minetest.register_node("darkage:glass", { description = "medieval Glass", drawtype = "glasslike", tiles = {"darkage_glass.png"}, inventory_image = minetest.inventorycube("darkage_glass.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("darkage:glow_glass", { description = "medieval glow glass", drawtype = "glasslike", tiles = {"darkage_glass.png"}, inventory_image = minetest.inventorycube("darkage_glass.png"), paramtype = "light", light_source = 18, sunlight_propagates = true, is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_craft({ output = 'darkage:glow_glass 1', recipe = { {'darkage:glass', '', ''}, {'default:torch', '', ''}, {'', '', ''}, } }) minetest.register_craft({ output = 'darkage:glass 1', recipe = { {'darkage:glow_glass'}, } }) minetest.register_craft({ output = 'darkage:glass 8', recipe = { {'default:glass', 'default:steel_ingot', 'default:glass'}, {'default:steel_ingot', 'default:glass', 'default:steel_ingot'}, {'default:glass', 'default:steel_ingot', 'default:glass'}, } }) minetest.register_node("darkage:reinforced_chalk", { description = "Reinforced Chalk", tiles = {"darkage_chalk.png^darkage_reinforce.png"}, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults() }) minetest.register_node("darkage:reinforced_wood", { description = "Reinforced Wood", tiles = {"default_wood.png^darkage_reinforce.png"}, is_ground_content = true, groups = {snappy=2,choppy=3,oddly_breakable_by_hand=3,flammable=3}, sounds = default.node_sound_wood_defaults() }) minetest.register_node("darkage:reinforced_wood_right", { description = "Reinforced Wood Right", tiles = {"darkage_reinforced_wood_right.png"}, is_ground_content = true, groups = {snappy=2,choppy=3,oddly_breakable_by_hand=3,flammable=3}, sounds = default.node_sound_wood_defaults() }) minetest.register_node("darkage:reinforced_wood_left", { description = "Reinforced Wood Left", tiles = {"darkage_reinforced_wood_left.png"}, is_ground_content = true, groups = {snappy=2,choppy=3,oddly_breakable_by_hand=3,flammable=3}, sounds = default.node_sound_wood_defaults() }) minetest.register_craft({ output = 'darkage:reinforced_chalk', recipe = { {'default:stick','','default:stick'}, {'','darkage:chalk',''}, {'default:stick','','default:stick'}, } }) minetest.register_craft({ output = 'darkage:chalk', recipe = { {'darkage:chalk_powder','darkage:chalk_powder',''}, {'darkage:chalk_powder','darkage:chalk_powder',''}, {'','',''}, } }) minetest.register_craft({ output = 'darkage:reinforced_wood', recipe = { {'default:stick','','default:stick'}, {'','default:wood',''}, {'default:stick','','default:stick'}, } }) minetest.register_craft({ output = 'default:wood', recipe = { {'darkage:reinforced_wood'}, } }) minetest.register_craft({ output = 'darkage:reinforced_wood_left', recipe = { {'default:stick','',''}, {'','default:wood',''}, {'','','default:stick'}, } }) minetest.register_craft({ output = 'default:wood', recipe = { {'darkage:reinforced_wood_left'}, } }) minetest.register_craft({ output = 'darkage:reinforced_wood_right', recipe = { {'','','default:stick'}, {'','default:wood',''}, {'default:stick','',''}, } }) minetest.register_craft({ output = 'default:wood', recipe = { {'darkage:reinforced_wood_right'}, } }) minetest.register_craft({ output = 'darkage:glow_glass 1', recipe = { {'darkage:glass', '', ''}, {'default:torch', '', ''}, {'', '', ''}, } }) minetest.register_craft({ output = 'darkage:glass 1', recipe = { {'darkage:glow_glass'}, } }) minetest.register_craft({ output = 'darkage:glass 8', recipe = { {'default:glass', 'default:steel_ingot', 'default:glass'}, {'default:steel_ingot', 'default:glass', 'default:steel_ingot'}, {'default:glass', 'default:steel_ingot', 'default:glass'}, } })