display_modpack/font_api
Pierre-Yves Rollo 1221cfcc4a
Update README.md
2018-11-13 14:02:04 +01:00
..
doc Added two documentation schema 2018-07-08 21:27:39 +02:00
tools Creation of Font class and code update accordingly 2018-07-08 20:36:34 +02:00
API.md Fix typos in API.md 2018-07-09 07:19:27 +00:00
copyright.txt Seperate signs API from signs definitions 2018-02-07 06:04:12 +01:00
depends.txt Seperate signs API from signs definitions 2018-02-07 06:04:12 +01:00
fallbacks.lua Changed UTF8 routines and added char fallback mechanism 2018-11-01 10:47:39 +01:00
font.lua Rewrited split_lines to avoid a string.split bug if first line empty 2018-11-01 12:25:47 +01:00
init.lua Fix default font chosing when multiple fonts 2018-07-16 10:18:08 +02:00
LICENSE.txt Seperate signs API from signs definitions 2018-02-07 06:04:12 +01:00
README.md Update README.md 2018-11-13 14:02:04 +01:00
registry.lua Fix default font chosing when multiple fonts 2018-07-16 10:18:08 +02:00
settingtypes.txt Seperate signs API from signs definitions 2018-02-07 06:04:12 +01:00

Font API

This library for font display on entities (to be used with display_api for sign creation).

Dependancies: default

License: LGPL

(Default font taken from VanessaE's homedecor/signs_lib, originally under WTFPL)

API: See API.md document please.

For more information, see the forum topic at the Minetest forums.

Extra fonts

You can add fonts by installing fonts mod. Be aware that each font comes with numerous textures. This can result in slowing media downloading and/or client display.

Font mods can be found here:

  • Metro: A multipurpose font with many chars (uppercase, lowercase and accentuated latin letters, usual signs, cyrillic and greek letters).
  • OldWizard: An old style gothic font.
  • Botic: A scifi style font.