forked from mtcontrib/factions
Small update.
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@ -8,6 +8,12 @@ Complete the diplomacy system.
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Add a show claim command (show small entity boxes like in protection mod).
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Add a show claim command (show small entity boxes like in protection mod).
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Make claim's depth not go to high or low.
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Make claim's depth not go to high or low. Or make it act like a protection block where you have to claim land upwards and downwards.
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Make factions power max based on how many players are in the team, and players with the same ip address can not add to the power max.
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Make factions power max based on how many players are in the team, and players with the same ip address can not add to the power max.
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Redo the parcel attack system.
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Remove banner code.
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Make factions without parcels disband after a few hours.
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@ -505,7 +505,7 @@ factions.register_command("setspawn", {
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},false)
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},false)
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factions.register_command("where", {
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factions.register_command("where", {
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description = "See whose parcel you stand on.",
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description = "See whose parcel your standing on.",
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infaction = false,
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infaction = false,
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global_privileges = {"faction_user"},
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global_privileges = {"faction_user"},
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on_success = function(player, faction, pos, parcelpos, args)
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on_success = function(player, faction, pos, parcelpos, args)
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@ -543,7 +543,7 @@ factions.register_command("spawn", {
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},false)
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},false)
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factions.register_command("promote", {
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factions.register_command("promote", {
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description = "Promotes a player to a rank",
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description = "Promotes a player to a new rank.",
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format = {"player", "string"},
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format = {"player", "string"},
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faction_permissions = {"promote"},
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faction_permissions = {"promote"},
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global_privileges = {"faction_user"},
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global_privileges = {"faction_user"},
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@ -1 +0,0 @@
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default?
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