From 8d94b1ffede27d5f09f1f27050e28b08a4727680 Mon Sep 17 00:00:00 2001 From: Pierre-Yves Rollo Date: Fri, 13 Jul 2018 20:41:53 +0200 Subject: [PATCH] Rework all nodes displaying text according to new font_api --- common.lua | 188 --------------------------------------------------- init.lua | 194 ++++++++++++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 193 insertions(+), 189 deletions(-) delete mode 100644 common.lua diff --git a/common.lua b/common.lua deleted file mode 100644 index 2528ff5..0000000 --- a/common.lua +++ /dev/null @@ -1,188 +0,0 @@ ---[[ - signs mod for Minetest - Various signs with text displayed on - (c) Pierre-Yves Rollo - - This file is part of signs. - - signs is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - signs is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with signs. If not, see . ---]] - -local S = signs_api.intllib -local F = function(...) return minetest.formspec_escape(S(...)) end - -function signs_api.set_display_text(pos,text) - local meta = minetest.get_meta(pos) - meta:set_string("display_text", text) - meta:set_string("infotext", "\""..text.."\"") - display_api.update_entities(pos) -end - -function signs_api.set_formspec(pos) - local meta = minetest.get_meta(pos) - local ndef = minetest.registered_nodes[minetest.get_node(pos).name] - if ndef and ndef.display_entities and ndef.display_entities["signs:display_text"] then - local maxlines = ndef.display_entities["signs:display_text"].maxlines - local formspec - - if maxlines == 1 then - formspec = "size[6,3]".. - default.gui_bg .. default.gui_bg_img .. default.gui_slots .. - "field[0.5,0.7;5.5,1;display_text;"..F("Text")..";${display_text}]".. - "button_exit[2,2;2,1;ok;"..F("Write").."]" - else - local extralabel = "" - if maxlines then - extralabel = F(" (first %s lines only)"):format(maxlines) - end - - formspec = "size[6,4]".. - default.gui_bg .. default.gui_bg_img .. default.gui_slots .. - "textarea[0.5,0.7;5.5,2;display_text;"..F("Text")..""..extralabel..";${display_text}]".. - "button_exit[2,3;2,1;ok;"..F("Write").."]" - end - - meta:set_string("formspec", formspec) - end -end - -function signs_api.on_receive_fields(pos, formname, fields, player) - if not minetest.is_protected(pos, player:get_player_name()) then - if fields and (fields.ok or fields.key_enter) then - signs_api.set_display_text(pos, fields.display_text) - end - end -end - --- On place callback for direction signs --- (chooses which sign according to look direction) -function signs_api.on_place_direction(itemstack, placer, pointed_thing) - local name = itemstack:get_name() - local ndef = minetest.registered_nodes[name] - - local bdir = {x = pointed_thing.under.x - pointed_thing.above.x, - y = pointed_thing.under.y - pointed_thing.above.y, - z = pointed_thing.under.z - pointed_thing.above.z} - local pdir = placer:get_look_dir() - - local ndir, test - - if ndef.paramtype2 == "facedir" then - if bdir.x == 0 and bdir.z == 0 then - -- Ceiling or floor pointed (facedir chosen from player dir) - ndir = minetest.dir_to_facedir({x=pdir.x, y=0, z=pdir.z}) - else - -- Wall pointed - ndir = minetest.dir_to_facedir(bdir) - end - - test = {[0]=-pdir.x, pdir.z, pdir.x, -pdir.z} - end - - if ndef.paramtype2 == "wallmounted" then - ndir = minetest.dir_to_wallmounted(bdir) - if ndir == 0 or ndir == 1 then - -- Ceiling or floor - ndir = minetest.dir_to_wallmounted({x=pdir.x, y=0, z=pdir.z}) - end - - test = {0, pdir.z, -pdir.z, -pdir.x, pdir.x} - end - - -- Only for direction signs - if ndef.signs_other_dir then - if test[ndir] > 0 then - itemstack:set_name(ndef.signs_other_dir) - end - itemstack = minetest.item_place(itemstack, placer, pointed_thing, ndir) - itemstack:set_name(name) - - return itemstack - else - return minetest.item_place(itemstack, placer, pointed_thing, ndir) - end -end - --- Handles screwdriver rotation. Direction is affected for direction signs -function signs_api.on_rotate(pos, node, player, mode, new_param2) - if mode == 2 then - local ndef = minetest.registered_nodes[node.name] - if ndef.signs_other_dir then - minetest.swap_node(pos, {name = ndef.signs_other_dir, - param1 = node.param1, param2 = node.param2}) - display_api.update_entities(pos) - end - else - display_api.on_rotate(pos, node, user, mode, new_param2) - end - return false; -end - -function signs_api.register_sign(mod, name, model) - -- Default fields - local fields = { - sunlight_propagates = true, - paramtype = "light", - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {-model.width/2, -model.height/2, 0.5, - model.width/2, model.height/2, 0.5 - model.depth}, - }, - groups = {choppy=2, dig_immediate=2, not_blocking_trains = 1, display_modpack_node = 1}, - sounds = default.node_sound_defaults(), - display_entities = { - ["signs:display_text"] = { - on_display_update = font_api.on_display_update, - depth = 0.5 - display_api.entity_spacing - model.depth, - size = { x = model.width, y = model.height }, - resolution = { x = 64, y = 64 }, - maxlines = 1, - }, - - }, - on_place = display_api.on_place, - on_construct = function(pos) - signs_api.set_formspec(pos) - display_api.on_construct(pos) - end, - on_destruct = display_api.on_destruct, - on_rotate = signs_api.on_rotate, - on_receive_fields = signs_api.on_receive_fields, - on_punch = function(pos, node, player, pointed_thing) display_api.update_entities(pos) end, - } - - -- Node fields override - for key, value in pairs(model.node_fields) do - if key == "groups" then - for key2, value2 in pairs(value) do - fields[key][key2] = value2 - end - else - fields[key] = value - end - end - - if not fields.wield_image then fields.wield_image = fields.inventory_image end - - -- Entity fields override - for key, value in pairs(model.entity_fields) do - fields.display_entities["signs:display_text"][key] = value - end - - minetest.register_node(mod..":"..name, fields) -end - --- Text entity for all signs -display_api.register_display_entity("signs:display_text") diff --git a/init.lua b/init.lua index c13a253..e8a2b2b 100644 --- a/init.lua +++ b/init.lua @@ -25,8 +25,200 @@ signs_api.path = minetest.get_modpath(signs_api.name) -- Load support for intllib. local S, NS = dofile(signs_api.path.."/intllib.lua") signs_api.intllib = S +local F = function(...) return minetest.formspec_escape(S(...)) end -dofile(signs_api.path.."/common.lua") +local function update_font_index_meta(meta) + local font = meta:get_string("font") + local count = 0 + for key, def in pairs(font_api.registered_fonts) do + count = count + 1 + if font == key then + meta:set_string("font_idx", count) + end + end +end + +function signs_api.set_display_text(pos,text,font) + local meta = minetest.get_meta(pos) + meta:set_string("display_text", text) + meta:set_string("infotext", "\""..text.."\"") + meta:set_string("font", font) + update_font_index_meta(meta) + display_api.update_entities(pos) +end + +function signs_api.set_formspec(pos) + local meta = minetest.get_meta(pos) + local ndef = minetest.registered_nodes[minetest.get_node(pos).name] + if ndef and ndef.display_entities + and ndef.display_entities["signs:display_text"] then + local maxlines = ndef.display_entities["signs:display_text"].maxlines + local formspec, formheight + + if maxlines == 1 then + formspec = + "field[0.5,0.7;5.5,1;display_text;"..F("Text").. + ";${display_text}]" + formheight = 2 + else + local extralabel = "" + if maxlines then + extralabel = F(" (first %s lines only)"):format(maxlines) + end + + formspec = + "textarea[0.5,0.7;5.5,2;display_text;"..F("Text").."".. + extralabel..";${display_text}]" + formheight = 3 + end + + formspec = formspec.."button_exit[2,"..formheight..";2,1;ok;".. + F("Write").."]" + formheight = formheight + 1 + formspec = "size[6,"..formheight.."]"..default.gui_bg.. + default.gui_bg_img..default.gui_slots..formspec + + meta:set_string("formspec", formspec) + end +end + +function signs_api.on_receive_fields(pos, formname, fields, player) + if not minetest.is_protected(pos, player:get_player_name()) then + if fields and (fields.ok or fields.key_enter) then + signs_api.set_display_text(pos, fields.display_text, fields.font) + end + end +end + +-- On place callback for direction signs +-- (chooses which sign according to look direction) +function signs_api.on_place_direction(itemstack, placer, pointed_thing) + local name = itemstack:get_name() + local ndef = minetest.registered_nodes[name] + + local bdir = {x = pointed_thing.under.x - pointed_thing.above.x, + y = pointed_thing.under.y - pointed_thing.above.y, + z = pointed_thing.under.z - pointed_thing.above.z} + local pdir = placer:get_look_dir() + + local ndir, test + + if ndef.paramtype2 == "facedir" then + if bdir.x == 0 and bdir.z == 0 then + -- Ceiling or floor pointed (facedir chosen from player dir) + ndir = minetest.dir_to_facedir({x=pdir.x, y=0, z=pdir.z}) + else + -- Wall pointed + ndir = minetest.dir_to_facedir(bdir) + end + + test = {[0]=-pdir.x, pdir.z, pdir.x, -pdir.z} + end + + if ndef.paramtype2 == "wallmounted" then + ndir = minetest.dir_to_wallmounted(bdir) + if ndir == 0 or ndir == 1 then + -- Ceiling or floor + ndir = minetest.dir_to_wallmounted({x=pdir.x, y=0, z=pdir.z}) + end + + test = {0, pdir.z, -pdir.z, -pdir.x, pdir.x} + end + + -- Only for direction signs + if ndef.signs_other_dir then + if test[ndir] > 0 then + itemstack:set_name(ndef.signs_other_dir) + end + itemstack = minetest.item_place(itemstack, placer, pointed_thing, ndir) + itemstack:set_name(name) + + return itemstack + else + return minetest.item_place(itemstack, placer, pointed_thing, ndir) + end +end + +-- Handles screwdriver rotation. Direction is affected for direction signs +function signs_api.on_rotate(pos, node, player, mode, new_param2) + if mode == 2 then + local ndef = minetest.registered_nodes[node.name] + if ndef.signs_other_dir then + minetest.swap_node(pos, {name = ndef.signs_other_dir, + param1 = node.param1, param2 = node.param2}) + display_api.update_entities(pos) + end + else + display_api.on_rotate(pos, node, user, mode, new_param2) + end + return false; +end + +function signs_api.register_sign(mod, name, model) + -- Default fields + local fields = { + sunlight_propagates = true, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = {-model.width/2, -model.height/2, 0.5, + model.width/2, model.height/2, 0.5 - model.depth}, + }, + groups = {choppy=2, dig_immediate=2, not_blocking_trains = 1, display_modpack_node = 1}, + sounds = default.node_sound_defaults(), + display_entities = { + ["signs:display_text"] = { + on_display_update = font_api.on_display_update, + depth = 0.5 - display_api.entity_spacing - model.depth, + size = { x = model.width, y = model.height }, + aspect_ratio = 1/2, + maxlines = 1, + }, + + }, + on_place = display_api.on_place, + on_construct = function(pos) + local ndef = minetest.registered_nodes[minetest.get_node(pos).name] + local meta = minetest.get_meta(pos) + meta:set_string("font", ndef.display_entities.font_name or + font_api.get_default_font_name()) + update_font_index_meta(meta) + signs_api.set_formspec(pos) + display_api.on_construct(pos) + end, + on_destruct = display_api.on_destruct, + on_rotate = signs_api.on_rotate, + on_receive_fields = signs_api.on_receive_fields, + on_punch = function(pos, node, player, pointed_thing) + display_api.update_entities(pos) + end, + } + + -- Node fields override + for key, value in pairs(model.node_fields) do + if key == "groups" then + for key2, value2 in pairs(value) do + fields[key][key2] = value2 + end + else + fields[key] = value + end + end + + if not fields.wield_image then fields.wield_image = fields.inventory_image end + + -- Entity fields override + for key, value in pairs(model.entity_fields) do + fields.display_entities["signs:display_text"][key] = value + end + + minetest.register_node(mod..":"..name, fields) +end + +-- Text entity for all signs +display_api.register_display_entity("signs:display_text")