2018-10-15 17:24:58 +02:00
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hud_ids = {}
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2018-10-17 04:58:15 +02:00
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function createHudfactionLand(player)
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2018-10-15 17:24:58 +02:00
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local name = player:get_player_name()
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2018-10-28 02:06:48 +01:00
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local id_name = name .. "factionLand"
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if not hud_ids[id_name] then
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hud_ids[id_name] = player:hud_add({
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hud_elem_type = "text",
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name = "factionLand",
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number = 0xFFFFFF,
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position = {x=0.1, y = .98},
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text = "Wilderness",
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scale = {x=1, y=1},
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alignment = {x=0, y=0},
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})
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end
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2018-10-15 17:24:58 +02:00
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end
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2018-10-17 04:58:15 +02:00
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function createHudFactionName(player,factionname)
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2018-10-15 17:24:58 +02:00
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local name = player:get_player_name()
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local id_name = name .. "factionName"
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if not hud_ids[id_name] then
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hud_ids[id_name] = player:hud_add({
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hud_elem_type = "text",
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name = "factionName",
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number = 0xFFFFFF,
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position = {x=1, y = 0},
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text = "Faction "..factionname,
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scale = {x=1, y=1},
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alignment = {x=-1, y=0},
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offset = {x = -20, y = 20}
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})
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end
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end
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2018-10-17 04:58:15 +02:00
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function createHudPower(player,faction)
|
2018-10-15 17:24:58 +02:00
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local name = player:get_player_name()
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|
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local id_name = name .. "powerWatch"
|
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|
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if not hud_ids[id_name] then
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|
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hud_ids[id_name] = player:hud_add({
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|
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hud_elem_type = "text",
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|
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name = "powerWatch",
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number = 0xFFFFFF,
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|
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position = {x=0.9, y = .98},
|
2018-10-17 04:58:15 +02:00
|
|
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text = "Power "..faction.power.."/".. faction.usedpower .."/"..faction.maxpower,
|
2018-10-15 17:24:58 +02:00
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scale = {x=1, y=1},
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|
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alignment = {x=-1, y=0},
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|
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offset = {x = 0, y = 0}
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})
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|
|
end
|
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|
|
end
|
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|
2018-10-17 04:58:15 +02:00
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|
|
function updateHudPower(player,faction)
|
2018-10-15 17:24:58 +02:00
|
|
|
local name = player:get_player_name()
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|
|
local id_name = name .. "powerWatch"
|
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|
|
if hud_ids[id_name] then
|
2018-10-17 04:58:15 +02:00
|
|
|
player:hud_change(hud_ids[id_name],"text","Power "..faction.power.."/".. faction.usedpower .."/"..faction.maxpower)
|
2018-10-15 17:24:58 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2018-10-17 04:58:15 +02:00
|
|
|
function removeHud(player,hudname)
|
2018-10-22 21:30:11 +02:00
|
|
|
local name = ""
|
|
|
|
local p = {}
|
|
|
|
if type(player) ~= "string" then
|
|
|
|
name = player:get_player_name()
|
|
|
|
p = player
|
|
|
|
else
|
|
|
|
name = player
|
|
|
|
p = minetest.get_player_by_name(player)
|
|
|
|
end
|
2018-10-15 17:24:58 +02:00
|
|
|
local id_name = name .. hudname
|
|
|
|
if hud_ids[id_name] then
|
2018-10-22 21:30:11 +02:00
|
|
|
p:hud_remove(hud_ids[id_name])
|
2018-10-15 17:24:58 +02:00
|
|
|
hud_ids[id_name] = nil
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2018-10-17 04:58:15 +02:00
|
|
|
function hudUpdateClaimInfo()
|
2018-10-27 22:40:17 +02:00
|
|
|
local playerslist = minetest.get_connected_players()
|
|
|
|
for i in pairs(playerslist) do
|
|
|
|
local player = playerslist[i]
|
|
|
|
local name = player:get_player_name()
|
|
|
|
local faction = factions.get_faction_at(player:getpos())
|
|
|
|
local id_name = name .. "factionLand"
|
|
|
|
if hud_ids[id_name] then
|
|
|
|
player:hud_change(hud_ids[id_name],"text",(faction and faction.name) or "Wilderness")
|
2018-10-15 17:24:58 +02:00
|
|
|
end
|
2018-10-27 22:40:17 +02:00
|
|
|
end
|
|
|
|
minetest.after(3,hudUpdateClaimInfo)
|
2018-10-15 17:24:58 +02:00
|
|
|
end
|