From e374903061aede8b2e3d8a1edee36e491599587d Mon Sep 17 00:00:00 2001 From: Thomas--S Date: Wed, 31 Jan 2018 19:26:55 +0100 Subject: [PATCH] Fix typo and formatting in API.md --- display_lib/API.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/display_lib/API.md b/display_lib/API.md index 3864436..5c05999 100644 --- a/display_lib/API.md +++ b/display_lib/API.md @@ -40,14 +40,16 @@ This is a helper to register entities used for display. * Register display entities with `register_display_entity` * Register node with : - - `on_place`, `on_construct`, `on_destruct` and `on_rotate` callbacks using display_lib callbacks. - - `display_lib_node` group. This will make this node have their entities updated as soon as the mapblock is loaded (Useful after /clearobjects). - - a `display_entities` field in node definition containing a entity name indexed table. See below for description of each display_entities fields. + - `on_place`, `on_construct`, `on_destruct` and `on_rotate` callbacks using display_lib callbacks. +  + - `display_lib_node` group. This will make this node have their entities updated as soon as the mapblock is loaded (Useful after /clearobjects). +  + - a `display_entities` field in node definition containing a entity name indexed table. See below for description of each display_entities fields. ### Display_entities fields `on_display_update` is a callback in charge of setting up entity texture. If not set, entity will have no texture and will be displayed as unknown item. -`depth`, `right` and `heigh` : Entity position regarding to node facedir/wallmounted main axis. Values for these fields can be any number between -0.5 and 0.5 (default value is 0). Position 0,0,0 is the center of the node. `depth` goes from front (-0.5) to rear (0.5), `height` goes from bottom (-0.5) to top (0.5) and `height` goes from left (-0.5) to right (0.5). +`depth`, `right` and `heigh` : Entity position regarding to node facedir/wallmounted main axis. Values for these fields can be any number between -0.5 and 0.5 (default value is 0). Position 0,0,0 is the center of the node. `depth` goes from front (-0.5) to rear (0.5), `height` goes from bottom (-0.5) to top (0.5) and `right` goes from left (-0.5) to right (0.5). In order to avoid flickering text, it's better to have text a little behind node surface. A good spacing value is given by `display_lib.entity_spacing` variable.