function digiline:addPosRule(p, r) return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z} end function digiline:cmpPos(p1, p2) return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z) end --Rules rotation Functions: function digiline:rotate_rules_right(rules) local nr={} for i, rule in ipairs(rules) do nr[i]={} nr[i].z=rule.x nr[i].x=-rule.z nr[i].y=rule.y end return nr end function digiline:rotate_rules_left(rules) local nr={} for i, rule in ipairs(rules) do nr[i]={} nr[i].z=-rules[i].x nr[i].x=rules[i].z nr[i].y=rules[i].y end return nr end function digiline:rotate_rules_down(rules) local nr={} for i, rule in ipairs(rules) do nr[i]={} nr[i].y=rule.x nr[i].x=-rule.y nr[i].z=rule.z end return nr end function digiline:rotate_rules_up(rules) local nr={} for i, rule in ipairs(rules) do nr[i]={} nr[i].y=-rule.x nr[i].x=rule.y nr[i].z=rule.z end return nr end