tidy up corrected sounds

This commit is contained in:
adrido 2014-07-26 06:20:18 +02:00
parent 5b5206b402
commit 367109e8f0

View File

@ -1,66 +1,145 @@
darkage = {}; --slate Cobble
function darkage.register_stairs(modname, subname, groups, images, desc) stairsplus:register_all("darkage", "slate_cobble", "darkage:slate_cobble", {
table.insert(circular_saw.known_stairs, modname..":"..subname); description = "Slate Cobble",
recipeitem = modname..":"..subname; tiles = {"darkage_slate_cobble.png"},
desc_stair = desc.." stair"; groups = {cracky=2},
desc_slab = desc.." slab"; sounds = default.node_sound_stone_defaults(),
desc_panel = desc.." panel"; })
desc_micro = desc.." micro";
drop = subname
register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop)
register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop)
register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop)
register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop)
end
darkage.register_stairs("darkage","basalt_cobble",
{cracky=3},
{"darkage_basalt_cobble.png"},
"Basalt Cobble"
)
darkage.register_stairs("darkage","slate_tale", --slate
{cracky=3}, stairsplus:register_all("darkage", "slate", "darkage:slate", {
{"darkage_slate_tale.png"}, description = "Slate",
"Slate Tale" tiles = {"darkage_slate.png","darkage_slate.png","darkage_slate_side.png"},
) groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})
darkage.register_stairs("darkage","straw", --slate tale
{snappy=3, flammable=2}, stairsplus:register_all("darkage", "slate_tale", "darkage:slate_tale", {
{"darkage_straw.png"}, description = "Slate Tale",
"Straw" tiles = {"darkage_slate_tale.png"},
) groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})
darkage.register_stairs("darkage","stone_brick", --marble
{cracky=3}, stairsplus:register_all("darkage", "marble", "darkage:marble", {
{"darkage_stone_brick.png"}, description = "Marble",
"Stone Brick" tiles = {"darkage_marble.png"},
) groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})
darkage.register_stairs("darkage","ors_cobble", --stone brick
{cracky=3}, stairsplus:register_all("darkage", "stone_brick", "darkage:stone_brick", {
{"darkage_ors_cobble.png"}, description = "Stone Brick",
"Old Red Sandtone" tiles = {"darkage_stone_brick.png"},
) groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
--darkage.register_stairs("darkage","desert_stone_cobble", --straw
-- {cracky=3}, stairsplus:register_all("darkage", "straw", "darkage:straw", {
-- {"darkage_desert_stone_cobble.png"}, description = "Straw",
-- "Desert Stone Cobble" tiles = {"darkage_straw.png"},
--) groups = {snappy=3, flammable=2},
sounds = default.node_sound_leaves_defaults(),
})
darkage.register_stairs("darkage","slate_cobble", --straw_bale
{cracky=3}, stairsplus:register_all("darkage", "straw_bale", "darkage:straw_bale", {
{"darkage_slate_cobble.png"}, description = "Straw Bale",
"Slate Cobble" tiles = {"darkage_straw_bale.png"},
) groups = {snappy=2, flammable=2},
--darkage.register_stairs("darkage","sandstone_cobble", sounds = default.node_sound_leaves_defaults(),
-- {cracky=3}, })
-- {"darkage_sandstone_cobble.png"},
-- "Sandstone Cobble"
--)
darkage.register_stairs("darkage","gneiss_cobble", --serpentine
{cracky=3}, stairsplus:register_all("darkage", "serpentine", "darkage:serpentine", {
{"darkage_gneiss_cobble.png"}, description = "Serpentine",
"Gneiss Cobble" tiles = {"darkage_serpentine.png"},
) groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
--shist
stairsplus:register_all("darkage", "schist", "darkage:schist", {
description = "Schist",
tiles = {"darkage_schist.png"},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
--gneiss
stairsplus:register_all("darkage", "gneiss", "darkage:gneiss", {
description = "Gneiss",
tiles = {"darkage_gneiss.png"},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
--gneiss_cobble
stairsplus:register_all("darkage", "gneiss_cobble", "darkage:gneiss_cobble", {
description = "Gneiss Cobble",
tiles = {"darkage_gneiss_cobble.png"},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
--basalt
stairsplus:register_all("darkage", "basalt", "darkage:basalt", {
description = "Basalt",
tiles = {"darkage_basalt.png"},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
--basalt cobble
stairsplus:register_all("darkage", "basalt_cobble", "darkage:basalt_cobble", {
description = "Basalt Cobble",
tiles = {"darkage_basalt_cobble.png"},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
--shale
stairsplus:register_all("darkage", "shale", "darkage:shale", {
description = "Shale",
tiles = {"darkage_shale.png","darkage_shale.png","darkage_shale_side.png"},
groups = {crumbly=2,cracky=2},
sounds = default.node_sound_stone_defaults(),
})
--[[
--no need for desert_stone cobble because its in minetest game
stairsplus:register_all("darkage", "desert_stone_cobble", "darkage:desert_stone_cobble", {
description = "Desert Stone Cobble",
tiles = {"darkage_desert_stone_cobble.png"},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
]]
--old red sandstone
stairsplus:register_all("darkage", "ors", "darkage:ors", {
description = "Old Red Sandstone",
tiles = {"darkage_ors.png"},
groups = {crumbly=2,cracky=2},
sounds = default.node_sound_stone_defaults(),
})
--old red sandstone cobble
stairsplus:register_all("darkage", "ors_cobble", "darkage:ors_cobble", {
description = "Old Red Sandstone Cobble",
tiles = {"darkage_ors_cobble.png"},
groups = {crumbly=2,cracky=2},
sounds = default.node_sound_stone_defaults(),
})
--[[
--no need for sandstone_cobble, because its in minetest game
stairsplus:register_all("darkage", "sandstone_cobble", "darkage:sandstone_cobble", {
description = "Sandstone Cobble",
tiles = {"darkage_sandstone_cobble.png"},
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})
]]