Added facedir node support to display_lib, created font_lib, updated mods accordingly
@ -3,6 +3,8 @@
|
||||
This modpack provides mods with dynamic display. Mods are :
|
||||
|
||||
- **display_lib**: A library for adding display entities to nodes;
|
||||
- **font_lib**: A library for displaying fonts on entities;
|
||||
- **ontime_clocks**: A mod providing clocks which display the ingame time;
|
||||
- **signs**: A mod providing signs and direction signs displaying text;
|
||||
|
||||
- **signs_road**: A mod providing road signs displaying text;
|
||||
- **steles**: A mod providing stone steles with text;
|
||||
|
@ -1,5 +1,6 @@
|
||||
# Display Lib API
|
||||
This document describes Display Lib API. Display Lib allows to add a dynamic display on a node. Node must be wallmounted and Display Lib limits its rotation to vertical positions.
|
||||
This document describes Display Lib API. Display Lib allows to add a dynamic display on a node. Display Lib limits node rotations. For wallmounted, only vertical positionning is available, and for facedir, only first four position are availabel (those with default axis).
|
||||
|
||||
## Provided methods
|
||||
### update\_entities
|
||||
**display\_lib.update\_entities(pos)**
|
||||
@ -38,7 +39,12 @@ This is a helper to register entities used for display.
|
||||
* Register display entities with **register\_display\_entity**
|
||||
* Register node with :
|
||||
- **on\_place**, **on\_construct**, **on\_destruct** and **on\_rotate** callbacks using **display\_lib** callbacks.
|
||||
- a **display\_entities** field in node definition containing a entity name indexed table. For each entity, two fields : **depth** indicates the entity position (-0.5 to 0.5) and **on_display_update** is a callback in charge of setting up entity texture.
|
||||
- a **display\_entities** field in node definition containing a entity name indexed table. See below for description of each display\_entities fields.
|
||||
|
||||
### Display_entities fields
|
||||
**depth**, **right** and **height** : Entity position regarding to node facedir/wallmounted main axis. Values for these fields can be any number between -0.5 and 0.5 (default value is 0). Position 0,0,0 is the center of the node. **depth** goes from front (-0.5) to rear (0.5), **height** goes from bottom (-0.5) to top (0.5) and **height** goes from left (-0.5) to right (0.5).
|
||||
|
||||
**on_display_update** is a callback in charge of setting up entity texture. If not set, entity will have no texture and will be displayed as unknown item.
|
||||
|
||||
### Example
|
||||
|
||||
@ -60,9 +66,9 @@ This is a helper to register entities used for display.
|
||||
paramtype2 = "wallmounted",
|
||||
...
|
||||
display_entities = {
|
||||
["mymod:entity1"] = { depth = -0.3,
|
||||
["mymod:entity1"] = { depth = 0.3,
|
||||
on_display_update = my_display_update1},
|
||||
["mymod:entity1"] = { depth = -0.2,
|
||||
["mymod:entity1"] = { depth = 0.2, height = 0.1,
|
||||
on_display_update = my_display_update2},
|
||||
},
|
||||
...
|
||||
|
@ -1,8 +1,8 @@
|
||||
# Dislpay Lib
|
||||
|
||||
This library's purpose is to ease creation of wallmounted nodes with a display on front side. For example, signs and clocks. Display can be dynamic and/or different for each node instance.
|
||||
This library's purpose is to ease creation of nodes with one or more displays on sides. For example, signs and clocks. Display can be dynamic and/or different for each node instance.
|
||||
|
||||
**Limitations**: This lib uses entities to draw display. This means display has to be vertical. So display nodes are only wallmounted vertically.
|
||||
**Limitations**: This lib uses entities to draw display. This means display has to be vertical. So display nodes rotation are limitated to "upside up" positions.
|
||||
|
||||
**Dependancies**:default
|
||||
|
||||
|
@ -6,14 +6,59 @@ display_lib = {}
|
||||
|
||||
-- Miscelaneous values depending on wallmounted param2
|
||||
local wallmounted_values = {
|
||||
[0]={dx=0, dz=0, lx=0, lz=0, yaw=0, rotate=0}, -- Should never be used
|
||||
{dx=1, dz=0, lx=0, lz=0, yaw=0, rotate=1}, -- Should never be used
|
||||
{dx=1, dz=0, lx=0, lz=-1, yaw=-math.pi/2, rotate=4},
|
||||
{dx=-1, dz=0, lx=0, lz=1, yaw=math.pi/2, rotate=5},
|
||||
{dx=0, dz=1, lx=1, lz=0, yaw=0, rotate=3},
|
||||
{dx=0, dz=-1, lx=-1, lz=0, yaw=math.pi, rotate=2}
|
||||
[0]={dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0}, -- Should never be used
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=1}, -- Should never be used
|
||||
{dx=-1, dz=0, rx=0, rz=-1, yaw=-math.pi/2, rotate=5},
|
||||
{dx=1, dz=0, rx=0, rz=1, yaw=math.pi/2, rotate=4},
|
||||
{dx=0, dz=-1, rx=1, rz=0, yaw=0, rotate=2},
|
||||
{dx=0, dz=1, rx=-1, rz=0, yaw=math.pi, rotate=3}
|
||||
}
|
||||
|
||||
-- Miscelaneous values depending on facedir param2
|
||||
local facedir_values = {
|
||||
[0]={dx=0, dz=-1, rx=1, rz=0, yaw=0, rotate=1},
|
||||
{dx=-1, dz=0, rx=0, rz=-1, yaw=-math.pi/2, rotate=2},
|
||||
{dx=0, dz=1, rx=-1, rz=0, yaw=math.pi, rotate=3},
|
||||
{dx=1, dz=0, rx=0, rz=1, yaw=math.pi/2, rotate=0},
|
||||
-- Forbiden values :
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
{dx=0, dz=0, rx=0, rz=0, yaw=0, rotate=0},
|
||||
}
|
||||
|
||||
-- dx/dy = depth vector, rx/ly = right vector, yaw = yaw of entity,
|
||||
-- rotate = next facedir/wallmount on rotate
|
||||
|
||||
local function get_values(node)
|
||||
local ndef = minetest.registered_nodes[node.name]
|
||||
|
||||
if ndef then
|
||||
if ndef.paramtype2 == "wallmounted" then
|
||||
return wallmounted_values[node.param2]
|
||||
end
|
||||
if ndef.paramtype2 == "facedir" then
|
||||
return facedir_values[node.param2]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Gets the display entities attached with a node. Removes extra ones
|
||||
local function get_entities(pos)
|
||||
local objrefs = {}
|
||||
@ -45,23 +90,24 @@ end
|
||||
local function place_entities(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local ndef = minetest.registered_nodes[node.name]
|
||||
local values = wallmounted_values[node.param2]
|
||||
local values = get_values(node)
|
||||
local objrefs = get_entities(pos)
|
||||
|
||||
if ndef and ndef.display_entities then
|
||||
if values and ndef and ndef.display_entities then
|
||||
|
||||
for entity_name, props in pairs(ndef.display_entities) do
|
||||
local depth = clip_pos_prop(props.depth)
|
||||
local top = clip_pos_prop(props.top)
|
||||
local left = clip_pos_prop(props.left)
|
||||
local height = clip_pos_prop(props.height)
|
||||
local right = clip_pos_prop(props.right)
|
||||
|
||||
if not objrefs[entity_name] then
|
||||
objrefs[entity_name] = minetest.add_entity(pos, entity_name)
|
||||
end
|
||||
|
||||
objrefs[entity_name]:setpos({
|
||||
x = pos.x - values.dx * depth + values.lx * left,
|
||||
y = pos.y + top,
|
||||
z = pos.z - values.dz * depth + values.lz * left})
|
||||
x = pos.x - values.dx * depth + values.rx * right,
|
||||
y = pos.y + height,
|
||||
z = pos.z - values.dz * depth + values.rz * right})
|
||||
|
||||
objrefs[entity_name]:setyaw(values.yaw)
|
||||
end
|
||||
@ -97,11 +143,14 @@ end
|
||||
--- On_place callback for display_lib items. Does nothing more than preventing item
|
||||
--- from being placed on ceiling or ground
|
||||
function display_lib.on_place(itemstack, placer, pointed_thing)
|
||||
local ndef = minetest.registered_nodes[itemstack.name]
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local dir = {x = under.x - above.x,
|
||||
y = under.y - above.y,
|
||||
z = under.z - above.z}
|
||||
|
||||
if ndef and ndef.paramtype2 == "wallmounted" then
|
||||
local wdir = minetest.dir_to_wallmounted(dir)
|
||||
|
||||
if wdir == 0 or wdir == 1 then
|
||||
@ -109,7 +158,11 @@ function display_lib.on_place(itemstack, placer, pointed_thing)
|
||||
dir.y = 0
|
||||
wdir = minetest.dir_to_wallmounted(dir)
|
||||
end
|
||||
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, wdir)
|
||||
else
|
||||
return minetest.item_place(itemstack, placer, pointed_thing)
|
||||
end
|
||||
end
|
||||
|
||||
--- On_construct callback for display_lib items. Creates entities and update them.
|
||||
@ -126,13 +179,14 @@ function display_lib.on_destruct(pos)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- On_rotate (screwdriver) callback for display_lib items. Prevents axis rotation and reorients entities.
|
||||
function display_lib.on_rotate(pos, node, user, mode, new_param2)
|
||||
if mode ~= screwdriver.ROTATE_FACE then return false end
|
||||
|
||||
if wallmounted_values[node.param2] then
|
||||
minetest.swap_node(pos, {name = node.name, param1 = node.param1, param2 = wallmounted_values[node.param2].rotate})
|
||||
local values = get_values(node)
|
||||
|
||||
if values then
|
||||
minetest.swap_node(pos, {name = node.name, param1 = node.param1, param2 = values.rotate})
|
||||
place_entities(pos)
|
||||
return true
|
||||
else
|
||||
|
47
font_lib/API.md
Normal file
@ -0,0 +1,47 @@
|
||||
# Font Lib API
|
||||
This document describes Font Lib API. Font Lib creates textures for font display on entities.
|
||||
|
||||
## Provided methods
|
||||
### get\_line\_width
|
||||
**font\_lib.get\_line\_width(text)**
|
||||
|
||||
Computes line width for a given font height and text
|
||||
**text**: Text to be rendered
|
||||
|
||||
**Returns**: rendered text width
|
||||
|
||||
### make\_line\_texture
|
||||
**font\_lib.make\_line\_texture(text, texturew, x, y)**
|
||||
|
||||
Builds texture part for a text line
|
||||
|
||||
**text**: Text to be rendered
|
||||
|
||||
**texturew**: Width of the texture (extra text is not rendered)
|
||||
|
||||
**x**: Starting x position in texture
|
||||
|
||||
**y**: Vertical position of the line in texture
|
||||
|
||||
**Returns**: Texture string
|
||||
|
||||
### make\_multiline\_texture
|
||||
**font\_lib.make\_multiline\_texture(text, texturew, textureh, maxlines, valign, color)**
|
||||
|
||||
Builds texture for a multiline colored text
|
||||
|
||||
**text**: Text to be rendered
|
||||
|
||||
**texturew**: Width of the texture (extra text will be truncated)
|
||||
|
||||
**textureh**: Height of the texture
|
||||
|
||||
**maxlines**: Maximum number of lines
|
||||
|
||||
**valign**: Vertical text align ("top" or "center")
|
||||
|
||||
**color**: Color of the text
|
||||
|
||||
**Returns**: Texture string
|
||||
|
||||
|
13
font_lib/LICENSE.txt
Normal file
@ -0,0 +1,13 @@
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
14
font_lib/README.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Font Lib
|
||||
|
||||
This library for font display on entities (to be used with display_lib for sign creation).
|
||||
|
||||
**Dependancies**: default
|
||||
|
||||
**License**: WTFPL
|
||||
|
||||
(Font taken from VanessaE's homedecor/signs_lib)
|
||||
|
||||
**API**: See API.md document please.
|
||||
|
||||
|
||||
|
1
font_lib/depends.txt
Normal file
@ -0,0 +1 @@
|
||||
default
|
139
font_lib/init.lua
Normal file
@ -0,0 +1,139 @@
|
||||
-- Font lib mod by P.Y. Rollo
|
||||
--
|
||||
-- License: WTFPL
|
||||
|
||||
font_lib = {}
|
||||
font_lib.path = minetest.get_modpath("font_lib")
|
||||
font_lib.font_height = 10
|
||||
font_lib.font = {}
|
||||
|
||||
-- Get png width, suposing png width is less than 256 (it is the case for all font textures)
|
||||
local function get_png_width(filename)
|
||||
local file=assert(io.open(filename,"rb"))
|
||||
-- All font png are smaller than 256x256 --> read only last byte
|
||||
file:seek("set",19)
|
||||
local w = file:read(1)
|
||||
file:close()
|
||||
return w:byte()
|
||||
end
|
||||
|
||||
-- Computes line width for a given font height and text
|
||||
-- @param text Text to be rendered
|
||||
-- @return Rendered text width
|
||||
function font_lib.get_line_width(text)
|
||||
local char
|
||||
local width = 0
|
||||
|
||||
for p=1,#text
|
||||
do
|
||||
char = text:sub(p,p):byte()
|
||||
if font_lib.font[char] then
|
||||
width = width + font_lib.font[char].width
|
||||
end
|
||||
end
|
||||
|
||||
return width
|
||||
end
|
||||
|
||||
--- Builds texture part for a text line
|
||||
-- @param text Text to be rendered
|
||||
-- @param texturew Width of the texture (extra text is not rendered)
|
||||
-- @param x Starting x position in texture
|
||||
-- @param y Vertical position of the line in texture
|
||||
-- @return Texture string
|
||||
function font_lib.make_line_texture(text, texturew, x, y)
|
||||
local char
|
||||
|
||||
local texture = ""
|
||||
|
||||
for p=1,#text
|
||||
do
|
||||
char = text:sub(p,p):byte()
|
||||
if font_lib.font[char] then
|
||||
-- Add image only if it is visible (at least partly)
|
||||
if x + font_lib.font[char].width >= 0 and x <= texturew then
|
||||
texture = texture..string.format(":%d,%d=%s", x, y, font_lib.font[char].filename)
|
||||
end
|
||||
x = x + font_lib.font[char].width
|
||||
end
|
||||
end
|
||||
return texture
|
||||
end
|
||||
|
||||
local function split_lines(text, maxlines)
|
||||
local splits = text:split("\n")
|
||||
if maxlines then
|
||||
local lines = {}
|
||||
for num = 1,maxlines do
|
||||
lines[num] = splits[num]
|
||||
end
|
||||
return lines
|
||||
else
|
||||
return splits
|
||||
end
|
||||
end
|
||||
|
||||
--- Builds texture for a multiline colored text
|
||||
-- @param text Text to be rendered
|
||||
-- @param texturew Width of the texture (extra text will be truncated)
|
||||
-- @param textureh Height of the texture
|
||||
-- @param maxlines Maximum number of lines
|
||||
-- @param valign Vertical text align ("top" or "center")
|
||||
-- @param color Color of the text
|
||||
-- @return Texture string
|
||||
function font_lib.make_multiline_texture(text, texturew, textureh, maxlines, valign, color)
|
||||
local texture = ""
|
||||
local lines = split_lines(text, maxlines)
|
||||
local y
|
||||
|
||||
if valign == "top" then
|
||||
y = font_lib.font_height / 2
|
||||
else
|
||||
y = (textureh - font_lib.font_height * #lines) / 2 + 1
|
||||
end
|
||||
|
||||
for _, line in pairs(lines) do
|
||||
texture = texture..font_lib.make_line_texture(line, texturew,
|
||||
(texturew - font_lib.get_line_width(line)) / 2, y)
|
||||
y = y + font_lib.font_height
|
||||
end
|
||||
|
||||
texture = string.format("[combine:%dx%d", texturew, textureh)..texture
|
||||
if color then texture = texture.."^[colorize:"..color end
|
||||
|
||||
return texture
|
||||
end
|
||||
|
||||
--- Standard on_display_update entity callback.
|
||||
-- Node should have a corresponding display_entity with size, resolution and maxlines fields and
|
||||
-- optionally valign and color fields
|
||||
-- @param pos Node position
|
||||
-- @param objref Object reference of entity
|
||||
|
||||
function font_lib.on_display_update(pos, objref)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local text = meta:get_string("display_text")
|
||||
|
||||
local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
|
||||
local entity = objref:get_luaentity()
|
||||
|
||||
if entity and ndef.display_entities[entity.name] then
|
||||
local def = ndef.display_entities[entity.name]
|
||||
|
||||
objref:set_properties({
|
||||
textures={font_lib.make_multiline_texture(
|
||||
text, def.size.x*def.resolution.x, def.size.y*def.resolution.y,
|
||||
def.maxlines, def.valign, def.color)},
|
||||
visual_size = def.size
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
-- Populate fonts table
|
||||
local w, filename
|
||||
for charnum=32,126 do
|
||||
filename = string.format("font_lib_%02x.png", charnum)
|
||||
w = get_png_width(font_lib.path.."/textures/"..filename)
|
||||
font_lib.font[charnum] = {filename=filename, width=w}
|
||||
end
|
||||
|
BIN
font_lib/textures/font_lib_20.png
Normal file
After Width: | Height: | Size: 232 B |
Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 241 B |
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font_lib/textures/font_lib_29.png
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After Width: | Height: | Size: 241 B |
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Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 241 B |
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font_lib/textures/font_lib_2c.png
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After Width: | Height: | Size: 238 B |
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font_lib/textures/font_lib_2e.png
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After Width: | Height: | Size: 236 B |
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font_lib/textures/font_lib_2f.png
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After Width: | Height: | Size: 244 B |
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Before Width: | Height: | Size: 239 B After Width: | Height: | Size: 239 B |
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Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 246 B |
Before Width: | Height: | Size: 247 B After Width: | Height: | Size: 247 B |
Before Width: | Height: | Size: 247 B After Width: | Height: | Size: 247 B |
Before Width: | Height: | Size: 244 B After Width: | Height: | Size: 244 B |
Before Width: | Height: | Size: 242 B After Width: | Height: | Size: 242 B |
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Before Width: | Height: | Size: 237 B After Width: | Height: | Size: 237 B |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 245 B After Width: | Height: | Size: 245 B |
Before Width: | Height: | Size: 236 B After Width: | Height: | Size: 236 B |
Before Width: | Height: | Size: 245 B After Width: | Height: | Size: 245 B |
Before Width: | Height: | Size: 243 B After Width: | Height: | Size: 243 B |
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Before Width: | Height: | Size: 243 B After Width: | Height: | Size: 243 B |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 246 B |
Before Width: | Height: | Size: 242 B After Width: | Height: | Size: 242 B |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 241 B |
Before Width: | Height: | Size: 247 B After Width: | Height: | Size: 247 B |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 236 B After Width: | Height: | Size: 236 B |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 246 B |
Before Width: | Height: | Size: 238 B After Width: | Height: | Size: 238 B |
Before Width: | Height: | Size: 249 B After Width: | Height: | Size: 249 B |
Before Width: | Height: | Size: 243 B After Width: | Height: | Size: 243 B |
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font_lib/textures/font_lib_4f.png
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After Width: | Height: | Size: 243 B |
Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 241 B |
Before Width: | Height: | Size: 244 B After Width: | Height: | Size: 244 B |
Before Width: | Height: | Size: 238 B After Width: | Height: | Size: 238 B |
Before Width: | Height: | Size: 247 B After Width: | Height: | Size: 247 B |
Before Width: | Height: | Size: 237 B After Width: | Height: | Size: 237 B |
Before Width: | Height: | Size: 238 B After Width: | Height: | Size: 238 B |
Before Width: | Height: | Size: 243 B After Width: | Height: | Size: 243 B |
Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 246 B |
Before Width: | Height: | Size: 245 B After Width: | Height: | Size: 245 B |
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Before Width: | Height: | Size: 238 B After Width: | Height: | Size: 238 B |
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font_lib/textures/font_lib_5f.png
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After Width: | Height: | Size: 233 B |
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Before Width: | Height: | Size: 245 B After Width: | Height: | Size: 245 B |
Before Width: | Height: | Size: 242 B After Width: | Height: | Size: 242 B |
Before Width: | Height: | Size: 244 B After Width: | Height: | Size: 244 B |
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font_lib/textures/font_lib_64.png
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After Width: | Height: | Size: 243 B |
Before Width: | Height: | Size: 245 B After Width: | Height: | Size: 245 B |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 240 B |
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font_lib/textures/font_lib_67.png
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After Width: | Height: | Size: 243 B |
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Before Width: | Height: | Size: 236 B After Width: | Height: | Size: 236 B |
Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 246 B |
Before Width: | Height: | Size: 236 B After Width: | Height: | Size: 236 B |
Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 241 B |
Before Width: | Height: | Size: 239 B After Width: | Height: | Size: 239 B |
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font_lib/textures/font_lib_6f.png
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After Width: | Height: | Size: 241 B |
Before Width: | Height: | Size: 242 B After Width: | Height: | Size: 242 B |
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font_lib/textures/font_lib_71.png
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After Width: | Height: | Size: 243 B |
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font_lib/textures/font_lib_72.png
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After Width: | Height: | Size: 241 B |
Before Width: | Height: | Size: 242 B After Width: | Height: | Size: 242 B |
Before Width: | Height: | Size: 243 B After Width: | Height: | Size: 243 B |
Before Width: | Height: | Size: 239 B After Width: | Height: | Size: 239 B |
Before Width: | Height: | Size: 244 B After Width: | Height: | Size: 244 B |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 244 B After Width: | Height: | Size: 244 B |
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font_lib/textures/font_lib_79.png
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After Width: | Height: | Size: 241 B |
Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 246 B |