, table.sort, table.concat, table.copy,
table.insert, table.remove
local fmt, find, gmatch, match, sub, split, upper, lower =
string.format, string.find, string.gmatch, string.match,
string.sub, string.split, string.upper, string.lower
local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
local pairs, next, type = pairs, next, type
local vec_add, vec_mul = vector.add, vector.multiply
local ROWS = 9
local LINES = sfinv_only and 5 or 9
local IPP = ROWS * LINES
local WH_LIMIT = 8
local XOFFSET = sfinv_only and 3.83 or 11.2
local YOFFSET = sfinv_only and 6 or 1
local PNG = {
bg = "craftguide_bg.png",
bg_full = "craftguide_bg_full.png",
search = "craftguide_search_icon.png",
clear = "craftguide_clear_icon.png",
prev = "craftguide_next_icon.png^\\[transformFX",
next = "craftguide_next_icon.png",
arrow = "craftguide_arrow.png",
fire = "craftguide_fire.png",
book = "craftguide_book.png",
sign = "craftguide_sign.png",
}
local FMT = {
box = "box[%f,%f;%f,%f;%s]",
label = "label[%f,%f;%s]",
image = "image[%f,%f;%f,%f;%s]",
button = "button[%f,%f;%f,%f;%s;%s]",
tooltip = "tooltip[%f,%f;%f,%f;%s]",
item_image = "item_image[%f,%f;%f,%f;%s]",
image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
item_image_button = "item_image_button[%f,%f;%f,%f;%s;%s;%s]",
arrow = "image_button[%f,%f;0.8,0.8;%s;%s;;;false;%s^\\[colorize:yellow:255]"
}
craftguide.group_stereotypes = {
dye = "dye:white",
wool = "wool:white",
coal = "default:coal_lump",
vessel = "vessels:glass_bottle",
flower = "flowers:dandelion_yellow",
water_bucket = "bucket:bucket_water",
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
}
local function err(str)
return log("error", str)
end
local function msg(name, str)
return chat_send(name, fmt("[craftguide] %s", clr("#FFFF00", str)))
end
local function clean_str(str)
return match(str, "%S*")
end
local function is_str(x)
return type(x) == "string" and clean_str(x)
end
local function is_table(x)
return type(x) == "table"
end
local function is_func(x)
return type(x) == "function"
end
local function is_group(item)
return sub(item, 1, 6) == "group:"
end
local function array_diff(t1, t2)
local hash = {}
for i = 1, #t1 do
local v = t1[i]
hash[v] = true
end
for i = 1, #t2 do
local v = t2[i]
hash[v] = nil
end
local diff, c = {}, 0
for i = 1, #t1 do
local v = t1[i]
if hash[v] then
c = c + 1
diff[c] = v
end
end
return diff
end
local function table_eq(T1, T2)
local avoid_loops = {}
local function recurse(t1, t2)
if type(t1) ~= type(t2) then return end
if not is_table(t1) then
return t1 == t2
end
if avoid_loops[t1] then return
avoid_loops[t1] == t2
end
avoid_loops[t1] = t2
local t2keys = {}
local t2tablekeys = {}
for k in pairs(t2) do
if type(k) == "table" then
insert(t2tablekeys, k)
end
t2keys[k] = true
end
for k1, v1 in pairs(t1) do
local v2 = t2[k1]
if type(k1) == "table" then
local ok
for i = 1, #t2tablekeys do
local tk = t2tablekeys[i]
if table_eq(k1, tk) and recurse(v1, t2[tk]) then
remove(t2tablekeys, i)
t2keys[tk] = nil
ok = true
break
end
end
if not ok then return end
else
if v2 == nil then return end
t2keys[k1] = nil
if not recurse(v1, v2) then return end
end
end
if next(t2keys) then return end
return true
end
return recurse(T1, T2)
end
local function table_merge(t1, t2, hash)
t1 = t1 or {}
t2 = t2 or {}
if hash then
for k, v in pairs(t2) do
t1[k] = v
end
else
local c = #t1
for i = 1, #t2 do
c = c + 1
t1[c] = t2[i]
end
end
return t1
end
local function table_replace(t, val, new)
for k, v in pairs(t) do
if v == val then
t[k] = new
end
end
end
local craft_types = {}
function craftguide.register_craft_type(name, def)
if not is_str(name) then
return err("craftguide.register_craft_type(): name missing")
end
if not is_str(def.description) then
def.description = ""
end
if not is_str(def.icon) then
def.icon = ""
end
craft_types[name] = def
end
function craftguide.register_craft(def)
def.custom = true
def.width = 0
local c = 0
if not is_table(def) or not next(def) then
return err("craftguide.register_craft(): craft definition missing")
end
if def.result then
def.output = def.result -- Backward compatibility
end
if not is_str(def.output) then
return err("craftguide.register_craft(): output missing")
end
if not is_table(def.items) then
def.items = {}
end
if def.grid then
if not is_table(def.grid) then
def.grid = {}
end
if not is_table(def.key) then
def.key = {}
end
local cp = copy(def.grid)
sort(cp, function(a, b)
return #a > #b
end)
def.width = #cp[1]
for i = 1, #def.grid do
while #def.grid[i] < def.width do
def.grid[i] = def.grid[i] .. " "
end
end
for symbol in gmatch(concat(def.grid), ".") do
c = c + 1
def.items[c] = def.key[symbol]
end
else
local items, len = def.items, #def.items
def.items = {}
for i = 1, len do
items[i] = items[i]:gsub(",", ", ")
local rlen = #split(items[i], ",")
if rlen > def.width then
def.width = rlen
end
end
for i = 1, len do
while #split(items[i], ",") < def.width do
items[i] = items[i] .. ", "
end
end
for name in gmatch(concat(items, ","), "[%s%w_:]+") do
c = c + 1
def.items[c] = clean_str(name)
end
end
local output = clean_str(def.output)
recipes_cache[output] = recipes_cache[output] or {}
insert(recipes_cache[output], def)
end
local recipe_filters = {}
function craftguide.add_recipe_filter(name, f)
if not is_str(name) then
return err("craftguide.add_recipe_filter(): name missing")
elseif not is_func(f) then
return err("craftguide.add_recipe_filter(): function missing")
end
recipe_filters[name] = f
end
function craftguide.set_recipe_filter(name, f)
if not is_str(name) then
return err("craftguide.set_recipe_filter(): name missing")
elseif not is_func(f) then
return err("craftguide.set_recipe_filter(): function missing")
end
recipe_filters = {[name] = f}
end
function craftguide.remove_recipe_filter(name)
recipe_filters[name] = nil
end
function craftguide.get_recipe_filters()
return recipe_filters
end
local function apply_recipe_filters(recipes, player)
for _, filter in pairs(recipe_filters) do
recipes = filter(recipes, player)
end
return recipes
end
local search_filters = {}
function craftguide.add_search_filter(name, f)
if not is_str(name) then
return err("craftguide.add_search_filter(): name missing")
elseif not is_func(f) then
return err("craftguide.add_search_filter(): function missing")
end
search_filters[name] = f
end
function craftguide.remove_search_filter(name)
search_filters[name] = nil
end
function craftguide.get_search_filters()
return search_filters
end
local function item_has_groups(item_groups, groups)
for i = 1, #groups do
local group = groups[i]
if (item_groups[group] or 0) == 0 then return end
end
return true
end
local function extract_groups(str)
return split(sub(str, 7), ",")
end
local function item_in_recipe(item, recipe)
for _, recipe_item in pairs(recipe.items) do
if recipe_item == item then
return true
end
end
end
local function groups_item_in_recipe(item, recipe)
local def = reg_items[item]
if not def then return end
local item_groups = def.groups
for _, recipe_item in pairs(recipe.items) do
if is_group(recipe_item) then
local groups = extract_groups(recipe_item)
if item_has_groups(item_groups, groups) then
local usage = copy(recipe)
table_replace(usage.items, recipe_item, item)
return usage
end
end
end
end
local function get_filtered_items(player, data)
local items, known, c = {}, 0, 0
for i = 1, #init_items do
local item = init_items[i]
local recipes = recipes_cache[item]
local usages = usages_cache[item]
recipes = #apply_recipe_filters(recipes or {}, player)
usages = #apply_recipe_filters(usages or {}, player)
if recipes > 0 or usages > 0 then
c = c + 1
items[c] = item
if data then
known = known + recipes + usages
end
end
end
if data then
data.known_recipes = known
end
return items
end
local function get_usages(item)
local usages, c = {}, 0
for _, recipes in pairs(recipes_cache) do
for i = 1, #recipes do
local recipe = recipes[i]
if item_in_recipe(item, recipe) then
c = c + 1
usages[c] = recipe
else
recipe = groups_item_in_recipe(item, recipe)
if recipe then
c = c + 1
usages[c] = recipe
end
end
end
end
if fuel_cache[item] then
usages[#usages + 1] = {
type = "fuel",
items = {item},
replacements = fuel_cache.replacements[item],
}
end
return usages
end
local function get_burntime(item)
return get_craft_result({method = "fuel", items = {item}}).time
end
local function cache_fuel(item)
local burntime = get_burntime(item)
if burntime > 0 then
fuel_cache[item] = burntime
end
end
local function cache_usages(item)
local usages = get_usages(item)
if #usages > 0 then
usages_cache[item] = table_merge(usages, usages_cache[item] or {})
end
end
local function cache_recipes(output)
local recipes = get_all_recipes(output) or {}
if #recipes > 0 then
recipes_cache[output] = recipes
end
end
local function get_recipes(item, data, player)
local recipes = recipes_cache[item]
local usages = usages_cache[item]
if recipes then
recipes = apply_recipe_filters(recipes, player)
end
local no_recipes = not recipes or #recipes == 0
if no_recipes and not usages then
return
elseif sfinv_only and usages and no_recipes then
data.show_usages = true
end
if not sfinv_only or (sfinv_only and data.show_usages) then
usages = apply_recipe_filters(usages, player)
if usages and #usages == 0 then return end
end
return recipes, usages
end
local function groups_to_items(groups, get_all)
if not get_all and #groups == 1 then
local group = groups[1]
local def_gr = "default:" .. group
local stereotypes = craftguide.group_stereotypes
local stereotype = stereotypes and stereotypes[group]
if stereotype then
return stereotype
elseif reg_items[def_gr] then
return def_gr
end
end
local names = {}
for name, def in pairs(reg_items) do
if item_has_groups(def.groups, groups) then
names[#names + 1] = name
end
end
return names
end
local function repairable(tool)
local def = reg_tools[tool]
return toolrepair and def and def.groups and def.groups.disable_repair ~= 1
end
local function get_desc(name)
local def = reg_items[name]
return def and (match(def.description, "%)([%w%s]*)") or def.description) or
(def and match(name, ":.*"):gsub("%W%l", upper):sub(2):gsub("_", " ") or
S("Unknown Item (@1)", name))
end
local function get_tooltip(item, info)
local tooltip
if info.groups then
local groupstr, c = {}, 0
for i = 1, #info.groups do
c = c + 1
groupstr[c] = clr("yellow", info.groups[i])
end
groupstr = concat(groupstr, ", ")
tooltip = S("Any item belonging to the group(s): @1", groupstr)
return fmt("tooltip[%s;%s]", item, ESC(tooltip))
end
tooltip = get_desc(item)
local function add(str)
return fmt("%s\n%s", tooltip, str)
end
if info.cooktime then
tooltip = add(S("Cooking time: @1", clr("yellow", info.cooktime)))
end
if info.burntime then
tooltip = add(S("Burning time: @1", clr("yellow", info.burntime)))
end
if info.replace then
local desc = clr("yellow", get_desc(info.replace))
if info.cooktime then
tooltip = add(S("Replaced by @1 on smelting", desc))
elseif info.burntime then
tooltip = add(S("Replaced by @1 on burning", desc))
else
tooltip = add(S("Replaced by @1 on crafting", desc))
end
end
if info.repair then
tooltip = add(S("Repairable by step of @1", clr("yellow", toolrepair .. "%")))
end
return fmt("tooltip[%s;%s]", item, ESC(tooltip))
end
local function get_output_fs(fs, L)
local custom_recipe = craft_types[L.recipe.type]
if custom_recipe or L.shapeless or L.recipe.type == "cooking" then
local icon = custom_recipe and custom_recipe.icon or
L.shapeless and "shapeless" or "furnace"
if not custom_recipe then
icon = fmt("craftguide_%s.png^[resize:16x16", icon)
end
local pos_x = L.rightest + L.btn_size + 0.1
local pos_y = YOFFSET + (sfinv_only and 0.25 or -0.45)
fs[#fs + 1] = fmt(FMT.image, pos_x, pos_y + L.spacing, 0.5, 0.5, icon)
local tooltip = custom_recipe and custom_recipe.description or
L.shapeless and S("Shapeless") or S("Cooking")
if CORE_VERSION >= 500 then
fs[#fs + 1] = fmt(FMT.tooltip, pos_x, pos_y + L.spacing, 0.5, 0.5, ESC(tooltip))
end
end
local arrow_X = L.rightest + (L.s_btn_size or 1.1)
local output_X = arrow_X + 0.9
fs[#fs + 1] = fmt(FMT.image,
arrow_X, YOFFSET + (sfinv_only and 0.9 or 0.2) + L.spacing,
0.9, 0.7, PNG.arrow)
if L.recipe.type == "fuel" then
fs[#fs + 1] = fmt(FMT.image,
output_X, YOFFSET + (sfinv_only and 0.7 or 0) + L.spacing,
1.1, 1.1, PNG.fire)
else
local item = L.recipe.output
local name = clean_str(item)
fs[#fs + 1] = fmt(FMT.item_image_button,
output_X, YOFFSET + (sfinv_only and 0.7 or 0) + L.spacing,
1.1, 1.1, item, ESC(name), "")
if CORE_VERSION >= 510 then
fs[#fs + 1] = fmt(FMT.image,
output_X, YOFFSET + (sfinv_only and 0.7 or 0) + L.spacing,
1.1, 1.1, "craftguide_selected.png")
end
local burntime = fuel_cache[name]
local repair = repairable(name)
if burntime or repair then
fs[#fs + 1] = get_tooltip(name, {
burntime = burntime,
repair = repair,
})
end
if burntime then
fs[#fs + 1] = fmt(FMT.image,
output_X + 1, YOFFSET + (sfinv_only and 0.7 or 0.1) + L.spacing,
0.6, 0.4, PNG.arrow)
fs[#fs + 1] = fmt(FMT.image,
output_X + 1.6, YOFFSET + (sfinv_only and 0.55 or 0) + L.spacing,
0.6, 0.6, PNG.fire)
end
end
end
local function pretty_wrap(str, limit)
return #str > limit + 3 and sub(str, 1, limit) .. "..." or str
end
local function get_itemdef_fs(fs, L)
fs[#fs + 1] = CORE_VERSION >= 510 and
fmt("background9[8.1,%f;6.6,2.19;%s;false;%d]",
L.y, PNG.bg_full, 10) or
fmt("background[8.1,%f;6.6,2.19;%s;false]", L.y, PNG.bg_full)
local specs = {
ESC(S("Name")),
}
local namestr = fmt("%s (%s)", pretty_wrap(get_desc(L.item), 25), L.item)
local tstr = ""
for i = 1, #specs do
tstr = tstr .. "#6389FF," .. specs[i] .. ",#FFFFFF,%s,"
end
tstr = sub(tstr, 1, -2)
fs[#fs + 1] = [[
tableoptions[background=#00000000;highlight=#00000000;border=false]
tablecolumns[color;text]
]]
fs[#fs + 1] = fmt("table[8.1,%f;6.3,1.8;itemdef;" .. tstr .. ";0]",
L.y + 0.08, namestr)
end
local function get_info_fs(data, fs)
local panels = {recipes = data.recipes, usages = data.usages}
local infonum = 0
local last_y
if sfinv_only then
panels = data.show_usages and
{usages = data.usages} or {recipes = data.recipes}
end
for k, v in pairs(panels) do
infonum = infonum + 1
local spacing = (infonum - 1) * 3.6
last_y = -0.2 + infonum * 3.6
local rcp = k == "recipes" and v[data.rnum] or v[data.unum]
local width = rcp.width or 1
local replacements = rcp.replacements
local cooktime, shapeless
if rcp.type == "cooking" then
cooktime, width = width, 1
elseif width == 0 and not rcp.custom then
shapeless = true
local n = #rcp.items
width = (n < 5 and n > 1) and 2 or min(3, max(1, n))
end
local rows = ceil(maxn(rcp.items) / width)
local rightest, btn_size, s_btn_size = 0, 1.1
if not sfinv_only then
fs[#fs + 1] = CORE_VERSION >= 510 and
fmt("background9[8.1,%f;6.6,3.5;%s;false;%d]",
-0.2 + spacing, PNG.bg_full, 10) or
fmt("background[8.1,%f;6.6,3.5;%s;false]",
-0.2 + spacing, PNG.bg_full)
end
local btn_lab
if (not sfinv_only and k == "recipes") or
(sfinv_only and not data.show_usages) then
btn_lab = ESC(S("Recipe @1 of @2", data.rnum, #v))
elseif not sfinv_only or (sfinv_only and data.show_usages) then
btn_lab = ESC(S("Usage @1 of @2", data.unum, #v))
elseif sfinv_only then
btn_lab = data.show_usages and
ESC(S("Usage @1 of @2", data.unum, #v)) or
ESC(S("Recipe @1 of @2", data.rnum, #v))
end
fs[#fs + 1] = fmt(FMT.label,
XOFFSET + (sfinv_only and 2.3 or 1.6),
YOFFSET + (sfinv_only and 2.2 or 1.5 + spacing),
btn_lab)
if #v > 1 then
local btn_suffix = k == "recipes" and "recipe" or "usage"
local x_arrow = XOFFSET + (sfinv_only and 1.7 or 1)
local y_arrow = YOFFSET + (sfinv_only and 2.1 or 1.4 + spacing)
fs[#fs + 1] = fmt(FMT.arrow .. FMT.arrow,
x_arrow, y_arrow, PNG.prev,
fmt("prev_%s", btn_suffix), PNG.prev,
x_arrow + 1.8, y_arrow, PNG.next,
fmt("next_%s", btn_suffix), PNG.next)
end
if width > WH_LIMIT or rows > WH_LIMIT then
fs[#fs + 1] = fmt(FMT.label,
sfinv_only and 2 or 3, 7,
ESC(S("Recipe's too big to be displayed (@1x@2)", width, rows)))
return concat(fs)
end
local large_recipe = width > 3 or rows > 3
if large_recipe then
fs[#fs + 1] = "style_type[item_image_button;border=true]"
end
for i = 1, width * rows do
local item = rcp.items[i] or ""
local X = ceil((i - 1) % width - width) + XOFFSET
local Y = ceil(i / width) + YOFFSET - min(2, rows) + spacing
if large_recipe then
local xof = 1 - 4 / width
local yof = 1 - 4 / rows
local x_y = width > rows and xof or yof
btn_size = width > rows and
(3.5 + (xof * 2)) / width or (3.5 + (yof * 2)) / rows
s_btn_size = btn_size
X = (btn_size * ((i - 1) % width) + XOFFSET -
(sfinv_only and 2.83 or 0.5)) * (0.83 - (x_y / 5))
Y = (btn_size * floor((i - 1) / width) +
(sfinv_only and 5.81 or 4) + x_y) * (0.86 - (x_y / 5))
end
if X > rightest then
rightest = X
end
local groups
if is_group(item) then
groups = extract_groups(item)
local items = groups_to_items(groups)
item = items[1] or items
end
local label = groups and "\nG" or ""
local replace
if replacements then
for j = 1, #replacements do
local replacement = replacements[j]
if replacement[1] == item then
label = "\nR"
replace = replacement[2]
end
end
end
fs[#fs + 1] = fmt(FMT.item_image_button,
X, Y + (sfinv_only and 0.7 or 0),
btn_size, btn_size, item, clean_str(item), ESC(label))
local infos = {
unknown = not reg_items[item],
groups = groups,
burntime = fuel_cache[item],
cooktime = cooktime,
replace = replace,
}
for _, info in pairs(infos) do
if info then
fs[#fs + 1] = get_tooltip(item, infos)
break
end
end
if CORE_VERSION >= 510 and not large_recipe then
fs[#fs + 1] = fmt(FMT.image,
X, Y + (sfinv_only and 0.7 or 0),
btn_size, btn_size, "craftguide_selected.png")
end
end
if large_recipe then
fs[#fs + 1] = "style_type[item_image_button;border=false]"
end
get_output_fs(fs, {
recipe = rcp,
shapeless = shapeless,
rightest = rightest,
btn_size = btn_size,
s_btn_size = s_btn_size,
spacing = spacing,
})
end
if not sfinv_only then
get_itemdef_fs(fs, {
item = data.query_item,
y = last_y,
})
end
end
local function make_formspec(name)
local data = pdata[name]
data.pagemax = max(1, ceil(#data.items / IPP))
local fs = {}
if not sfinv_only then
fs[#fs + 1] = fmt([[
size[%f,%f]
no_prepend[]
bgcolor[#0000]
]],
ROWS + (data.query_item and 6.7 or 0) - 1.2,
LINES - 0.3)
fs[#fs + 1] = CORE_VERSION >= 510 and
fmt("background9[-0.15,-0.2;%f,%f;%s;false;%d]",
ROWS - 0.9, LINES + 0.4, PNG.bg_full, 10) or
fmt("background[-0.15,-0.2;%f,%f;%s;false]",
ROWS - 0.9, LINES + 0.4, PNG.bg_full)
end
fs[#fs + 1] = fmt([[
style_type[item_image_button;border=false]
field[0.25,0.2;%f,1;filter;;%s]
field_close_on_enter[filter;false]
]],
sfinv_only and 2.76 or 2.72, ESC(data.filter))
fs[#fs + 1] = fmt([[
image_button[%f,-0.05;0.85,0.85;%s;search;;;false;%s^\[colorize:yellow:255]
image_button[%f,-0.05;0.85,0.85;%s;clear;;;false;%s^\[colorize:red:255]
]],
sfinv_only and 2.6 or 2.54, PNG.search, PNG.search,
sfinv_only and 3.3 or 3.25, PNG.clear, PNG.clear)
fs[#fs + 1] = fmt("label[%f,%f;%s / %u]",
sfinv_only and 6.35 or (ROWS * 7.85) / 11,
0.06, clr("yellow", data.pagenum), data.pagemax)
fs[#fs + 1] = fmt(FMT.arrow .. FMT.arrow,
sfinv_only and 5.45 or (ROWS * 6.83) / 11,
-0.05, PNG.prev, "prev_page", PNG.prev,
sfinv_only and 7.2 or (ROWS * 8.75) / 11,
-0.05, PNG.next, "next_page", PNG.next)
if #data.items == 0 then
local no_item = S("No item to show")
local pos = ROWS / 3
if next(recipe_filters) and #init_items > 0 and data.filter == "" then
no_item = S("Collect items to reveal more recipes")
pos = pos - 1
end
fs[#fs + 1] = fmt(FMT.label, pos, 2, ESC(no_item))
end
local first_item = (data.pagenum - 1) * IPP
for i = first_item, first_item + IPP - 1 do
local item = data.items[i + 1]
if not item then break end
local X = i % ROWS
local Y = (i % IPP - X) / ROWS + 1
fs[#fs + 1] = fmt("item_image_button[%f,%f;%f,%f;%s;%s_inv;]",
X - (X * (sfinv_only and 0.12 or 0.14)) - 0.05,
Y - (Y * 0.1) - 0.1,
1, 1, item, item)
if CORE_VERSION >= 510 and data.query_item == item then
fs[#fs + 1] = fmt(FMT.image,
X - (X * (sfinv_only and 0.12 or 0.14)) - 0.05,
Y - (Y * 0.1) - 0.1,
1, 1, "craftguide_selected.png")
end
end
if (data.recipes and #data.recipes > 0) or (data.usages and #data.usages > 0) then
get_info_fs(data, fs)
end
return concat(fs)
end
local show_fs = function(player, name)
if sfinv_only then
sfinv.set_player_inventory_formspec(player)
else
show_formspec(name, "craftguide", make_formspec(name))
end
end
craftguide.add_search_filter("groups", function(item, groups)
local itemdef = reg_items[item]
local has_groups = true
for i = 1, #groups do
local group = groups[i]
if not itemdef.groups[group] then
has_groups = nil
break
end
end
return has_groups
end)
craftguide.register_craft_type("digging", {
description = ESC(S("Digging")),
icon = "default_tool_steelpick.png",
})
craftguide.register_craft_type("digging_chance", {
description = ESC(S("Digging Chance")),
icon = "default_tool_mesepick.png",
})
local function search(data)
local filter = data.filter
if searches[filter] then
data.items = searches[filter]
return
end
local opt = "^(.-)%+([%w_]+)=([%w_,]+)"
local search_filter = next(search_filters) and match(filter, opt)
local filters = {}
if search_filter then
for filter_name, values in gmatch(filter, sub(opt, 6)) do
if search_filters[filter_name] then
values = split(values, ",")
filters[filter_name] = values
end
end
end
local filtered_list, c = {}, 0
for i = 1, #data.items_raw do
local item = data.items_raw[i]
local def = reg_items[item]
local desc = (def and def.description) and lower(def.description) or ""
local search_in = fmt("%s %s", item, desc)
local to_add
if search_filter then
for filter_name, values in pairs(filters) do
local func = search_filters[filter_name]
to_add = func(item, values) and (search_filter == "" or
find(search_in, search_filter, 1, true))
end
else
to_add = find(search_in, filter, 1, true)
end
if to_add then
c = c + 1
filtered_list[c] = item
end
end
if not next(recipe_filters) then
-- Cache the results only if searched 2 times
if searches[filter] == nil then
searches[filter] = false
else
searches[filter] = filtered_list
end
end
data.items = filtered_list
end
--[[ As `core.get_craft_recipe` and `core.get_all_craft_recipes` do not
return the replacements and toolrepair, we have to override
`core.register_craft` and do some reverse engineering.
See engine's issues #4901 and #8920. ]]
fuel_cache.replacements = {}
local old_register_craft = core.register_craft
core.register_craft = function(def)
old_register_craft(def)
if def.type == "toolrepair" then
toolrepair = def.additional_wear * -100
end
local output = def.output or is_str(def.recipe)
if not output then return end
output = {clean_str(output)}
local groups
if is_group(output[1]) then
groups = extract_groups(output[1])
output = groups_to_items(groups, true)
end
for i = 1, #output do
local name = output[i]
if def.type ~= "fuel" then
def.items = {}
end
if def.type == "fuel" then
fuel_cache[name] = def.burntime
fuel_cache.replacements[name] = def.replacements
elseif def.type == "cooking" then
def.width = def.cooktime
def.cooktime = nil
def.items[1] = def.recipe
elseif def.type == "shapeless" then
def.width = 0
for j = 1, #def.recipe do
def.items[#def.items + 1] = def.recipe[j]
end
else
def.width = #def.recipe[1]
local c = 0
for j = 1, #def.recipe do
if def.recipe[j] then
for h = 1, def.width do
c = c + 1
local it = def.recipe[j][h]
if it and it ~= "" then
def.items[c] = it
end
end
end
end
end
if def.type ~= "fuel" then
def.recipe = nil
recipes_cache[name] = recipes_cache[name] or {}
insert(recipes_cache[name], 1, def)
end
end
end
local function register_drops(name, def)
-- Code borrowed and modified from unified_inventory
-- https://github.com/minetest-mods/unified_inventory/blob/master/api.lua
local drop = def.drop
if is_str(drop) and drop ~= name then
craftguide.register_craft({
type = "digging",
items = {name},
output = drop,
})
elseif is_table(drop) then
local drop_sure, drop_maybe = {}, {}
local drop_items = drop.items or {}
local max_items_left = drop.max_items
local max_start = true
for i = 1, #drop_items do
if max_items_left and max_items_left <= 0 then break end
local di = drop_items[i]
for j = 1, #di.items do
local dname, dcount = match(di.items[j], "(.*)%s*(%d*)")
dcount = dcount and tonumber(dcount) or 1
if dname ~= name then
if #di.items == 1 and di.rarity == 1 and max_start then
if not drop_sure[dname] then
drop_sure[dname] = 0
end
drop_sure[dname] = drop_sure[dname] + dcount
if max_items_left then
max_items_left = max_items_left - 1
if max_items_left <= 0 then break end
end
else
if max_items_left then
max_start = false
end
if not drop_maybe[dname] then
drop_maybe[dname] = 0
end
drop_maybe[dname] = drop_maybe[dname] + dcount
end
end
end
end
for item, count in pairs(drop_sure) do
craftguide.register_craft({
type = "digging",
items = {name},
output = fmt("%s %u", item, count),
})
end
for item, count in pairs(drop_maybe) do
craftguide.register_craft({
type = "digging_chance",
items = {name},
output = fmt("%s %u", item, count),
})
end
end
end
local function handle_aliases(hash)
for oldname, newname in pairs(reg_aliases) do
local recipes = recipes_cache[oldname]
if recipes then
if not recipes_cache[newname] then
recipes_cache[newname] = {}
end
local is_similar
for i = 1, #recipes_cache[oldname] do
local rcp_old = recipes_cache[oldname][i]
for j = 1, #recipes_cache[newname] do
local rcp_new = recipes_cache[newname][j]
rcp_new.type = nil
rcp_new.method = nil
if table_eq(rcp_old, rcp_new) then
is_similar = true
break
end
end
if not is_similar then
insert(recipes_cache[newname], rcp_old)
end
end
end
if recipes_cache[oldname] and not hash[newname] then
init_items[#init_items + 1] = newname
end
end
end
local function show_item(def)
return not (def.groups.not_in_craft_guide == 1 or
def.groups.not_in_creative_inventory == 1) and
def.description and def.description ~= ""
end
local function get_init_items()
local hash = {}
for name, def in pairs(reg_items) do
if show_item(def) then
if not fuel_cache[name] then
cache_fuel(name)
end
if not recipes_cache[name] then
cache_recipes(name)
end
cache_usages(name)
register_drops(name, def)
if recipes_cache[name] or usages_cache[name] then
init_items[#init_items + 1] = name
hash[name] = true
end
end
end
handle_aliases(hash)
sort(init_items)
end
local function init_data(name)
local items = CORE_VERSION >= 500 and init_items or
(#init_items == 0 and get_init_items() or init_items)
pdata[name] = {
filter = "",
pagenum = 1,
items = items,
items_raw = items,
}
end
local function reset_data(data)
data.filter = ""
data.pagenum = 1
data.rnum = 1
data.unum = 1
data.query_item = nil
data.recipes = nil
data.usages = nil
data.show_usages = nil
data.items = data.items_raw
end
if CORE_VERSION >= 500 then
on_mods_loaded(get_init_items)
end
on_joinplayer(function(player)
local name = player:get_player_name()
init_data(name)
end)
local function fields(player, _f)
local name = player:get_player_name()
local data = pdata[name]
if _f.clear then
reset_data(data)
return true, show_fs(player, name)
elseif _f.prev_recipe or _f.next_recipe then
local num = data.rnum + (_f.prev_recipe and -1 or 1)
data.rnum = data.recipes[num] and num or (_f.prev_recipe and #data.recipes or 1)
return true, show_fs(player, name)
elseif _f.prev_usage or _f.next_usage then
local num = data.unum + (_f.prev_usage and -1 or 1)
data.unum = data.usages[num] and num or (_f.prev_usage and #data.usages or 1)
return true, show_fs(player, name)
elseif (_f.key_enter_field == "filter" or _f.search) and _f.filter ~= "" then
local str = lower(_f.filter)
if data.filter == str then return end
data.filter = str
data.pagenum = 1
search(data)
return true, show_fs(player, name)
elseif _f.prev_page or _f.next_page then
if data.pagemax == 1 then return end
data.pagenum = data.pagenum - (_f.prev_page and 1 or -1)
if data.pagenum > data.pagemax then
data.pagenum = 1
elseif data.pagenum == 0 then
data.pagenum = data.pagemax
end
return true, show_fs(player, name)
else
local item
for field in pairs(_f) do
if find(field, ":") then
item = field
break
end
end
if not item then
return
elseif sub(item, -4) == "_inv" then
item = sub(item, 1, -5)
end
if sfinv_only then
if item ~= data.query_item then
data.show_usages = nil
else
data.show_usages = not data.show_usages
end
end
local recipes, usages = get_recipes(item, data, player)
if not recipes and not usages then return end
data.query_item = item
data.recipes = recipes
data.usages = usages
data.rnum = 1
data.unum = 1
return true, show_fs(player, name)
end
end
if sfinv_only then
sfinv.register_page("craftguide:craftguide", {
title = S("Craft Guide"),
get = function(self, player, context)
local name = player:get_player_name()
local formspec = make_formspec(name)
return sfinv.make_formspec(player, context, formspec)
end,
on_enter = function(self, player, context)
if next(recipe_filters) then
local name = player:get_player_name()
local data = pdata[name]
data.items_raw = get_filtered_items(player)
search(data)
end
end,
on_player_receive_fields = function(self, player, context, _f)
fields(player, _f)
end,
})
else
on_receive_fields(function(player, formname, _f)
if formname == "craftguide" then
fields(player, _f)
end
end)
local function on_use(user)
local name = user:get_player_name()
if next(recipe_filters) then
local data = pdata[name]
data.items_raw = get_filtered_items(user)
search(data)
end
show_formspec(name, "craftguide", make_formspec(name))
end
core.register_craftitem("craftguide:book", {
description = S("Crafting Guide"),
inventory_image = PNG.book,
wield_image = PNG.book,
stack_max = 1,
groups = {book = 1},
on_use = function(itemstack, user)
on_use(user)
end
})
core.register_node("craftguide:sign", {
description = S("Crafting Guide Sign"),
drawtype = "nodebox",
tiles = {PNG.sign},
inventory_image = PNG.sign,
wield_image = PNG.sign,
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
groups = {oddly_breakable_by_hand = 1, flammable = 3},
node_box = {
type = "wallmounted",
wall_top = {-0.5, 0.4375, -0.5, 0.5, 0.5, 0.5},
wall_bottom = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
wall_side = {-0.5, -0.5, -0.5, -0.4375, 0.5, 0.5}
},
on_construct = function(pos)
local meta = core.get_meta(pos)
meta:set_string("infotext", "Crafting Guide Sign")
end,
on_rightclick = function(pos, node, user, itemstack)
on_use(user)
end
})
core.register_craft({
output = "craftguide:book",
type = "shapeless",
recipe = {"default:book"}
})
core.register_craft({
type = "fuel",
recipe = "craftguide:book",
burntime = 3
})
core.register_craft({
output = "craftguide:sign",
type = "shapeless",
recipe = {"default:sign_wall_wood"}
})
core.register_craft({
type = "fuel",
recipe = "craftguide:sign",
burntime = 10
})
if rawget(_G, "sfinv_buttons") then
sfinv_buttons.register_button("craftguide", {
title = S("Crafting Guide"),
tooltip = S("Shows a list of available crafting recipes, cooking recipes and fuels"),
image = PNG.book,
action = function(player)
on_use(player)
end,
})
end
end
if progressive_mode then
local PLAYERS = {}
local POLL_FREQ = 0.25
local HUD_TIMER_MAX = 1.5
local function item_in_inv(item, inv_items)
local inv_items_size = #inv_items
if is_group(item) then
local groups = extract_groups(item)
for i = 1, inv_items_size do
local def = reg_items[inv_items[i]]
if def then
local item_groups = def.groups
if item_has_groups(item_groups, groups) then
return true
end
end
end
else
for i = 1, inv_items_size do
if inv_items[i] == item then
return true
end
end
end
end
local function recipe_in_inv(recipe, inv_items)
for _, item in pairs(recipe.items) do
if not item_in_inv(item, inv_items) then return end
end
return true
end
local function progressive_filter(recipes, player)
if not recipes then
return {}
end
local name = player:get_player_name()
local data = pdata[name]
if #data.inv_items == 0 then
return {}
end
local filtered, c = {}, 0
for i = 1, #recipes do
local recipe = recipes[i]
if recipe_in_inv(recipe, data.inv_items) then
c = c + 1
filtered[c] = recipe
end
end
return filtered
end
local item_lists = {
"main",
"craft",
"craftpreview",
}
local function get_inv_items(player)
local inv = player:get_inventory()
local stacks = {}
for i = 1, #item_lists do
local list = inv:get_list(item_lists[i])
table_merge(stacks, list)
end
local inv_items, c = {}, 0
for i = 1, #stacks do
local stack = stacks[i]
if not stack:is_empty() then
local name = stack:get_name()
if reg_items[name] then
c = c + 1
inv_items[c] = name
end
end
end
return inv_items
end
local function show_hud_success(player, data)
-- It'd better to have an engine function `hud_move` to only need
-- 2 calls for the notification's back and forth.
local hud_info_bg = player:hud_get(data.hud.bg)
local dt = 0.016
if hud_info_bg.position.y <= 0.9 then
data.show_hud = false
data.hud_timer = (data.hud_timer or 0) + dt
end
if data.show_hud then
for _, def in pairs(data.hud) do
local hud_info = player:hud_get(def)
player:hud_change(def, "position", {
x = hud_info.position.x,
y = hud_info.position.y - (dt / 5)
})
end
player:hud_change(data.hud.text, "text",
S("@1 new recipe(s) discovered!", data.discovered))
elseif data.show_hud == false then
if data.hud_timer >= HUD_TIMER_MAX then
for _, def in pairs(data.hud) do
local hud_info = player:hud_get(def)
player:hud_change(def, "position", {
x = hud_info.position.x,
y = hud_info.position.y + (dt / 5)
})
end
if hud_info_bg.position.y >= 1 then
data.show_hud = nil
data.hud_timer = nil
end
end
end
end
-- Workaround. Need an engine call to detect when the contents of
-- the player inventory changed, instead.
local function poll_new_items()
for i = 1, #PLAYERS do
local player = PLAYERS[i]
local name = player:get_player_name()
local data = pdata[name]
local inv_items = get_inv_items(player)
local diff = array_diff(inv_items, data.inv_items)
if #diff > 0 then
data.inv_items = table_merge(diff, data.inv_items)
local oldknown = data.known_recipes or 0
local items = get_filtered_items(player, data)
data.discovered = data.known_recipes - oldknown
if data.show_hud == nil and data.discovered > 0 then
data.show_hud = true
end
if sfinv_only then
data.items_raw = items
search(data)
sfinv.set_player_inventory_formspec(player)
end
end
end
after(POLL_FREQ, poll_new_items)
end
poll_new_items()
globalstep(function()
for i = 1, #PLAYERS do
local player = PLAYERS[i]
local name = player:get_player_name()
local data = pdata[name]
if data.show_hud ~= nil then
show_hud_success(player, data)
end
end
end)
craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
on_joinplayer(function(player)
PLAYERS = get_players()
local name = player:get_player_name()
local data = pdata[name]
if CORE_VERSION >= 500 then
local meta = player:get_meta()
data.inv_items = dslz(meta:get_string("inv_items")) or {}
data.known_recipes = dslz(meta:get_string("known_recipes")) or 0
else
data.inv_items = dslz(player:get_attribute("inv_items")) or {}
data.known_recipes = dslz(player:get_attribute("known_recipes")) or 0
end
data.hud = {
bg = player:hud_add({
hud_elem_type = "image",
position = {x = 0.78, y = 1},
alignment = {x = 1, y = 1},
scale = {x = 370, y = 112},
text = PNG.bg,
}),
book = player:hud_add({
hud_elem_type = "image",
position = {x = 0.79, y = 1.02},
alignment = {x = 1, y = 1},
scale = {x = 4, y = 4},
text = PNG.book,
}),
text = player:hud_add({
hud_elem_type = "text",
position = {x = 0.84, y = 1.04},
alignment = {x = 1, y = 1},
number = 0xFFFFFF,
text = "",
}),
}
end)
local to_save = {
"inv_items",
"known_recipes",
}
local function save_meta(player)
local meta
local name = player:get_player_name()
local data = pdata[name]
if CORE_VERSION >= 500 then
meta = player:get_meta()
end
for i = 1, #to_save do
local meta_name = to_save[i]
if CORE_VERSION >= 500 then
meta:set_string(meta_name, slz(data[meta_name]))
else
player:set_attribute(meta_name, slz(data[meta_name]))
end
end
end
on_leaveplayer(function(player)
PLAYERS = get_players()
save_meta(player)
end)
on_shutdown(function()
for i = 1, #PLAYERS do
local player = PLAYERS[i]
save_meta(player)
end
end)
end
on_leaveplayer(function(player)
local name = player:get_player_name()
pdata[name] = nil
end)
function craftguide.show(name, item, show_usages)
if not is_str(name) then
return err("craftguide.show(): player name missing")
end
local data = pdata[name]
local player = get_player_by_name(name)
local query_item = data.query_item
reset_data(data)
item = reg_items[item] and item or query_item
local recipes, usages = get_recipes(item, data, player)
if not recipes and not usages then
if not recipes_cache[item] and not usages_cache[item] then
return false, msg(name, fmt("%s: %s",
S("No recipe or usage for this item"),
get_desc(item)))
end
return false, msg(name, fmt("%s: %s",
S("You don't know a recipe or usage for this item"),
get_desc(item)))
end
data.query_item = item
data.recipes = recipes
data.usages = usages
if sfinv_only then
data.show_usages = show_usages
end
show_fs(player, name)
end
register_command("craft", {
description = S("Show recipe(s) of the pointed node"),
func = function(name)
local player = get_player_by_name(name)
local dir = player:get_look_dir()
local ppos = player:get_pos()
ppos.y = ppos.y + 1.625
local node_name
for i = 1, 10 do
local look_at = vec_add(ppos, vec_mul(dir, i))
local node = core.get_node(look_at)
if node.name ~= "air" then
node_name = node.name
break
end
end
if not node_name then
return false, msg(name, S("No node pointed"))
end
return true, craftguide.show(name, node_name)
end,
})